Gazz Posted October 7, 2018 Share Posted October 7, 2018 What kind of game would you prefer: one whose difficulty is based on restricting the player, or one whose difficulty is dictated by smart enemy AI for example? Chess is all about working with restrictions. Link to comment Share on other sites More sharing options...
Laz Man Posted October 7, 2018 Share Posted October 7, 2018 As much as i would like to see a bug tracker, i don't think this forum could handle it. If they exposed their bug list/tracker, the forum would explode every time new bugs were added to the list, there would be endless debates on if it was a bug or cool new feature, what priority they should be fixed in, are they important enough to fix/hold up release, and most annoyingly, everyone putting in their 2 cents on "how" they should be fixed. It has been stated many times that the devs have a vision and a plan...and that we are basically along for the ride. They read our posts and may take them into consideration, but do not change the plan just because of our posts. If they were coding towards the vocal minority, the game would be completely different (and a new vocal minority would arise). I am actually happy with the feedback we have been getting in the past couple of weeks...although i would like to see some more gameplay videos like the rest of you...but 30 minutes of video and an hour to edit/process/upload is 90 minutes that could be used to work towards fixing something...those hours add up fast. I think carefully selected screenshots would suffice. @roland you can make this happen I'm sure. 😅 Edit: No more terrain photos please. Lol (no offense MM) Link to comment Share on other sites More sharing options...
The Gronk Posted October 7, 2018 Share Posted October 7, 2018 If there was a time to consider this change it would of been before they converted all of their POIs into the new mini dungeon format to save them time having to rework them. Why would you need to rework the POI's? You can already knock a hole in the wall to bypass the suggested path, with a very slow movement speed while crawling it would make escaping any sleepers you may wake inside even more difficult. This adds challenge, it doesn't detract from it. Link to comment Share on other sites More sharing options...
Quantum Blue Posted October 7, 2018 Share Posted October 7, 2018 Come on, there is no civilization anymore. Next you will ask for a shop where you can buy anything. Oh wait... Actually, there is. They are on 6 currently. Just got Rise and Fall on sale... (Taking turns between that and Ravenhearst...) (And while Steam does have a lot of things I like (VR), I do occasionally use GOG.) ???? No me comprende. I'm sorry, could you explain your joke? Or at least that "They are on 6 currently". Sid Meiers Civilisation game series was his point. I absolutely hate turnbased games. I was always more of interested in age of empires. Thanks Gav. I had thought the 'Rise and Fall' would be a pretty good hint. (Meg must have been in deep thought mode...) I am not a 'big fan' of RTS. (That doesn't mean I don't have hundreds, or that I don't like any. Huge fan of Railroad RTS games.) It feels way to much like pause festing and whack-a-moling. Focus is seems more quick-time thinking and dexterity than deep thought. My opinion is turn based games just provide a more realistic way of of allowing you time to take in as much as you can. Because games are almost never in real time, it's an 'abstraction' to represent in real life you would have more time to contemplate. I guess you didn't grow up playing chess with your dad. (Gazz - did you? (your previous chess post) Rhetorical. Mostly.) (Whew. That multi-quoting takes a little effort... Don't know what the multi-quote option is for. Doesn't seem to do anything for me.) Link to comment Share on other sites More sharing options...
Quantum Blue Posted October 7, 2018 Share Posted October 7, 2018 thank you Roland, i wanted to post something similar but i knew there would and will be opposition. Am I the only one that sees your blue name, blue text, and glowy blue-tinted avatar, and reads everything you type as if you are a Force ghost? [ATTACH=CONFIG]25190[/ATTACH] 1. I suspect you would not have been the ONLY one. (My name 'cough'...) 2. Thank you for recognizing the awesomeness of the lead testers (esp Mr. Joe). 3. Thank you for associating blue with a force of goodness. 4. I am wondering when the universe will explode like matter/anti-matter because something 'unholy' is now associated with awesome goodness. (Could we be seeing the makings of a DarthJoe or JoeVader OR JediJoe or JoeJedi?) JediJoe. So many connotations... Link to comment Share on other sites More sharing options...
Ripperi Posted October 7, 2018 Share Posted October 7, 2018 Thanks Gav. I had thought the 'Rise and Fall' would be a pretty good hint. (Meg must have been in deep thought mode...) I am not a 'big fan' of RTS. (That doesn't mean I don't have hundreds, or that I don't like any. Huge fan of Railroad RTS games.) It feels way to much like pause festing and whack-a-moling. Focus is seems more quick-time thinking and dexterity than deep thought. My opinion is turn based games just provide a more realistic way of of allowing you time to take in as much as you can. Because games are almost never in real time, it's an 'abstraction' to represent in real life you would have more time to contemplate. I guess you didn't grow up playing chess with your dad. (Gazz - did you? (your previous chess post) Rhetorical. Mostly.) (Whew. That multi-quoting takes a little effort... Don't know what the multi-quote option is for. Doesn't seem to do anything for me.) If you like slower paced RTS, have you ever played Supreme Commander? That game has quite slower pace and requires quite a lot of actual tactical thinking without having to micromanage too much. I wish they would make new RTS games like that today. A proper mix-up with SupCom and CIV with destroyable/buildable voxel world would be my dream strategy game... Link to comment Share on other sites More sharing options...
unholyjoe Posted October 7, 2018 Share Posted October 7, 2018 1. I suspect you would not have been the ONLY one. (My name 'cough'...) 2. Thank you for recognizing the awesomeness of the lead testers (esp Mr. Joe). 3. Thank you for associating blue with a force of goodness. 4. I am wondering when the universe will explode like matter/anti-matter because something 'unholy' is now associated with awesome goodness. (Could we be seeing the makings of a DarthJoe or JoeVader OR JediJoe or JoeJedi?) JediJoe. So many connotations... <rolls eyes around> lead.... when i lead, its only to lead myself to a rock and hide and hope no one sees me Link to comment Share on other sites More sharing options...
