SnowDog1942 Posted September 25, 2018 Share Posted September 25, 2018 Are you two actually this dense? He was talking about the AMOUNT of work. You know that was what the 75% comment was about just as much as I do. Was it EXACTLY 75% of a sequel. Of course not but MM is allowed to assume he is talking to adults capable of reading comprehension on 1st grade level. So, by amount of work, u are saying they can get a sequel 75 percent completely done in a year? Hahahahahahaha. Hahahahaha One more time...hahhaha! Link to comment Share on other sites More sharing options...
wolffblood Posted September 25, 2018 Share Posted September 25, 2018 Yep. I am definitely not working on vehicle stuff right now. But wait, if you are working on vehicle stuff, then what about AI stuff? Huh? Huh? Sheesh. Lol, but how's that working out? Does it mean AI is where you are happy with it for the moment to be moving onto some vehicle stuff, or did you just need a change of scenery for the time being? Hope things aren't kicking your butt too much. Link to comment Share on other sites More sharing options...
SylenThunder Posted September 25, 2018 Share Posted September 25, 2018 Yep. I am definitely not working on vehicle stuff right now. Confirmed: All vehicles removed in a17! Link to comment Share on other sites More sharing options...
NeferPitou Posted September 25, 2018 Share Posted September 25, 2018 Confirmed: All vehicles removed in a17! xD haha Link to comment Share on other sites More sharing options...
Tin Posted September 25, 2018 Share Posted September 25, 2018 Yep. I am definitely not working on vehicle stuff right now. faatal's Complaint desk is now open! Link to comment Share on other sites More sharing options...
Shiana Posted September 25, 2018 Share Posted September 25, 2018 is the experimental version for all this time, or like in a16 only for the streamers, and the normal people have to wait another few months for a release? Link to comment Share on other sites More sharing options...
Zadwanaa Posted September 25, 2018 Share Posted September 25, 2018 is the experimental version for all this time, or like in a16 only for the streamers, and the normal people have to wait another few months for a release? Streamers get it the friday before us. we get it 3 days later. Link to comment Share on other sites More sharing options...
PurgatoryWolf Posted September 25, 2018 Share Posted September 25, 2018 how did you get that? I made it? Link to comment Share on other sites More sharing options...
Bubo Posted September 25, 2018 Share Posted September 25, 2018 A17 will be released when the bugs are fixed Link to comment Share on other sites More sharing options...
Necrophobic Posted September 25, 2018 Share Posted September 25, 2018 Confirmed: All vehicles removed in a17! Confirmed: Running Simulator A17, new shoes added to give you a 5% buff to running! Link to comment Share on other sites More sharing options...
Menace312 Posted September 25, 2018 Share Posted September 25, 2018 I bounce around a lot and like it that way. AI blood moon testing and fixing is next, but since yesterday when the testers started calling the 4x4 Christine, I decided I might want to fix exiting vehicles sometimes ragdolling you into the air and maybe killing you. Added a roof exit too, so if all 4 sides blocked you can exit above instead of inside the vehicle where physics then tosses you out. Hilarious! Kinda wish I could have seen that Link to comment Share on other sites More sharing options...
HellishBanni Posted September 25, 2018 Share Posted September 25, 2018 I bounce around a lot and like it that way. AI blood moon testing and fixing is next, but since yesterday when the testers started calling the 4x4 Christine, I decided I might want to fix exiting vehicles sometimes ragdolling you into the air and maybe killing you. Added a roof exit too, so if all 4 sides blocked you can exit above instead of inside the vehicle where physics then tosses you out. I dunno... That makes it seem kinda fun... I'd love to watch my buddy get all excited that he found a 4x4, hop in it, drive to us, then when he gets out, he gets sent flying and inevitably dies. Then again... My friends and I play very counter-productively with each other due to one of us being a massive troll (I.E. my friend who would hop in the 4x4) Link to comment Share on other sites More sharing options...
unholyjoe Posted September 25, 2018 Share Posted September 25, 2018 Hilarious! Kinda wish I could have seen that it wasnt pretty Link to comment Share on other sites More sharing options...
