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Uoza's Server Mods


SlicksGirl

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Hey guys, this is just a list of the mods I want to implement on our DW server. For ease of keeping track of all your awesome content links as I find them.

 

Server Mods:

Hals BBB Commands

Origin Hud

Magoli's Combo pack

 

Blood moon horde fix

fishing and trapping

Add Herb Bush

Add peppers

Food balancing

Stack amounts

Loot Balancing

working ovens

Working sinks

change car colors

add bowls

Vehicle respawning

toilet poop and water respawn rates

usable toilets

fishing mod 1

fishing mod 2

 

 

Recipes:

Traps

fishing tools

craftable oilets

craftable sinks

craftable ovens

weekdwacker

tunneler

bowl recipe

steel bars

tin can grenades

vodka

whiskey

moonshine

corned beef hash

pickled foods

spicy foods

fish sauce

stir fry dishes

mushroom recipes

pots of stews

can-able soups

fruit cocktails

fish recipes

duster recipe

beaker recipe

clothing recipe

clothing dyes

gas pumps

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  • 2 weeks later...

I've been workign on my spiffy new server as much as possible.

 

Here is what has been successful:

RAT (thanks spectral)

Allocs

Bad Co

Compo Pack

Dust's Rain

 

Car Colors

Stump loot

stack sizes

new foods

furniture recipes

clothing recipes

Grassitron

 

Here are some cool things I really want:

speed berries

Botman

Nanashi's Flamethrower

Valmods mods, which I am overhauling for A16

Delivery helicopter

farming additions

Waldrug pharmaceuticals pack (i'm making it)

paintball

diamond level tools

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Car Colors

 

Car Colors:

 

Replace this code where found in blocks xml:

 

<property name="RandomTintColor1" value="0,50,110" param1="car03_white"/>
<property name="RandomTintColor2" value="148,119,10" param1="car03_white"/>
<property name="RandomTintColor3" value="200,161,17" param1="car03_white"/>
<property name="RandomTintColor4" value="212,50,7" param1="car03_white"/>
<property name="RandomTintColor5" value="246,0,15" param1="car03_white"/>
<property name="RandomTintColor6" value="255,204,16" param1="car03_white"/>
<property name="RandomTintColor7" value="255,255,255" param1="car03_white"/>
<property name="RandomTintColor8" value="5,95,190" param1="car03_white"/>
<property name="RandomTintColor9" value="70,158,255" param1="car03_white"/>
<property name="RandomTintColor10" value="184,6,40" param1="car03_white"/>
<property name="RandomTintColor11" value="11,30,5" param1="car03_white"/>
<property name="RandomTintColor12" value="0,0,0" param1="car03_white"/>
<property name="RandomTintColor13" value="0,16,96" param1="car03_white"/>
<property name="RandomTintColor14" value="68,58,2" param1="car03_white"/>
<property name="RandomTintColor15" value="128,128,128" param1="car03_white"/>

 

with this one:

<property name="RandomTintColor1" value="0,0,128" param1="car03_white"/>
<property name="RandomTintColor2" value="0,128,128" param1="car03_white"/>
<property name="RandomTintColor3" value="128,0,128" param1="car03_white"/>
<property name="RandomTintColor4" value="0,128,0" param1="car03_white"/>
<property name="RandomTintColor5" value="128,128,0" param1="car03_white"/>
<property name="RandomTintColor6" value="128,0,0" param1="car03_white"/>
<property name="RandomTintColor7" value="128,128,128" param1="car03_white"/>
<property name="RandomTintColor8" value="192,192,192" param1="car03_white"/>
<property name="RandomTintColor9" value="255,0,255" param1="car03_white"/>
<property name="RandomTintColor10" value="0,255,255" param1="car03_white"/>
<property name="RandomTintColor11" value="255,255,0" param1="car03_white"/>
<property name="RandomTintColor12" value="0,0,255" param1="car03_white"/>
<property name="RandomTintColor13" value="0,255,0" param1="car03_white"/>
<property name="RandomTintColor14" value="255,0,0" param1="car03_white"/>
<property name="RandomTintColor15" value="255,255,255" param1="car03_white"/>
<property name="RandomTintColor2" value="0,0,0" param1="car03_white"/>

 

there are two places:

 

<block id="1453" name="cntCar03SedanDamage0">

<block id="1454" name="cntCar03SedanDamage1">

 

now enjoy purple, pink, green, teal, red, blue, black, silver, and neon colored vehicles!

 

- - - Updated - - -

 

as far as stack sizes go, do a search in the items xml for this code name: StackNumber

 

then change the number to your desired number.

 

like this:

 

<item id="857" name="fishPie">
<property name="Meshfile" value="Items/Misc/parcelPrefab" />
<property name="Material" value="organic" />
<property name="HoldType" value="31" />
<property name="Stacknumber" value="50" /> <!-- STK food -->
<property class="Action1">
	<property name="Class" value="Eat" />
	<property name="Delay" value="2.1" />
	<property name="Use_time" value="..." />
	<property name="Gain_health" value="2" />
	<property name="Gain_food" value="50" />
	<property name="Gain_water" value="-10" />
	<property name="Gain_wellness" value="5" />
	<property name="Sound_start" value="UseActions/player_eating" />
</property>
<property name="Smell" value="exLargeSmell" />
<property name="Group" value="Food/Cooking" />
</item>

 

<item id="857" name="fishPie">
<property name="Meshfile" value="Items/Misc/parcelPrefab" />
<property name="Material" value="organic" />
<property name="HoldType" value="31" />
<property name="Stacknumber" value="500" /> <!-- STK food -->
<property class="Action1">
	<property name="Class" value="Eat" />
	<property name="Delay" value="2.1" />
	<property name="Use_time" value="..." />
	<property name="Gain_health" value="2" />
	<property name="Gain_food" value="50" />
	<property name="Gain_water" value="-10" />
	<property name="Gain_wellness" value="5" />
	<property name="Sound_start" value="UseActions/player_eating" />
</property>
<property name="Smell" value="exLargeSmell" />
<property name="Group" value="Food/Cooking" />
</item>

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  • 8 months later...

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