Roland Posted August 4, 2018 Author Share Posted August 4, 2018 @Roland reference pages: 1543 1663 1682 The reason I asked, in a prior post, about the cell size is because I was trying to generate those parameters now, the cell parameter makes the difference. If releasing the two numbers, that i mentioned, is not allowed, at this time, I understand. When I listened to the stream with Fubar_Prime and Kinyajuu, what I had gotten from it was that the size reduction not only helps performance prerequisites, but also allows for muliple copies of the seed to be generated/saved simultaneously, then allows the option to emulate Navezgane POI placement. For single player that means if you find the right landscaping preference for yourself you can do different custom layouts, in each iteration/copy, after initial generation. Or produce a flat plane first, place POI clusters and special prefabs, save file, then generate different landscapes, and use that file to populate your instant custom/preferred layout. For server owners they get the ability of single player, plus can place as many replicas as their server can handle Each can have a duplicate layout, or differentiate in theme, allowing for the same capacity, without necessarily going into the modded section. The only difference is that everyone will not automatically be spawned on a single planar surface, but be spawned in a different I think he called them counties, it may have been counters I relistened but couldn't make out. The rendering would be better regulated per individulal client, because of the reduction of the overall distance from 0,0, yet volume could be scaled by simply replicating and placing new file. Mentioning a single game as a reference Dark Souls 3, seems huge because of the DLC addons, but each area is a controlled resouce generation arena. For the modders they get step 1 and step 2, but will eventually figure a way to link the different play fields, creating a true clan or faction separation environment. Think of the PVP/PVE invasion possibilities. Modular arena placement, added expndability. The defining/underlying factor is always the rendering capabilities of the Engine. Like I posted once before imagine trying to reproduce the datathroughput of a "catscan" on a PC. Reading the Dev/Roland/Joel/Joe posts this is what I received. May be wrong, but if not then gaming is in for a helluva ride. Not sure. Maybe now that your post isn't lost in the salt, a developer in the know might comment. Link to comment Share on other sites More sharing options...
Roland Posted August 4, 2018 Author Share Posted August 4, 2018 Actually, Roland just purged 10+ pages of stuff, so you could be even more behind. Of course, it wasn't worth reading. Link to comment Share on other sites More sharing options...
dhlmaster Posted August 4, 2018 Share Posted August 4, 2018 Nice cleanup job! Several pages just disappeared right before my eyes! Link to comment Share on other sites More sharing options...
lesipher Posted August 4, 2018 Share Posted August 4, 2018 I go with the aspect or belief of this: They are working on a assignment (creating a game) that can have problems crop up from many different sources and causes, so, don't plan your life around that as you may have to sit and twiddle your thumps and have nothing to do. Farmer's hope for rain, but don't trust the weatherman to get it right. A mother hopes the doctor gave her the right day of birth, but knows that the bundle of joy that is seeing how long they can kick mom in the stomach before she screams "will you stop already!" won't stop until he or she is ready to stop, no matter the threats or promises. See, promises, they can't be made because they can't be kept, so best to not make one. Just go with, "as soon as it is ready, we are working as fast as we can to Get It Right, NOT Make It Wrong! How hard is that to understand? It was fun to try to guess, but it was a time filler, nothing more, nothing less. It could be finished tomorrow or it could be finished next week, or next month or even two months from now. Hope not, but while I am waiting, I'm spending my time playing other games and checking here every three or four days to see what is happening. My 2 cents worth of advice. A farmer can water, labor can be induced.......we have the forum..... Link to comment Share on other sites More sharing options...
Xrt Posted August 4, 2018 Share Posted August 4, 2018 Clean up aisle wherever, lol. It's a mess. Good those random funny memes or whatever they're called stayed, and those random non-related A17 comments are still here. I've been dancing with Mr. Jack Daniels all summer, so I'm good. I might develop a sliiiiight alcohol related problem come fall though Janna3921, you really make a lot of great posts here. You're good at keeping us boys by the ears Link to comment Share on other sites More sharing options...
