4sheetzngeegles Posted November 4, 2017 Share Posted November 4, 2017 Xtrakicking Using your technique is it possible to also extract the block texture? Example the ribbed roofing plates. If so i would like to add bump mapping. If no then its all good . Link to comment Share on other sites More sharing options...
Xtrakicking Posted November 5, 2017 Author Share Posted November 5, 2017 Xtrakicking Using your technique is it possible to also extract the block texture? Example the ribbed roofing plates. If so i would like to add bump mapping. If no then its all good . Yes, but it's a different method since the block textures are located in the bundle files. Link to comment Share on other sites More sharing options...
Xtrakicking Posted November 5, 2017 Author Share Posted November 5, 2017 Updated to 16.4 !! Link to comment Share on other sites More sharing options...
sphereii Posted November 5, 2017 Share Posted November 5, 2017 The 7D2D Mod Launcher now supports this as a 7D2DPatch File. Link to comment Share on other sites More sharing options...
Robeloto Posted November 11, 2017 Share Posted November 11, 2017 Very nice of you for making it for 16.4! Thank you! I have some problem downloading for MEGA atm. 50kb/s =/ Dunno why it is so slow now. Link to comment Share on other sites More sharing options...
Jay_ombie Posted November 11, 2017 Share Posted November 11, 2017 Ahhhhh yes !!!!! Been waiting for this gore candy 😊 Link to comment Share on other sites More sharing options...
Jay_ombie Posted November 14, 2017 Share Posted November 14, 2017 I have reinstalled the whole lot and doing so I am struggling now to reapply the patch for this mod, so I cna use it with War Walkers and Starvation Mod... It labels the patch 16.3 ( but that may be coincidental ) I try to patch but it ERROR'S with incorrect version... ? Link to comment Share on other sites More sharing options...
sphereii Posted November 14, 2017 Share Posted November 14, 2017 I have reinstalled the whole lot and doing so I am struggling now to reapply the patch for this mod, so I cna use it with War Walkers and Starvation Mod... It labels the patch 16.3 ( but that may be coincidental ) I try to patch but it ERROR'S with incorrect version... ? Fixed the link. Sorry about that. Link to comment Share on other sites More sharing options...
Jay_ombie Posted November 14, 2017 Share Posted November 14, 2017 Fixed the link. Sorry about that. Thank you Sir ! O7 Top notch stuff. Link to comment Share on other sites More sharing options...
Gareee Posted November 16, 2017 Share Posted November 16, 2017 So this works with starvation? Link to comment Share on other sites More sharing options...
Guppycur Posted November 16, 2017 Share Posted November 16, 2017 G, make some models, let's get your zombies in game. =) Link to comment Share on other sites More sharing options...
sphereii Posted November 16, 2017 Share Posted November 16, 2017 So this works with starvation? Starvation currently doesn't make any changes to the resources.assets file, so you would probably be safe to use it with the mod. There should be no complications. Link to comment Share on other sites More sharing options...
Jay_ombie Posted November 17, 2017 Share Posted November 17, 2017 I use it with mods, specially War of the Walkers and Starvation. No issues I seen. Link to comment Share on other sites More sharing options...
Xtrakicking Posted December 7, 2017 Author Share Posted December 7, 2017 Update time! New cheerleader added. Check the blog! Feedback is welcome! Link to comment Share on other sites More sharing options...
Doombringer101 Posted December 7, 2017 Share Posted December 7, 2017 Been meaning to compliment you on your work on these for quite a while so here I am lol. Fantastic work on these retextures Xtrakicking After the game goes gold I hope to see a full texture pack from you that gives this treatment to all the zombies (you have done most of them already, kudos ), I would use it as my default over the vanilla zombie textures every day of the week Link to comment Share on other sites More sharing options...
