Highope Posted January 24, 2017 Share Posted January 24, 2017 awesome Link to comment Share on other sites More sharing options...
DUST2DEATH Posted January 24, 2017 Author Share Posted January 24, 2017 Hi, i do not see TS patch inside the patches folder, only saw a diablo theme folder? Folder structure is as follows: Zompact-UI-Overhaul-2.0f -Data (this is the full version of zompact) -Patches --Valmod --Diablo theme --Large Backpack patch (100 - 200 slot). -Zompact-Lite --Data (Lite version of zompact) --Patches ---Diablo Theme ---True Survival. As your request was just for the HUD (Lite version), TS patch is only for the Lite version. (Unless I misunderstood - I can make a patch for the full version, more work involved however) Let me know. Link to comment Share on other sites More sharing options...
icymage84 Posted January 25, 2017 Share Posted January 25, 2017 Folder structure is as follows: Zompact-UI-Overhaul-2.0f -Data (this is the full version of zompact) -Patches --Valmod --Diablo theme --Large Backpack patch (100 - 200 slot). -Zompact-Lite --Data (Lite version of zompact) --Patches ---Diablo Theme ---True Survival. As your request was just for the HUD (Lite version), TS patch is only for the Lite version. (Unless I misunderstood - I can make a patch for the full version, more work involved however) Let me know. Hi D2D, thanks a lot. I wasn't looking at the Zompact-lite. I give it a try, thanks edit: wow, simply love it , thanks a lot D2D Link to comment Share on other sites More sharing options...
xXC.H.U.DXx Posted January 25, 2017 Share Posted January 25, 2017 you inspire me... I would like to see a UI like this one here but old look on new windows. https://7daystodie.com/forums/showthread.php?40556-CLASSIC-Style-HARDCORE&highlight=Classic -Alpha 5 survivor here Link to comment Share on other sites More sharing options...
xXC.H.U.DXx Posted January 25, 2017 Share Posted January 25, 2017 you have any Idea why i would get errors like this? The game loads fine and plays just want to know why i see this in the Console 2017-01-25T13:04:55 23.176 ERR Global style key 'biome_burnt_forest' not found! 2017-01-25T13:04:55 23.177 ERR Global style key 'biome_burnt_forest' not found! 2017-01-25T13:04:55 23.177 ERR Global style key 'biome_desert' not found! 2017-01-25T13:04:55 23.177 ERR Global style key 'biome_desert' not found! 2017-01-25T13:04:55 23.178 ERR Global style key 'biome_forest' not found! 2017-01-25T13:04:55 23.178 ERR Global style key 'biome_forest' not found! 2017-01-25T13:04:55 23.179 ERR Global style key 'biome_pine_forest' not found! 2017-01-25T13:04:55 23.179 ERR Global style key 'biome_pine_forest' not found! 2017-01-25T13:04:55 23.179 ERR Global style key 'biome_plains' not found! 2017-01-25T13:04:55 23.180 ERR Global style key 'biome_plains' not found! 2017-01-25T13:04:55 23.180 ERR Global style key 'biome_radiated' not found! 2017-01-25T13:04:55 23.181 ERR Global style key 'biome_radiated' not found! 2017-01-25T13:04:55 23.181 ERR Global style key 'biome_snow' not found! 2017-01-25T13:04:55 23.181 ERR Global style key 'biome_snow' not found! 2017-01-25T13:04:55 23.182 ERR Global style key 'biome_wasteland' not found! 2017-01-25T13:04:55 23.182 ERR Global style key 'biome_wasteland' not found! 2017-01-25T13:04:55 23.182 ERR Global style key 'biome_wasteland_hub' not found! 2017-01-25T13:04:55 23.183 ERR Global style key 'biome_wasteland_hub' not found! 2017-01-25T13:04:55 23.183 ERR Global style key 'biome_water' not found! 2017-01-25T13:04:55 23.184 ERR Global style key 'biome_water' not found! Link to comment Share on other sites More sharing options...
Spider Posted January 25, 2017 Share Posted January 25, 2017 Hi DUST2DEATH I just noticed your thread says request. Does that mean you take UI request? If so maybe I could contract some True Survival work out to you. I would like to add a tool window/requirement to the player crafting screen. By this I mean the player crafting screen that the player can open at anytime anywhere by pressing tab. I want a few tool windows like for Claw Hammer, Wrench, Screw Driver, Handsaw. Stuff like that and I want to be able to use them as requirements for player crafted items like any other workstation and the slots would save inventory slots for the player too. Link to comment Share on other sites More sharing options...
xXC.H.U.DXx Posted January 25, 2017 Share Posted January 25, 2017 Hi DUST2DEATH I just noticed your thread says request. Does that mean you take UI request? If so maybe I could contract some True Survival work out to you. I would like to add a tool window/requirement to the player crafting screen. By this I mean the player crafting screen that the player can open at anytime anywhere by pressing tab. I want a few tool windows like for Claw Hammer, Wrench, Screw Driver, Handsaw. Stuff like that and I want to be able to use them as requirements for player crafted items like any other workstation and the slots would save inventory slots for the player too. HA!! funny you asked..i did that same thing but no window to hold the tools.... great minds think alike Link to comment Share on other sites More sharing options...