Anabella Posted August 4, 2018 Share Posted August 4, 2018 Maybe so. But you could run through a wandering horde and never get hit. By time their hit animation started you were past them. Now you can get hit. It’s happened to me several times. It was also very apparent when playing always run. They would run right up to you, stop, and then swing. It made it easy when going one on one against a running zombie. It’s way better now. Great job! I will be okay (well least mostly okay) as long as they don't hit me before they swing like some of them could in a16. I need to see it coming so I can get out of the way. Link to comment Share on other sites More sharing options...
Anabella Posted August 4, 2018 Share Posted August 4, 2018 Actually, Roland just purged 10+ pages of stuff, so you could be even more behind. Of course, it wasn't worth reading. Oh wow! Well that explains why one of his last posts sounded like he needed a snickers bar. Link to comment Share on other sites More sharing options...
Menace312 Posted August 4, 2018 Share Posted August 4, 2018 Okay... New forum rules I guess... Or enforcement anyway... Link to comment Share on other sites More sharing options...
Anabella Posted August 4, 2018 Share Posted August 4, 2018 Well dang Roland if you got rid of all the salt how are we suppose to cure the bacon now? Can't do without bacon. Link to comment Share on other sites More sharing options...
Menace312 Posted August 4, 2018 Share Posted August 4, 2018 Well dang Roland if you got rid of all the salt how are we suppose to cure the bacon now? Can't do without bacon. It's not possible to get rid of... Just see post above... Is futile! Link to comment Share on other sites More sharing options...
wolfbain5 Posted August 4, 2018 Share Posted August 4, 2018 seems I missed something. we got salt, need to find the pepper found it Link to comment Share on other sites More sharing options...
Roland Posted August 5, 2018 Author Share Posted August 5, 2018 Okay... New forum rules I guess... Or enforcement anyway... Nothing was deleted—just moved. Same thing that has been done for several alphas now whenever the dev diary goes too far off topic and release date nagging in the dev diary is against the rules so those posts have been moved to a new thread in off topic where the discussion may continue if people need to vent. Link to comment Share on other sites More sharing options...
Jazual Posted August 5, 2018 Share Posted August 5, 2018 You should have renamed all of their profile names to VanOwen. 😉 Link to comment Share on other sites More sharing options...
Darkstardragon Posted August 5, 2018 Share Posted August 5, 2018 Havin a blast playin latest empyrion alpha until a17 drops, cheers. Oh, and enjoying the comments:popcorn: keep em coming lol. Link to comment Share on other sites More sharing options...
Janna3921 Posted August 5, 2018 Share Posted August 5, 2018 A farmer can water, labor can be induced.......we have the forum..... I don't think our posts are going to induce anything but arguments. If it would help get the alpha released quicker it would have been out four or five months ago. So, that type of inducing isn't working. Besides, it is more painful, my daughter had to have her labor induced, it wasn't a fun time. Link to comment Share on other sites More sharing options...
Roland Posted August 5, 2018 Author Share Posted August 5, 2018 Yes, people. Let's get off the subject of release dates and back on the subject of A17. I'm happy to answer any questions I can to get us back on track. Any questions...? *Everyone raises their hands* ...other than when it is coming out...? *Everyone lowers their hands* Link to comment Share on other sites More sharing options...
411waytoo Posted August 5, 2018 Share Posted August 5, 2018 Yes, people. Let's get off the subject of release dates and back on the subject of A17. I'm happy to answer any questions I can to get us back on track. Any questions...? *Everyone raises their hands* ...other than when it is coming out...? *Everyone lowers their hands* Yes I have 2 questions? So I saw the video on the gyrocopter will that be joining us in alpha 17? I didn't see it listed. Also will the any of the new vehicles need to be built like the minibike in game now? Also great job on everything so far. I've learned patience with this game over the years. It's a great game and it just keeps getting better. As long as Alpha 17 is worth the almost year wait. I don't care about the release date. Take your time guys. Make this game even greater. Link to comment Share on other sites More sharing options...
