nickt2 Posted October 19, 2018 Share Posted October 19, 2018 Hey Madmole, thanks for the videos, really looking forward to A17, sounds like everything will be a challenge from day one. Perks look promising and will no doubt need some balancing. A couple of questions for A17. 1) Has there been changed to the random gen since A16, I find a lot of the seeds results in crazy mountains that even Steve Austin would struggle to climb. 2) Is there any enhancements to water . It always annoyed me that water looks patchy and doesn't fill the whole horizon like distant terrain and POI's. It really spoils the zombie vista Thanks Link to comment Share on other sites More sharing options...
alchemi2 Posted October 19, 2018 Share Posted October 19, 2018 We can all speculate as much as we want but we won't know how it all interacts until we play it. Personally I like at least 90% of what I've seen and read, so really looking forward to having a play through when it comes out. Link to comment Share on other sites More sharing options...
TSBX Posted October 19, 2018 Share Posted October 19, 2018 *Ahem* Here is the hype-train. Link to comment Share on other sites More sharing options...
Cazmyr Posted October 19, 2018 Share Posted October 19, 2018 I finally got around to catching up Snip ... no zombie loot? I would say you are not caught up then. Zombie loot is more rare but not removed. This has been stated several times and now once more. THERE IS STILL ZOMBIE LOOT! Link to comment Share on other sites More sharing options...
Wut Posted October 19, 2018 Share Posted October 19, 2018 Has anyone discussed how the gyrocopter is going to function in its entirety? How is this going to affect pvp/raid servers? Will you be able to just fly on top of peoples' bases? What's the max "altitude" you can fly at? Can you just jump out of the copter mid flight or what? Any info on how this affects raid servers would be appreciated. Link to comment Share on other sites More sharing options...
Verne Posted October 19, 2018 Share Posted October 19, 2018 I would say you are not caught up then. Zombie loot is more rare but not removed. This has been stated several times and now once more. THERE IS STILL ZOMBIE LOOT! They removed bones and fat from zombies ;c Link to comment Share on other sites More sharing options...
kamer1337 Posted October 19, 2018 Share Posted October 19, 2018 Has anyone discussed how the gyrocopter is going to function in its entirety? How is this going to affect pvp/raid servers? Will you be able to just fly on top of peoples' bases? What's the max "altitude" you can fly at? Can you just jump out of the copter mid flight or what? Any info on how this affects raid servers would be appreciated. game changer for pvp and you will be able to fly over the sky limit, faatal stated 265m Link to comment Share on other sites More sharing options...
JCrook1028 Posted October 19, 2018 Share Posted October 19, 2018 game changer for pvp and you will be able to fly over the sky limit, faatal stated 265m 265 from bedrock.... not much difference at all. Isn't the limit for blocks 250 now? So the copter only goes 15 blocks higher than we can now? Link to comment Share on other sites More sharing options...
toores Posted October 19, 2018 Share Posted October 19, 2018 A bleeding buff, with movement slowing effect should not be that hard, but not something I think we would want to spend time on for A17. I'm sure there will be much polish and features added for a18/Beta, which would be the time to refine parts of the game. Sure, I rather meant it to be something for later on. (Thinking about it I shouldn't have posted it to the a17 thread...) Link to comment Share on other sites More sharing options...
dhlmaster Posted October 19, 2018 Share Posted October 19, 2018 They removed bones and fat from zombies ;c I'll bet that in the course of balancing things, the need for those items either won't be so great, or their role could be filled in some other way. I doubt they would remove something that you need without filling the need in another way. Link to comment Share on other sites More sharing options...
artisticspider Posted October 19, 2018 Share Posted October 19, 2018 I would say you are not caught up then. Zombie loot is more rare but not removed. This has been stated several times and now once more. THERE IS STILL ZOMBIE LOOT! My heart! :love_heart: Ok, then I'm actually 100% stoked. I seriously can't wait. Thanks for keeping me in the loop! Link to comment Share on other sites More sharing options...
yelekam Posted October 19, 2018 Share Posted October 19, 2018 Has anyone discussed how the gyrocopter is going to function in its entirety? How is this going to affect pvp/raid servers? Will you be able to just fly on top of peoples' bases? What's the max "altitude" you can fly at? Can you just jump out of the copter mid flight or what? Any info on how this affects raid servers would be appreciated. My guess is that some people would use the gyrocopter as a way to get to enemy bases. They may also use them to try to land n top of people's bases and break in from above. Though that could be countered by innovative base designing and placing traps/turrets on the roof. Some players might us them to make bases that could only be regularly entered by gyrocopter. If players are able to shoot down players in gyrocopters (an I'm guessing that there's a good chance they will) then it may place higher importance on snipers and rocket launcher in base defense. And from what I've read the max altitude is 200+ something blocks high. Link to comment Share on other sites More sharing options...
