beerfly 273 Posted October 16, 2018 Share Posted October 16, 2018 whats the max gyrocopter fly height? now people going to raid towers with gyrocopters on pvp servers lol Not if you build smart. Link to post Share on other sites
TSRViper 7 Posted October 16, 2018 Share Posted October 16, 2018 Perfect trap for Faatal's *smarter* Zeds... 1 Link to post Share on other sites
A Nice Cup of Tea 85 Posted October 16, 2018 Share Posted October 16, 2018 I'm rather disappointed with the Intellect perk tree. Not that there's anything objectively wrong with it - it just doesn't fit my playstyle (in other words it's my fault I'm disappointed with it, not the game's). Firstly, I really dislike the idea that you spend experience on perks that give you a boost to experience. That's always a problematic feedback loop that incentivises min-maxing. Secondly, I'm disappointed that gun crafting kicks in so early. To me, guns should be an endgame item that are rarely found (and bullets rarer - you should always need to think before shooting as to whether your situation is really desparate enough to spend the precious ammunition). The game, however, seems to be pushing more and more the other way with guns as the default weapon. It seems to be moving the genre from survival to shooter, which I'm not happy about. Thirdly - and again this is personal preference rather than objective criticism - it's more push towards bering a quest monkey for the traders, whereas I prefer to have neither traders nor quests. Again, it's pushing the genre away from survival - this time towards "RPG". So it's looking like I'll find the Intellect perk tree really annoying. On the one hand it's full of perks that I won't want to take so I'd want to just ingore it, but on the other hand it contains other crafting perks that seem pretty necessary so I'll need to take it anyway; and then I'll get irritated that I'm forced to use the experience increase mechanic... Just when I'd overcome my earlier malaise (from the previous videos about "dungeon" POIs and "boss" zombies and quests and factions) and started getting excited for the game again, this latest video has metaphorically slapped me in the face and brought me down to Earth by reminding me that the game is heading in directions I don't like. Link to post Share on other sites
SxR 30 Posted October 16, 2018 Share Posted October 16, 2018 How many points per level do you earn? Link to post Share on other sites
DaVegaNL 163 Posted October 16, 2018 Share Posted October 16, 2018 How many points per level do you earn? 1, as far as I know. Somebody correct me if I'm wrong. Link to post Share on other sites
SxR 30 Posted October 16, 2018 Share Posted October 16, 2018 1, as far as I know. Somebody correct me if I'm wrong. The max level is still 200? Link to post Share on other sites
Crater Creator 374 Posted October 16, 2018 Share Posted October 16, 2018 Surprisingly, I have less to say about Intellect. It's all good. It has the recipe unlocks we didn't see under the first two attributes. It's also interesting to note that not all perks must have 5 levels. I think I'll be adding a buff in ComSenMod that penalizes you for overfilling your fullness or hydration, since it only makes sense to me that 100% fullness means you are, you know, full. Link to post Share on other sites
Sakurambo 23 Posted October 16, 2018 Share Posted October 16, 2018 The max level is still 200? yes, 199 point available e less than 300 to max all the perks Link to post Share on other sites
Garit Jax 0 Posted October 16, 2018 Share Posted October 16, 2018 "+New Vehicle: Gyrocopter 10/15/18" ... Gyrocopter added for A17 All time taken on A17 is forgiven TFP you guys ROCK !!!! Link to post Share on other sites
beerfly 273 Posted October 16, 2018 Share Posted October 16, 2018 *poof* Somebody said rocks? Quick, catch ! *throwing plastic rock away" Link to post Share on other sites
beerfly 273 Posted October 16, 2018 Share Posted October 16, 2018 "+New Vehicle: Gyrocopter 10/15/18" ... Gyrocopter added for A17 All time taken on A17 is forgiven TFP you guys ROCK !!!! I secretly jumped off my chair when Joel told it. Gonna be fun , is it ? Link to post Share on other sites
DaVegaNL 163 Posted October 16, 2018 Share Posted October 16, 2018 Quick, catch ! *throwing plastic rock away" Oh no you didn't! Link to post Share on other sites
Arkonik 3 Posted October 16, 2018 Share Posted October 16, 2018 I'm rather disappointed with the Intellect perk tree. Not that there's anything objectively wrong with it - it just doesn't fit my playstyle (in other words it's my fault I'm disappointed with it, not the game's). Firstly, I really dislike the idea that you spend experience on perks that give you a boost to experience. That's always a problematic feedback loop that incentivises min-maxing. Secondly, I'm disappointed that gun crafting kicks in so early. To me, guns should be an endgame item that are rarely found (and bullets rarer - you should always need to think before shooting as to whether your situation is really desparate enough to spend the precious ammunition). The game, however, seems to be pushing more and more the other way with guns as the default weapon. It seems to be moving the genre from survival to shooter, which I'm not happy about. Thirdly - and again this is personal preference rather than objective criticism - it's more push towards bering a quest monkey for the traders, whereas I prefer to have neither traders nor quests. Again, it's pushing the genre away from survival - this time towards "RPG". So it's looking like I'll find the Intellect perk tree really annoying. On the one hand it's full of perks that I won't want to take so I'd want to just ingore it, but on the other hand it contains other crafting perks that seem pretty necessary so I'll need to take it anyway; and then I'll get irritated that I'm forced to use the experience increase mechanic... Just when I'd overcome my earlier malaise (from the previous videos about "dungeon" POIs and "boss" zombies and quests and factions) and started getting excited for the game again, this latest video has metaphorically slapped me in the face and brought me down to Earth by reminding me that the game is heading in directions I don't like. Link to post Share on other sites
