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Issue with gore blocks vanishing in toothy design


GenKillYou

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Hi all,

 

I have been lurking the forums here and there since the game was released on console. Took a break for a while but just got back into the game when the latest patch dropped.

 

I just built a toothy and it works great. However when the dead zombies turn to gore block the gore blocks just vanish. I'm pretty sure it has to do with the wedge tip because zombies that don't die on the wedge tip leave a gore block.

 

It's not that big of a deal as i loot them as soon as i kill them but sometimes i can't get to them fast enough and they vanish.

 

Has anybody figured a way around this?

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Hi all,

 

I have been lurking the forums here and there since the game was released on console. Took a break for a while but just got back into the game when the latest patch dropped.

 

I just built a toothy and it works great. However when the dead zombies turn to gore block the gore blocks just vanish. I'm pretty sure it has to do with the wedge tip because zombies that don't die on the wedge tip leave a gore block.

 

It's not that big of a deal as i loot them as soon as i kill them but sometimes i can't get to them fast enough and they vanish.

 

Has anybody figured a way around this?

 

I've actually had gore blocks simply disappear on what appears to be flat surfaces(grass/dirt and porches) after changing from a zombie body to a gore block. It's not dropping and destroying itself like it can happen when a gore block tries to spawn over another block that already exists. It just simply vanishes all together. I've even had zombies spawn inside floors with their torso and head sticking out of the floor, or even on the edges or roofs and makeshift garage doors of buildings too. I even saw in a video I was watching of a Youtuber playing the PS4 version of the game(Skippy0330) where a zombie crawler spawned inside of a window.

 

None of these happened before the patch 10 update, at least not to me. Maybe something was changed in how things spawn into the game or something? I don't know. Causes some interesting moments though.

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I reported the same problem a week or so ago, Do you have spikes or Barbed wire they have to cross first?

 

None what so ever, if you do that their legs break and they crawl through. You want them standing all lined up for the head shot.

 

Edit: Oh I thought you were the op lol but point still stands, toothy is best without any spikes imo, more so now that you get loads of xp from them.

 

If you need some anyways put them upside down and one deep so the zombies don't bob up and down on them making them hard to headshot.

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I have Barbed wire just as a tenderizer, weed out the weaker ones, the only gore blocks that disappear are the ones that came across it. But others disappeared when I hit pause and returned. Old map with a toothy, just poked around for 10 minutes or so. Reported as a Bug, hope you do the same.

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None what so ever, if you do that their legs break and they crawl through.

 

 

If crawlers are making it through your toothy, your not doing something right. The ONLY time a zombie can/should be able to get inside your toothy is when they stack on top of each other 3 high, never should a ground level crawler get through.

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I put my wedge on the inside, they drop on the floor that way. Only prob is if one drops on another it explodes so you gotta keep the floor clean or pull them to the other side.

 

You put the wedges on the inside of the toothy? What do you have on the outside? I’m interested in the adjustments you made and would appreciate any other info. A screenshot would really be helpful.

 

Are other Z's hitting the gore blocks by chance?

 

Sometimes they do but that’s not what’s causing it. If there is a dead zombie on the wedge tip I can hit them one time with my knife and they vanish. No gore block at all.

 

I reported the same problem a week or so ago, Do you have spikes or Barbed wire they have to cross first?

 

No spikes or barbed wire, although I am considering adding some barbed wire on the ground outside the wedge tips to slow them down a little.

 

I think the issue is that it is looking for an open block one or two spaces up, but toothy is at least 5 even if the blocks used don't fill the space.

 

I think you might be right. The wedge tips are under the centered poles above. I have had issues in the past with gore blocks floating above blocks like the plate. So due there being nowhere for the gore blocks to go, they just vanish. Or go to bedrock like somebody else mentioned.

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Guys it's contagious. Now I'm vaporizing Z's at my toothy!

 

Soooo, do gore blocks add to heatmap? I'm wondering if that mass grave of gore blocks right below the edge of my toothy is going to cause an issue, if that's where they're going

 

Did this happen before the patch? I didn't build the toothy until after the patch, so I’m wondering if this is a bug caused by the latest patch.