Jackelmyer Posted September 25, 2018 Share Posted September 25, 2018 I bounce around a lot and like it that way. AI blood moon testing and fixing is next, but since yesterday when the testers started calling the 4x4 Christine, I decided I might want to fix exiting vehicles sometimes ragdolling you into the air and maybe killing you. Added a roof exit too, so if all 4 sides blocked you can exit above instead of inside the vehicle where physics then tosses you out. Well there goes my GTA Zombie world dreams. Link to comment Share on other sites More sharing options...
Deceiver101 Posted September 25, 2018 Share Posted September 25, 2018 When Will this ♥♥♥♥♥♥♥ ghost become an angel Link to comment Share on other sites More sharing options...
beerfly Posted September 25, 2018 Share Posted September 25, 2018 When Will this ♥♥♥♥♥♥♥ ghost become an angel Angels are ghosts. You are welcome. Link to comment Share on other sites More sharing options...
Jackelmyer Posted September 25, 2018 Share Posted September 25, 2018 Angels are ghosts. You are welcome. No they are not! Just cause you can't see them doesn't make them ghosts! Next you're going to say farts are ghosts, there by angles as well. -.- Link to comment Share on other sites More sharing options...
beerfly Posted September 25, 2018 Share Posted September 25, 2018 I was thinking it would be ironic for someone to escape a bloodmoon, by driving around in a 4x4, only to die upon exit. I really hope you find a way to scare the hell out of escaping souls tryin to meet their destiny. Bigger fuel consumption, slower refueling for example. Link to comment Share on other sites More sharing options...
Jackelmyer Posted September 25, 2018 Share Posted September 25, 2018 I really hope you find a way to scare the hell out of escaping souls tryin to meet their destiny. Bigger fuel consumption, slower refueling for example. Lol. I wanted to call fataal on the can of worms he may have opened but was hoping/praying it would slide... You leave them bloodmoon donut spinning 4x4 jocky's alone! Link to comment Share on other sites More sharing options...
beerfly Posted September 25, 2018 Share Posted September 25, 2018 Next you're going to say farts are ghosts, there by angles as well. -.- Its a food`s ghost your example. Link to comment Share on other sites More sharing options...
Jackelmyer Posted September 25, 2018 Share Posted September 25, 2018 Its a food`s ghost your example. I only eat soulless food, tyvm. Kinda like organic, but... Not. Link to comment Share on other sites More sharing options...
Lee Li Posted September 25, 2018 Share Posted September 25, 2018 boo Angels are ghosts. You are welcome. Angels are beings created by god. Demons are fallen angels. Ghosts are demons preying on the superstitions of humans and passing themselves off as spirits of the dead. Unless it's a japanese anime in which case angels are japanese school girls, frankenstien is a vampire, werewolves are allergic to wooden bullets and elves look like hobbits someone streched out on a medevil torture rack and gave them bunny ears. cough...cough... Link to comment Share on other sites More sharing options...
beerfly Posted September 25, 2018 Share Posted September 25, 2018 Lol. I wanted to call fataal on the can of worms he may have opened but was hoping/praying it would slide... You leave them bloodmoon donut spinning 4x4 jocky's alone! Gotta try it for sure. Link to comment Share on other sites More sharing options...
wmdvanzyl Posted September 25, 2018 Share Posted September 25, 2018 The Floating Origin system. It works pretty well, but does cause the occasional bug since a lot of code has to know about it. Like last week I discovered the all zombies fell off the world bug the testers were occasionally seeing was from the origin changing and Entity physics thinking they all moved and shifting them back the opposite way, like below ground. Is someone with an good understanding of this issue willing to explain it to me? Why the shaking? And please don't say b/c char is far from (0,0,0) - i got that. I want to know why is it shaking if it's far from that origin point. Also, how does the fix work? genuinely curious. Link to comment Share on other sites More sharing options...
Jedo Posted September 25, 2018 Share Posted September 25, 2018 Why you always so sour Gnomaana? Cheer up Well, salty and sour are closely related. If other people weren't so salty, Gnomaana might not be so sour. Angels are ghosts. You are welcome. Not hardly. Traditionally, angels always have been spiritual beings without physical form, whereas ghosts are the souls of formerly physical beings. We could put them all under the umbrella of "spirits." (Things are dull around here, so we have to find somebody to pounce on and make a big deal about their comments. ) Link to comment Share on other sites More sharing options...
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