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Possible work around and/or solution to md5 crashes(base wipes/resets)


sTokedRecon

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Mutilatorjuice recommended that I post in the md5 thread for more views so that other players can test this so here I am. My search for the "md5" thread was futile as it returned the results too common or too short to locate reliable results. Here is a link to my OP over on the xbox forum. Maybe Claire or another mod that is well versed on the md5 subject could help with getting more views and confirmation of this work around?

 

https://7daystodie.com/forums/showthread.php?69035-Possible-work-around-solution-to-MD5-error

 

If your games have crashed and base has been either partially or fully reset back to day 1 spawn status please consider attempting the work around in my OP.

 

Some additional info: I am currently on day 33 with no problems other than occasional crashes. After every crash I always use the work around and have not lost any of my player made changes to landscape. I do not know what affect the work around has on games that have already been fully or partially reset as I felt that it was better to just give the game a fresh start. I do not currently have a Gold xbox live subscription but hopefully will soon so that I can find a way to test the work around in multiplayer. I was very uncomfortable at first with the thought of "deleting my save" from my console, but that is the whole reason we have the cloud, is it not?

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Would be great to have the possibility to load a previous save. My game just crashed and I lost tons of hard earned materials, guns, and progress. Kind of just want to quit playing the game now after waiting a year for TU10 and hoping these things had been resolved. I'm really pissed off after wasting two weeks of my life playing just to get it all reset.

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Would be great to have the possibility to load a previous save. My game just crashed and I lost tons of hard earned materials, guns, and progress. Kind of just want to quit playing the game now after waiting a year for TU10 and hoping these things had been resolved. I'm really pissed off after wasting two weeks of my life playing just to get it all reset.

 

Thanks for responding to my post, I'm sorry you lost so much progress in such a short time. Maybe this moment would be a good time to either start fresh or make an attempt to continue playing while attempting to verify if this work around will indeed work for others or if I just seem to not be getting any base/world resets as of yet. I have had a number of game crashes since I started my second playthrough but so far with deleting the 'save' from the 'manage game' function in My Games and Apps on xbox I have not yet suffered any losses. I am eager for the opportunity to test this with multiplayer if at all possible or to hear if someone else is able to provide their experiences with using this method. Please consider contributing before deciding to stop surviving this awesome game!

 

sTokedRecon

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Some additional info about my experience with using this work around that might be important to the devs is that not every time that I use the work around following a crash but definitely some of the times that I use it, is that when I 'click' on "Delete from console" sometimes the 'save' does not delete even after waiting for a while, watching it and I will have to re-select the 'save' and click delete from console again for it to appear to be deleted from console. What I am wondering is , does this glitch where the save appears to disappear momentarily and then immediately reappear requiring me to delete it again indicate some kind of corruption of the 'save' file that was on my console?

 

I dont believe that there is any real definitive way for a player to determine what it is that is happening when this observation is made. If someone could figure this out it might be important in contributing to a real fix for the md5 base wipe and world reset issue.

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Thanks for responding to my post, I'm sorry you lost so much progress in such a short time. Maybe this moment would be a good time to either start fresh or make an attempt to continue playing while attempting to verify if this work around will indeed work for others or if I just seem to not be getting any base/world resets as of yet. I have had a number of game crashes since I started my second playthrough but so far with deleting the 'save' from the 'manage game' function in My Games and Apps on xbox I have not yet suffered any losses. I am eager for the opportunity to test this with multiplayer if at all possible or to hear if someone else is able to provide their experiences with using this method. Please consider contributing before deciding to stop surviving this awesome game!

 

sTokedRecon

 

So do you delete your save when the game crashes? I will try this out if so. Unfortunately, there probably is no way to recover anything I've lost. I'm in the process of trying to figure out if I can somehow change into creative mode to grab my lost progress.

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So do you delete your save when the game crashes? I will try this out if so. Unfortunately, there probably is no way to recover anything I've lost. I'm in the process of trying to figure out if I can somehow change into creative mode to grab my lost progress.

 

To deleting my save from console, Yes, every single time I get a crash I delete my save from console. As for creative mode, I havent had the game long enough to even touch creative mode. I am on my second play through at day 36 09:20. I do get crashes regularly, daily. They do not seem to occur at set intervals but rather when the game seems to hang or have some kind of memory lag or other memory processing error. I have had a crash at the moment of turning on the flashlight on my pistol. I have had crashes at the moment of clicking on an item or items in my inventory or another container type object. I have had numerous different events happen at the time of a crash. I have observed the inventory or character menu or skill menu UI bug out while either partially or completely disapearing moments before a crash. After every crash I always delete the save from console. The first time I deleted from console I was worried thatI would lose my game but I did it with the hopes and successful result of the cloud saving me from losing everything.