RevenantWit Posted October 19, 2018 Share Posted October 19, 2018 @Devs Is backpack size and rows of encumbrance going to be moddable via xml in alpha 17? Link to comment Share on other sites More sharing options...
Cazmyr Posted October 19, 2018 Share Posted October 19, 2018 @Devs Is backpack size and rows of encumbrance going to be moddable via xml in alpha 17? If it is then Kickz is going to mod it to be 1,000,000,000,000,000 rows LOL Link to comment Share on other sites More sharing options...
kamer1337 Posted October 19, 2018 Share Posted October 19, 2018 265 from bedrock.... not much difference at all. Isn't the limit for blocks 250 now? So the copter only goes 15 blocks higher than we can now? thats above building limit, so people can just fly to someone tower if its not protected enough Link to comment Share on other sites More sharing options...
Cazmyr Posted October 19, 2018 Share Posted October 19, 2018 thats above building limit, so people can just fly to someone tower if its not protected enough That is right, so they need to protect it enough. The way it should be. Link to comment Share on other sites More sharing options...
emarat Posted October 19, 2018 Share Posted October 19, 2018 @Devs Is backpack size and rows of encumbrance going to be moddable via xml in alpha 17? Doubt backpack size. Probably the encumbrance by changing the perk (if it isn’t straight up in xml. Link to comment Share on other sites More sharing options...
PurgatoryWolf Posted October 19, 2018 Share Posted October 19, 2018 so then what's to stop someone from using the gyro to fly over someones base and land inside? Link to comment Share on other sites More sharing options...
PurgatoryWolf Posted October 19, 2018 Share Posted October 19, 2018 Best ..NEEBS GAMING.. Video ...by far!!! this is why MP is hella fun Link to comment Share on other sites More sharing options...
sillls Posted October 19, 2018 Share Posted October 19, 2018 Confirmed: Rooftops of any old building are not safe and underground bases are not safe. Care to elaborate on that? Link to comment Share on other sites More sharing options...
gcomerfo Posted October 19, 2018 Share Posted October 19, 2018 I hope survival in A17 is even harder to handle than MM's leg day!! Link to comment Share on other sites More sharing options...
Cazmyr Posted October 19, 2018 Share Posted October 19, 2018 so then what's to stop someone from using the gyro to fly over someones base and land inside? The person's defenses. Unless they have none and if that is the case they deserve to be raided. Link to comment Share on other sites More sharing options...
emarat Posted October 19, 2018 Share Posted October 19, 2018 I hope survival in A17 is even harder to handle than MM's leg day!! According to MM it is. Link to comment Share on other sites More sharing options...
wildaxeman1 Posted October 19, 2018 Share Posted October 19, 2018 You will still get xp from different activities. The amounts are still being balanced. A few days ago you could get xp from punching the air. That one was fixed. i never done anything for xp. my play stile is: do what you need to do to survive and eventually thrive. i believe, many others do the same. xp coming anyway, slower or faster. Link to comment Share on other sites More sharing options...
Crater Creator Posted October 19, 2018 Share Posted October 19, 2018 You will still get xp from different activities. The amounts are still being balanced. A few days ago you could get xp from punching the air. That one was fixed. By the same logic, what about shooting the air? Or the ground? Or anything that isn’t an entity? Getting XP for that is a pet peeve of mine. It would be nice to know if TFP consider it intentional or not. On the right side of the screen, we could have a shared note, between friends/clan.. like We need: wood Stone clay when i add something to the note, the whole team will see it.. then when i have gathered 2000 wood, ill X it Like a notepad for players, and able to share it with the team/clan Everyone in the team/clan can also edit it. If that doesn’t come to pass, I would recommend putting your to-do lists on signs in a prominent position inside your shared base. Link to comment Share on other sites More sharing options...
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