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Prefab Editor (Alpha)


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2 hours ago, Pille said:

Yes, and of course you can also move already placed POI or remove them.

I'm really looking forward to this, can't wait to start playing with it, it looks cool and pretty intuitive too. You are a very skilled programmer!

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  • 2 weeks later...
13 hours ago, n2n1 said:

Did you able to implement it?

Yes, you even reacted to the post where I've explained the feature^^:

 

It is a bit complicated to use when you try it for the first time... I might make a video if necessary.

 

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22 minutes ago, n2n1 said:

so..... i can only use this in the already generated world?

Right. It's not supported by the vanilla RWG or Nitrogen. So, no not possible to use when generating, unfortunately. 

Edited by Pille (see edit history)
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  • 1 month later...

The map editor is looking real cool.

Will there be an option to randomly add or reassign prefabs on a pregenerated map so the person creating the map can also enjoy the exploration of it without knowing what prefabs are in?

Hows it coming along?

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This might be possible but would require the POIs to have similar sizes. I'll think about your suggestion but first I've to finish the map editor which is still highly work in progress. The development is one month behind schedule.^^

Edited by Pille (see edit history)
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4 hours ago, ArNaLdInHo said:

Hello,

 

Its possible to change 1 block type to other in +1000 prefabs ? any way ? select directory change all bocks ?

Yes you can in the one with the replace (prefabs in folder) option then you select the folder you want the block changed and it replaces the 1 block in all prefabs in that folder. 

 

2021-01-30_07h20_57.jpg.6ed6225f75dff5182bbdce8693e09c44.jpg

Edited by stallionsden (see edit history)
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  • 3 weeks later...
Posted (edited)

Changelog 0.90 (Incomplete. Probably I will add to that later.)

 

* added console command removeTraderData which removes all trader-related xml lines from all POIs in a specified directory unless the XMLs has the line '<property name="TraderArea" value="True" />'

* fixed bug in nitrogen list creator which slowed down the process and caused high memory consumption

* fixed false update reminder

 

 

Download

https://www.mediafire.com/file/6qm4s4422dyspii/Zombie_%2864_bit%29.zip/file

 

Sorry but the autoupdater still needs to be fixed. It's always the same download link btw.

Edited by Pille (see edit history)
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