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I also am sure to observe when the game is both syncing and saving the game in the top right hand corner. There was one time that the work around saved me from a crash but it seemed that the game had not saved as recently as other times that it has saved, so I actually lost about 3 to 5 minutes of play time and building/ making changes to the landscape which is quite tolerable and acceptable for a glitch compared to loading back into what I might find if I were not using this work around. When that happened, I was in a location I recognized having been in at some recent moment but knew that it had been a few minutes since I had been there and that there were definitely a few small differences from what I had remembered doing as far as gameplay goes.

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And again just to be clear, I dont know how the multiplayer/online saves differ from the single player saves as I have so far only used this work around in single player. I can't expresss how much I want to know how this might work with multiplayer.

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could you maybe first just copy rather than move your saved game if you have an external hdd and copy it to the internal or the other way around? That could be a backup. Ill double check that real quick but i think you have an option to move and or copy.

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What this work around does is delete what has been corrupted as a save file on your xbox console so that the next time you launch the game you can allow it to sync with the protected save on the cloud. If you dont do this and straight away launch the game, you will be writing over (replacing) that protected save with the corrupted save that is on your xbox that was created at whatever moment that you experienced a crash or other terrible game breaking event.

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I understand that but was trying to do the same thing via the console. unfortunately after testing there is not an option to copy the saved game over only delete. your theory however can have a leek in it as it is in the process of saving as it crashes so it may or may not have reached the cloud already. so its still a 50 50 chance. would be much better is just able to manually back it up in the saved data files on your internal or external drive if you have a seperate drive but it appears this may not be an option. you cant verify this fixes it for you though as a work around though because each crash doesnt always delete items. I only had it deleted 4 out of over 100 times crashing.

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I understand that but was trying to do the same thing via the console. unfortunately after testing there is not an option to copy the saved game over only delete. your theory however can have a leek in it as it is in the process of saving as it crashes so it may or may not have reached the cloud already. so its still a 50 50 chance. would be much better is just able to manually back it up in the saved data files on your internal or external drive if you have a seperate drive but it appears this may not be an option. you cant verify this fixes it for you though as a work around though because each crash doesnt always delete items. I only had it deleted 4 out of over 100 times crashing.

 

I havent had a crash delete anything at all yet. I am on my second playthrough. I only lost items on my first playthrough and that was due to POI resets wiping out major parts of my base. With the work around I havent suffered any losses at all. Give it a shot on a new playthrough to test it out if you like. If not, then it isnt my loss but I would like to hear feedback from others if they can replicate this and maybe even use it for multiplayer.

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I'll try this. Also, for those who missed my other hints in other threads, these help me TREMENDOUSLY:

 

In the event of a crash, IMMEDIATELY exit out of the game completely, turn off your console, and clear cache (unplug power supply for 5-10 mins).

 

Keep your vents clear of obstructions/dust

 

During gameplay, exit game completely every hour. Exit completely every half hour once you've unlocked most of the map and advanced past day 60 or so

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Could anyone tell me if the multiplayer saves show up the same way that single player saves do? Are they a part of the same file where all single player saves are located or do they show up as a different deletable file when viewed in the 'manage game' area when you go to My games and apps on xbox? Details relevent to applying this to multiplayer would be very helpful to know.

 

And thankyou for giving this a shot Splitknuckler!

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I'll try this. Also, for those who missed my other hints in other threads, these help me TREMENDOUSLY:

 

In the event of a crash, IMMEDIATELY exit out of the game completely, turn off your console, and clear cache (unplug power supply for 5-10 mins).

 

Keep your vents clear of obstructions/dust

 

During gameplay, exit game completely every hour. Exit completely every half hour once you've unlocked most of the map and advanced past day 60 or so

 

done all this except the hourly thing as i shouldnt have to do that. none of it helps. even after attempting to close completely within the hour and start back up it has crashed once or twice 15 min later. so no difference.

 

- - - Updated - - -

 

Could anyone tell me if the multiplayer saves show up the same way that single player saves do? Are they a part of the same file where all single player saves are located or do they show up as a different deletable file when viewed in the 'manage game' area when you go to My games and apps on xbox? Details relevent to applying this to multiplayer would be very helpful to know.