Necrophobic Posted August 5, 2018 Share Posted August 5, 2018 Has the lighting (light fixtures) been fixed so if we put more then 10-50+ up and it won't bring us to our knees at 10 FPS... also experienced FPS loss when painting multi textures in an area.. pressure plates also caused FPS lag..... has gardens been fixed??? and last but not least.. are we able to blow things up without having the voxels lag out the whole server yet? oh and when is it getting released ..... jk........ haha Link to comment Share on other sites More sharing options...
TOR Posted August 5, 2018 Share Posted August 5, 2018 HI Roland, my question is how will Zs recognize u. Will they hear me, smell me or just see me ? Link to comment Share on other sites More sharing options...
KingSlayerGM Posted August 5, 2018 Share Posted August 5, 2018 @Roland @devs or @Roland I have a question regarding looting. If it was explained before, sorry From what I understood, there are now 2 types of containers: lootable and empty. Those two get randomly placed when a POI is created. What happens after the loot respawn time expires? Do they remain the same, just the looted ones get refilled? Or are they randomly shuffled so that some that were empty before are now lootable and vice versa? Link to comment Share on other sites More sharing options...
Gmad03 Posted August 5, 2018 Share Posted August 5, 2018 I would like to know if the issue while playing mp where a zombie can hit you from 10ft away has been fixed? Makes melee combat for me unplayable for me while play mp. And I’m pretty burn out on single player Link to comment Share on other sites More sharing options...
Gmad03 Posted August 5, 2018 Share Posted August 5, 2018 Another question is funcom ever going to fix the lag for Conan exiles lags on pc console awesome game but horrible lag. And ai 🤣 bonus points if you know the answer Roland Link to comment Share on other sites More sharing options...
Aldranon Posted August 5, 2018 Share Posted August 5, 2018 Yes, people. Let's get off the subject of release dates and back on the subject of A17. I'm happy to answer any questions I can to get us back on track. Any questions...? *Everyone raises their hands* ...other than when it is coming out...? *Everyone lowers their hands* So, what are YOUR three favorite things about A17. Give us a paragraph on your last horde night. Put them in "spoiler" tags just in case someone doesnt want to know. Link to comment Share on other sites More sharing options...
Tearstone Posted August 5, 2018 Share Posted August 5, 2018 So, what are YOUR three favorite things about A17. Give us a paragraph on your last horde night. Put them in "spoiler" tags just in case someone doesnt want to know. Blood moon horde, or wandering horde, or just any large crowd of dead heads? Please be specific. Link to comment Share on other sites More sharing options...
Roland Posted August 5, 2018 Author Share Posted August 5, 2018 Yes I have 2 questions? So I saw the video on the gyrocopter will that be joining us in alpha 17? I didn't see it listed. Also will the any of the new vehicles need to be built like the minibike in game now? Also great job on everything so far. I've learned patience with this game over the years. It's a great game and it just keeps getting better. As long as Alpha 17 is worth the almost year wait. I don't care about the release date. Take your time guys. Make this game even greater. faatal said that the gyrocopter will not make it to A17. It will be in the debug menu though if you want to play around with it. If you press F1 and then type dm and enter and then ESC, a menu appears that let you spawn in entities. For A16 you can spawn in bandits that way. For A17 you will be able to spawn in the gyrocopter that way (provided they don't remove it) All of the vehicles will need to be built but not like the minibike is now. The assembly UI we have now is being repurposed to be the mod attachment UI. You will craft vehicles using the workbench. You will first craft components and then use those components as the mats to craft the vehicle so it will be a bit more complex than other craftable items in the game. Link to comment Share on other sites More sharing options...
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