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On the block rotation did you build with the rotation towards the inside of your build? What I have noticed with my build that I recently did is that I built it just that way and zombies will disappear due to dying inside of your building's block when they die so the game won't push them out. If I kill a zombie one block away from the structure the gore block will spawn properly. On my next build I'm going to have to redesign my base to have the rotation to be on the outside so it lines up with the adjacent block instead of being rotated away from that adjacent block where the zombies will be. Think of it like this,

Zombie area [ ][ I] inside your base, this is why the zombies gore block doesn't spawn.

Zombie area [ ][i ] inside your base, they will spawn the gore blocks when the body breaks down.

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Here's my quick toothy build.

http://xboxdvr.com/gamer/xX%20Hellsmoke%20Xx/screenshot/6884947

 

Only issue here is that one gore block falling on top of another makes the top one explode, they no longer stack but they all fall properly. This can be reduced by spreading them around or looting the top ones before they gore up.

 

Edit: Nothing on the outside but some arrow slits blocking screamers around the top. This is on a little island so no zombies get stuck on anything, I want them all because yummy xp. You gotta have pretty good weapons as this is completely active build, you must kill every last one yourself. Spikes chop off their legs allowing them to crawl in and stack so I use none.

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Here's my quick toothy build.

http://xboxdvr.com/gamer/xX%20Hellsmoke%20Xx/screenshot/6884947

 

Only issue here is that one gore block falling on top of another makes the top one explode, they no longer stack but they all fall properly. This can be reduced by spreading them around or looting the top ones before they gore up.

 

Edit: Nothing on the outside but some arrow slits blocking screamers around the top. This is on a little island so no zombies get stuck on anything, I want them all because yummy xp. You gotta have pretty good weapons as this is completely active build, you must kill every last one yourself. Spikes chop off their legs allowing them to crawl in and stack so I use none.

 

Ah, I see you reversed it all to inside, centered poles and wedge tips included. Do walking zombies beat on the center bar and do crawling zombies beat on the back of the wedge tips? I thought the wedge tips were to raise the zombies high enough so they couldn't beat on the center bar. Also, what about spider zombies? I thought the centered poles on the outside stopped them from climbing. Or did you mean arrow slits to stop spider zombies instead of screamers? Thanks for the info/screenshot :)

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Ah, I see you reversed it all to inside, centered poles and wedge tips included. Do walking zombies beat on the center bar and do crawling zombies beat on the back of the wedge tips? I thought the wedge tips were to raise the zombies high enough so they couldn't beat on the center bar. Also, what about spider zombies? I thought the centered poles on the outside stopped them from climbing. Or did you mean arrow slits to stop spider zombies instead of screamers? Thanks for the info/screenshot :)

 

Yeah I meant spiders lol sry! They don't seem to beat on the center poles at all, when they spam up on me one might get over the top but it's rare. I haven't repaired it once so it's day 37 and no issues yet. Will upgrade to steel as soon as the specials start coming which should be the next horde or so.

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Try putting concrete plates surrounding toothy

 

I believe the plates would result in the same issue as the wedge tips, in appearance it does not take up an entire blocks worth of space however the game will act as though it does when spawning gore blocks,

 

So far the best solution appears to be inverting the rntire toothy wall, unfortunately mine is already upgraded to steel, 😭

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  • 8 months later...

I have the same issue with gore blocks. I believe this is because the horizontal pole lays in the block over the wedge.

 

When a trap kills a zombie, you see the gore block above the trap. So I think the game tries to spawn the gore above the block where the zombie died. Since there is a pole here, it fails to and the gore vanishes.

 

I was planning to try putting the horizontal pole not over the wedge but one hex inside, facing the wedge (just adjacent to were it is in our current design). I still have to try it, and check

- If that compromises the security of the pole (could crawler/dogs benefit that little extra space to come in).

- If that solves gore vanishing

- How to support the pole and teeth when the wedge needs a free block above. I guess just putting some extra wood pole inside on the floor and ceiling would work well. But I already saw crawlers hitting the ground inside the toothie with our current design, so I guess they could hit the extra supporting pole.

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