 

And thankyou for giving this a shot Splitknuckler!

 

yes same file as I stated above the only thing i added to that is only option is to delete not to copy as I was hoping there was a copy option so I could move it to the other hard drive as a back up and use that like a save button but there is not. you cant always trust saving to the cloud as that can get corrupt to.

 

- - - Updated - - -

 

unfortunately there is no proper way to test your theory to say if right or wrong because the lock ups do not always cause loss of items!!!!!! mine i lost items or parts of the map only 4 times out of over 100 crashes.

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From what I have experienced, it seems that the cloud save for me has only ever been corrupted if I did not delete the console save before relaunching the game. Can it be proven (and if so please explain how) that the cloud save is becoming corrupted even if you do delete the console save file before relaunching?

 

If the cloud save is becoming corrupted even if a player does delete the console save prior to relaunch then there would have to be visible losses that can be recorded via video and screenshot that are occuring before the game locks up or crashes. Once the game locks up and/or crashes there should not be any additional saving or syncing with the cloud thus there would be no corrupted cloud saves.

 

Feedback on this please survivors?

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Also, are you crashing or locking up and then loading back in to find things missing? If so then then that means the console save was not deleted following the crash or lockup and that is how your cloud save became corrupted. Start a fresh game if this is the case or keep playing the same one but either way you will need to delete the console save following every crash and/or lockup to guarentee positive results if you truly want to test this work around.

 

If the console save isnt deleted at the recommended times then the work around is not being implemented. To prove that it does not work players would need to find negative results while using it which is why I started posting about it in the first place, so that survivors can test and confirm it.

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Something else we need to know about multiplayer is what about players who are not the host? Where is their information saved/stored for a game that they are not the host of? Is the host's save file the only file that is responsible for all information related to a multiplayer game or is each individual players' save files responsible?

 

When a crash/lockup occurs, would the host along with all players present or just the host need to delete their save files from console for the work around to be effective? If any groups of friends and/or fellow survivors could collaborate what they know or find out about this I am certain that it would be helpful to everyone in the community. Survivors please post what you know!

 

Don't be a statistic! Be a survivor! Use that head!

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Also, are you crashing or locking up and then loading back in to find things missing? If so then then that means the console save was not deleted following the crash or lockup and that is how your cloud save became corrupted. Start a fresh game if this is the case or keep playing the same one but either way you will need to delete the console save following every crash and/or lockup to guarentee positive results if you truly want to test this work around.

 

If the console save isnt deleted at the recommended times then the work around is not being implemented. To prove that it does not work players would need to find negative results while using it which is why I started posting about it in the first place, so that survivors can test and confirm it.

 

That is the problem though I am saying it can not be confirmed for the part of losing items because you don't always lose items or parts of the map only some random times where the other times you only lock up and crash with no data loss. If you ever worked in a helpdesk before like I have you would then know this part of testing on the client side is useless because you have nothing to monitor it to confirm one way or the other. The only true way to determine this is if we had a log or debug log mode or something which they already told us is not possible on our side that all this testing must be done on their side.

 

I have gone 2 days without it deleting information but yet it has still been locking up every hour. I have spread my Items more around the map and built most of my stuff now just outside the city right next to the road .

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tHAT IS THE PROBLEM THOUGH i AM SAYING IT CAN NOT BE CONFIRMED FOR THE PART OF LOSING ITEMS BECAUSE YOU DON'T ALWAYS LOSE ITEMS OR PARTS OF THE MAP ONLY SOME RANDOM TIMES WHERE THE OTHER TIMES YOU ONLY LOCK UP AND CRASH WITH NO DATA LOSS. iF YOU EVER WORKED IN A HELPDESK BEFORE LIKE I HAVE YOU WOULD THEN KNOW THIS PART OF TESTING ON THE CLIENT SIDE IS USELESS BECAUSE YOU HAVE NOTHING TO MONITOR IT TO CONFIRM ONE WAY OR THE OTHER. THE ONLY TRUE WAY TO DETERMINE THIS IS IF WE HAD A LOG OR DEBUG LOG MODE OR SOMETHING WHICH THEY ALREADY TOLD US IS NOT POSSIBLE ON OUR SIDE THAT ALL THIS TESTING MUST BE DONE ON THEIR SIDE.

 

I have gone 2 days without it deleting information but yet it has still been locking up every hour. I have spread my Items more around the map and built most of my stuff now just outside the city right next to the road .