Aldranon 230 Posted October 16, 2018 Share Posted October 16, 2018 Gyrocopter's don't hover (or shouldn't) so landing on top a tower POI would be... interesting, but possible if taking damage is acceptable. The big thing with Gyrocopters, would be scouting for the juicy POI's and rapid quest completion. I'm not sure if it will be great for night hordes as I bet zombie birds will "Kamikaze" you and you copter into oblivion! Link to post Share on other sites
yelekam 0 Posted October 16, 2018 Share Posted October 16, 2018 Gyrocopter's don't hover (or shouldn't) so landing on top a tower POI would be... interesting, but possible if taking damage is acceptable. The big thing with Gyrocopters, would be scouting for the juicy POI's and rapid quest completion. I'm not sure if it will be great for night hordes as I bet zombie birds will "Kamikaze" you and you copter into oblivion! And you'll also have the zombie cops spiting at you. Link to post Share on other sites
JCrook1028 272 Posted October 16, 2018 Share Posted October 16, 2018 Surprisingly, I have less to say about Intellect. It's all good. It has the recipe unlocks we didn't see under the first two attributes. It's also interesting to note that not all perks must have 5 levels. I think I'll be adding a buff in ComSenMod that penalizes you for overfilling your fullness or hydration, since it only makes sense to me that 100% fullness means you are, you know, full. A16 vanilla you can go over 100% of both hunger and thirst.... Link to post Share on other sites
yelekam 0 Posted October 16, 2018 Share Posted October 16, 2018 "+New Vehicle: Gyrocopter 10/15/18" ... Gyrocopter added for A17 All time taken on A17 is forgiven TFP you guys ROCK !!!! I wounder if people ill be able to shoot them down in multiplayer pvp. Probably they will, or at least kill the pilot. Link to post Share on other sites
beerfly 273 Posted October 16, 2018 Share Posted October 16, 2018 Oh no you didn't! Wrong pocket bud, sry. - - - Updated - - - I wounder if people ill be able to shoot them down in multiplayer pvp. Probably they will, or at least kill the pilot. AA turret would be fun. Link to post Share on other sites
A Nice Cup of Tea 85 Posted October 16, 2018 Share Posted October 16, 2018 Okaaay... so assuming I don't want to sit and listen to you talk for fifteen minutes, can you summarise your point in a forum post? Because I got through the first five minutes of your monologue but you weren't saying anything I didn't already know, or that seemed relevant to what I'd posted, so I gave up. Link to post Share on other sites
Ouch Quit It 115 Posted October 16, 2018 Share Posted October 16, 2018 I wounder if people ill be able to shoot them down in multiplayer pvp. Probably they will, or at least kill the pilot. That's what the heavy machine gun Mm mentioned will be for....your base AA gun Coughs* Link to post Share on other sites
beerfly 273 Posted October 16, 2018 Share Posted October 16, 2018 That's what the heavy machine gun Mm mentioned will be for....your base AA gun Coughs* Putting random AA around map in PvP could work very well. I miss old days of StarCraft LAN parties.. Link to post Share on other sites
The Gronk 414 Posted October 16, 2018 Share Posted October 16, 2018 Gyrocopter's don't hover (or shouldn't) so landing on top a tower POI would be... interesting, but possible if taking damage is acceptable. The big thing with Gyrocopters, would be scouting for the juicy POI's and rapid quest completion. I'm not sure if it will be great for night hordes as I bet zombie birds will "Kamikaze" you and you copter into oblivion! It'll certainly beat hiking up mountains to find fresh towns and cities. Link to post Share on other sites
meganoth 935 Posted October 16, 2018 Share Posted October 16, 2018 (edited) whats the max gyrocopter fly height? now people going to raid towers with gyrocopters on pvp servers lol I hope for the occasional shotgun turret on towers If you look to the right of the SMG you will see a bar graph and a book. In the screenshot the bar graph is selected which brings up the list of stats you can see. If the book was selected instead you would see the description you are wanting. Of course the biggest question should be about the stat: RoundSperm-In-It! Its worse. RoundSperm-In-Ute. And Ute is a german female given name. Must have been Gazz doing this Edited October 16, 2018 by meganoth (see edit history) Link to post Share on other sites
TulparHAN 0 Posted October 16, 2018 Share Posted October 16, 2018 Hello there Please add new commands for Admin. sample Unlimited power Open All Map Link to post Share on other sites
Cazmyr 21 Posted October 16, 2018 Share Posted October 16, 2018 Gyrocopter's don't hover (or shouldn't) so landing on top a tower POI would be... interesting, but possible if taking damage is acceptable. The big thing with Gyrocopters, would be scouting for the juicy POI's and rapid quest completion. I'm not sure if it will be great for night hordes as I bet zombie birds will "Kamikaze" you and you copter into oblivion! The thing I thought of first for gyro copters was faster Trader Runs. Making it to all of them much faster. Link to post Share on other sites
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