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Think random POIs in wilderness are to rare. What do you think ?


Royal Deluxe

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I dislike the rarity of POI´s in wilderness, because of that i work on new POi´s for Wilderness and some edits to the rwgmixer.xml

 

But i ask you, what do you thing about their rarity and possible additional POi´s.

So far i work on:

UFO Community Base: To place a Community Base Admins only

Tower Community Base: To place a Community Base Admins only

BunkerSmall: Bunker to loot and use it as small base 3x3

BunkerMiddle: Bunker to loot and use it

DefenseRoyal: A Military area in Build, use it as Base or loot the few things

Campsite Wooden Walls: Use it as Base or loot it (With Sleepers)

Campsite Stone Walls: Use it as Base or loot it (With Sleepers)

Wellness Center: Big as a Trader good loot good Base (?Sleepers)

Survival Center: Big as a Trader good loot good Base (?Sleepers)

AYN (All you need, mix of a Store and a Gas Station): Big as a Trader good loot good Base (?SLeepers)

Mine: A Mine with ores:

Wastefield: Small place with Ores and Crops

Garden: Small place with Crops

 

 

What do you think about Wilderness POI´s

* Loot ?

* Prepared Bases ?

* Sleepers in that bases ?

* Rarity ?

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Small farms could fit rather well.

Larger farms, with multiple central buildings , like barn, living house, workshop.

Log cabins.

 

A bit more excotic ones:

Failed survivor bases. As in, halfway destroyed places that looks player built.

Earthmound bases, aka hobbit holes.

Deep wells.

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A pit to bedrock with chests full of rocks on the bottom. LOL

 

And they call ME Trolland....

 

 

 

DO IT!!!!!

 

 

 

 

 

 

ooooh! A chest surrounded by mines and another chest outside the ring of mines with a single wrench in it....

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Camps with walls [WIP]

yes not very innovative

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And a very small camp with a few ores and Crops

(The platform is to have a Faresight model at all)

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A Mine

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I have always wondered if it be possible to have a pseudo generated building. So you was never to sure what was inside and how the room layout was.

Hmm you mean one building one without sleepers and nice loot and one full of mines and sleepers ?! ^^

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A mix would be awesome, I don't really want to know what I'm getting into. If I know it has low loot why bother? Make it a random event for loot, traps and zombie varieties so any POI could be a treasure trove or bust.

 

Nice camps, would like to see those scattered around.

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