 

No need to be texty shouty with the ALL CAPs, I have worked in service of some major wireless service providers and do understand how things can and can not be confirmed as well as what can and can not be known. If the work around is used with no negative results observed, even after prolonged use where it would normally be expected that one would experience the normally occurring game breaking world glitches that we have all read about from others' experiences on the forums or heard about from friends and fellow players then it should be relevent to the developers at TFP and readers of this post to know that something helpful can be obtained from this work around.

 

It would be pleasant to hear feedback from various additional players and fellow survivors.

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Alrighty now, so I just at the moment experienced a crash and used the work around. Upon attempting to delete the 'save' I observed the file not quite disappear again and had to select delete from console for a 2nd time again. When I loaded back in I was about 5 to 8 IRL minutes from where I remember being the moment before the crash. No losses to anything that I have made as progress within the game except for those few minutes of playtime.

 

This is not an intolerable experience but one that makes me wonder "was this lost game time a corrupted series of events that were thrown away rather than kept because of the use of the work around?". None of this I'm sure can be known by the consumer but I am sure can be helpful information to the devs.

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This should have been one of the first things I posted but I didnt see at first that I might posting a bug as it seems to me that it is more the opposite.

 

My first game playthrough had all the same settings except that it was Random world generation, the difficulty was adventurer, enemy memory 75, enemy spawn mediun, loot respawn 10, and the save name/seed was DarylDixon the first playthrough had 2 md5 crashes that resulted in POIs being partially reset where it looked like a set of chunks measuring approximately 3 or 4 chunks by about 3 or 4 chunks was reset to day one status. Other areaa adjacent to the chunks were unaffected until I started building in them, using forges in them and then the same thing happened in the new areas that I was using.

 

My new playthrough has been much more successful since I have been using this work around with deleting the save from console following all crashes and/or lockups. Crashes/lockups are not frequent but more random; they can happen after a few minutes of play or after hours and hours of play or sometimes not for a whole day.

 

Game Type: Survival Single Player

Map Type:Navezgane

Seed/Save Name: RickGrimes

Digital download

DLC: none

Character:

Difficulty:♥nomad

Run: never

Aggression: normal

Day length:♥18 Hours

Drop On Death: backpack

Enemy memory:♥60

Enemy Spawning: high

Block durability: 100%

Loot respawn time: 50

Loot abundance: 200

Airdrops:♥every 24 in game hours and marked

24 hour cycle:♥120

In-game Day: 42

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I know what you're saying, wizard...we shouldn't HAVE to restart the game or anything like that... but trust me, it helps. I hate doing it myself, but hey, it's for the love of the game. And for the love of my loot

 

I'm not seeing any difference one way or the other. just same lock ups. Beleive me I have been doing all the restarts reset and then some. I been troubleshooting above and beyond but seems to be a waste of time. Just dealing with it and going back in the game after it locks up and when down i make sure to reset it for next time.

 

and recon for that deleting of the local saves not worth it if you lose 8 min as it is note a sure thing you lost the data in the first place but now you made sure you lost something.

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I'm not seeing any difference one way or the other. just same lock ups. Beleive me I have been doing all the restarts reset and then some. I been troubleshooting above and beyond but seems to be a waste of time. Just dealing with it and going back in the game after it locks up and when down i make sure to reset it for next time.

 

and recon for that deleting of the local saves not worth it if you lose 8 min as it is note a sure thing you lost the data in the first place but now you made sure you lost something.

 

It is in your best interest as wells as others' that you re-evaluate what you are saying Wizard... You are saying that I lost something and that is only your opinion. I do not feel that I lost 8 minutes of gameplay. 8 Minutes of gameplay is trivial enough that an experienced gamer will prefer this to losing entire chunks of landscape and POIs being reset to Day 1 status. Really, please think about it more before saying it. 8 Minutes of gameplay OR large random indiscriminite but usually important to the player chunks of the map that contain all your hard work.

 

I am not losing large chunks that include base defenses, loot storage, supply storage, forges, workbenches etc etc. I delete the local save and go about my gameplay happily while some people decide that they want to detract from a constructive conversation about a relevant piece of information that should continue to be tested which also is still newer data than what others are currently providing.

 

In the future it would be best to consider all of the data as what has proven unsuccessful to date may not be as useful or reliable as new endeavors. Although it may be new to some, it should not be so quickly overlooked. Please consider your future statements carefully as they have so far appeared to be fixed on avoiding anything other than what you have been told to do by support on the forums. I am only trying to improve game experiences for everyone, where as I feel you have some sort of resentment toward certain resolutions.

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