Xtrakicking Posted December 8, 2017 Author Share Posted December 8, 2017 Been meaning to compliment you on your work on these for quite a while so here I am lol. Fantastic work on these retextures Xtrakicking After the game goes gold I hope to see a full texture pack from you that gives this treatment to all the zombies (you have done most of them already, kudos ), I would use it as my default over the vanilla zombie textures every day of the week Thanks! Not only that, I'm planning on also adding completely new zombies to the game as well. The more unfriendly brain-eating corpses the merrier Link to comment Share on other sites More sharing options...
Xtrakicking Posted December 26, 2017 Author Share Posted December 26, 2017 Update!! Soldier & Business man! Link to comment Share on other sites More sharing options...
Guppycur Posted December 26, 2017 Share Posted December 26, 2017 Sweet. That's a lot of teeth. Link to comment Share on other sites More sharing options...
Henrique Posted December 26, 2017 Share Posted December 26, 2017 THX bud for the hard work looks awesome! Link to comment Share on other sites More sharing options...
acesxz Posted January 10, 2018 Share Posted January 10, 2018 Cannot apply it for Mac version of 7d2d. When it loads it gives a blur purple text for the "loading.." message and then It give the purple screen. I copy and replace the file in" 7DaysToDie.app/Contents/Resources/Data" Is it for windows version only? Or I put it in the wrong place? Link to comment Share on other sites More sharing options...
Scyris Posted January 11, 2018 Share Posted January 11, 2018 I like this mod, I also like the readme and the "advanced" skills it takes to install it lol. - - - Updated - - - Cannot apply it for Mac version of 7d2d. When it loads it gives a blur purple text for the "loading.." message and then It give the purple screen. I copy and replace the file in" 7DaysToDie.app/Contents/Resources/Data" Is it for windows version only? Or I put it in the wrong place? People still try to play games on Mac's these days? O_o But to answer yoru question I have no idea, like the OS on iphone/ipads the mac pc os is just as ass backwards. Link to comment Share on other sites More sharing options...
Xtrakicking Posted January 14, 2018 Author Share Posted January 14, 2018 Cannot apply it for Mac version of 7d2d. When it loads it gives a blur purple text for the "loading.." message and then It give the purple screen. I copy and replace the file in" 7DaysToDie.app/Contents/Resources/Data" Is it for windows version only? Or I put it in the wrong place? It should work on Mac as well, considering it's just changing one file of the game. Have you tried using Sphereii's mod installer? Link to comment Share on other sites More sharing options...
dbat Posted January 27, 2018 Share Posted January 27, 2018 Hi, newb here. I am having the purple/pink problem too. I'm on Linux (Ubuntu/SteamOS) and 7 Days works very well. Thanks to the Pimps for doing such a great job. When I use this new Zombie texture pack (See my thread here for trouble with dling the file.) - and put it in the right place - the entire game goes pink. Everything is pink! I then mess with settings like choosing "GL Core" option in the 7dtd launcher, or changing my screen res, and it has varying effects, like there will be some text in the game, but everything else is black. It's Weird. I *think* the problem could be that something within the tweaked "resources.assets" file is set to Windows-only. I suspect it's something to do with shaders, but that's just a guess. Any way I can help troubleshoot it? I can trial-run stuff. Link to comment Share on other sites More sharing options...
dbat Posted January 30, 2018 Share Posted January 30, 2018 Does anyone have an idea about the missing/pink textures thing in OpenGL? Link to comment Share on other sites More sharing options...
Guppycur Posted January 30, 2018 Share Posted January 30, 2018 My anecdotal experience is running out of texture memory, but I don't think that's your issue... Try 1/8th textures in video settings just in case though. But as someone who's recently delved into what that mod does, all it does is replace the existing texture in the atlas with an edited one, which should leave the normal map, diffuse map, occlusion map, and specular map alone. So, it /shouldn't/ be affected by video settings any more than vanilla. I assume you have re downloaded and are using the launcher? Something may have gone wrong. Link to comment Share on other sites More sharing options...
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