SylenThunder Posted October 7, 2018 Share Posted October 7, 2018 <rolls eyes around> lead.... when i lead, its only to lead myself to a rock and hide and hope no one sees me *queue discordant organ music* Link to comment Share on other sites More sharing options...
Pizzalicious Posted October 7, 2018 Share Posted October 7, 2018 Vid dee o! Vid dee o! Link to comment Share on other sites More sharing options...
kamer1337 Posted October 7, 2018 Share Posted October 7, 2018 are there still suprises for A17 that we dont know? Link to comment Share on other sites More sharing options...
69WithAzombie Posted October 7, 2018 Share Posted October 7, 2018 I hope after all this wait this alpha is ass smooth as a zombies butt.. I also hope there are some surprise features we haven't seen!! Link to comment Share on other sites More sharing options...
beerfly Posted October 7, 2018 Share Posted October 7, 2018 are there still suprises for A17 that we dont know? the release date Link to comment Share on other sites More sharing options...
0ldman Posted October 7, 2018 Share Posted October 7, 2018 lol: lنcheln-neu: Link to comment Share on other sites More sharing options...
gav_328t Posted October 7, 2018 Share Posted October 7, 2018 are there still suprises for A17 that we dont know? Yep, after all the recoding and pathing that Faatal has done, it’s now a side scrolling ‘Golden Axe’ type remake. Now it’s not a surprise anymore though Link to comment Share on other sites More sharing options...
beerfly Posted October 7, 2018 Share Posted October 7, 2018 <rolls eyes around> lead.... when i lead, its only to lead myself to a rock and hide and hope no one sees me You`ll have to crowl out want or not, for the testing purposes, you know If not we will use the Force. Link to comment Share on other sites More sharing options...
The Gronk Posted October 7, 2018 Share Posted October 7, 2018 are there still suprises for A17 that we dont know? Aside from a few (possibly accidental) seconds in an early video which showed new aquatic plants TFP have been very careful not to show large bodies of water in anything we've seen. I have a suspicion there's been some work done to the aquatic biome although I doubt water physics have been changed yet. Link to comment Share on other sites More sharing options...
Roland Posted October 7, 2018 Author Share Posted October 7, 2018 I hope after all this wait this alpha is ass smooth as a zombies butt.. I also hope there are some surprise features we haven't seen!! I think “smooth as a zombie’s butt” is achievable. Thanks for keeping your expectations reasonable. If you had said “baby’s butt” I would’ve been worried about your level of disappointment. Link to comment Share on other sites More sharing options...
Jackelmyer Posted October 7, 2018 Share Posted October 7, 2018 Chess is all about working with restrictions. Nerd. <3 - - - Updated - - - I think “smooth as a zombie’s butt” is achievable. Thanks for keeping your expectations reasonable. If you had said “baby’s butt” I would’ve been worried about your level of disappointment. Speaking of which. A17 gonna bring the dreaded baby zombies we we're all afraid of when the daycare POI came out? Could put ya in a bit of a conundrum. Link to comment Share on other sites More sharing options...
beerfly Posted October 7, 2018 Share Posted October 7, 2018 Nerd. <3 You can`t bully a nerd, we are invincible. Link to comment Share on other sites More sharing options...
Jedo Posted October 7, 2018 Share Posted October 7, 2018 What kind of game would you prefer: one whose difficulty is based on restricting the player, or one whose difficulty is dictated by smart enemy AI for example? Should that smart enemy AI have "more freedom and less restrictions" as well? Link to comment Share on other sites More sharing options...
Jackelmyer Posted October 7, 2018 Share Posted October 7, 2018 You can`t bully a nerd, we are invincible. Who's bullying? I compliment my kids with that word. Only real nerds see the compliment. The rest are just posers. lol. Nerd posers. Yeeeeah Link to comment Share on other sites More sharing options...
beerfly Posted October 7, 2018 Share Posted October 7, 2018 Who's bullying? I compliment my kids with that word. Only real nerds see the compliment. The rest are just posers. lol. Nerd posers. Yeeeeah I read it wrong, dang. Nerd down, nerd down. Link to comment Share on other sites More sharing options...
Vladinator Posted October 7, 2018 Share Posted October 7, 2018 Happy Birthday MM! Link to comment Share on other sites More sharing options...
Space4Ace Posted October 7, 2018 Share Posted October 7, 2018 the release date Nice! LOL Link to comment Share on other sites More sharing options...
vitamin Posted October 7, 2018 Share Posted October 7, 2018 So according to CDPR it's never too early to do optimizations. Of course they are AAA title company. But TFP might want to make a note of that. Some poorly written code can't be optimized, but must be rewritten. Link to comment Share on other sites More sharing options...
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