DUST2DEATH Posted January 25, 2017 Author Share Posted January 25, 2017 you inspire me... I would like to see a UI like this one here but old look on new windows. https://7daystodie.com/forums/showthread.php?40556-CLASSIC-Style-HARDCORE&highlight=Classic -Alpha 5 survivor here Have you asked n2n1 if he is willing to make his UI standalone from his mod? - - - Updated - - - you have any Idea why i would get errors like this? The game loads fine and plays just want to know why i see this in the Console 2017-01-25T13:04:55 23.176 ERR Global style key 'biome_burnt_forest' not found! 2017-01-25T13:04:55 23.177 ERR Global style key 'biome_burnt_forest' not found! 2017-01-25T13:04:55 23.177 ERR Global style key 'biome_desert' not found! 2017-01-25T13:04:55 23.177 ERR Global style key 'biome_desert' not found! 2017-01-25T13:04:55 23.178 ERR Global style key 'biome_forest' not found! 2017-01-25T13:04:55 23.178 ERR Global style key 'biome_forest' not found! 2017-01-25T13:04:55 23.179 ERR Global style key 'biome_pine_forest' not found! 2017-01-25T13:04:55 23.179 ERR Global style key 'biome_pine_forest' not found! 2017-01-25T13:04:55 23.179 ERR Global style key 'biome_plains' not found! 2017-01-25T13:04:55 23.180 ERR Global style key 'biome_plains' not found! 2017-01-25T13:04:55 23.180 ERR Global style key 'biome_radiated' not found! 2017-01-25T13:04:55 23.181 ERR Global style key 'biome_radiated' not found! 2017-01-25T13:04:55 23.181 ERR Global style key 'biome_snow' not found! 2017-01-25T13:04:55 23.181 ERR Global style key 'biome_snow' not found! 2017-01-25T13:04:55 23.182 ERR Global style key 'biome_wasteland' not found! 2017-01-25T13:04:55 23.182 ERR Global style key 'biome_wasteland' not found! 2017-01-25T13:04:55 23.182 ERR Global style key 'biome_wasteland_hub' not found! 2017-01-25T13:04:55 23.183 ERR Global style key 'biome_wasteland_hub' not found! 2017-01-25T13:04:55 23.183 ERR Global style key 'biome_water' not found! 2017-01-25T13:04:55 23.184 ERR Global style key 'biome_water' not found! mm, missing style keys. Im going to guess from the RWG previewer. whose UI are you using?. I ask as none of mine contain any of those, and I dont touch the previewer for RWG as its not entirely accurate anyway as Guppy found out. - - - Updated - - - Hi DUST2DEATH I just noticed your thread says request. Does that mean you take UI request? If so maybe I could contract some True Survival work out to you. I would like to add a tool window/requirement to the player crafting screen. By this I mean the player crafting screen that the player can open at anytime anywhere by pressing tab. I want a few tool windows like for Claw Hammer, Wrench, Screw Driver, Handsaw. Stuff like that and I want to be able to use them as requirements for player crafted items like any other workstation and the slots would save inventory slots for the player too. Yes I take requests providing that its not the same as someone elses existing UI. What you are asking for from memory is entirely doable. Do you want to PM with what you want in detail or do you simply want the req tools in the backpack crafting on vanilla UI? Link to comment Share on other sites More sharing options...
xXC.H.U.DXx Posted January 25, 2017 Share Posted January 25, 2017 mm, missing style keys. Im going to guess from the RWG previewer. whose UI are you using?. I ask as none of mine contain any of those, and I dont touch the previewer for RWG as its not entirely accurate anyway as Guppy found out. I am using Valmod Overhaul UI right now but i have modded alot of Stuff of my own into the windows.xml and XUI.xml file I basically took what Guppy had and applied it as i thought was right.instead of overwriting my windows.xml and XUI.xml i just grabbed what i needed. thought maybe i missed something Link to comment Share on other sites More sharing options...
DUST2DEATH Posted January 25, 2017 Author Share Posted January 25, 2017 I am using Valmod Overhaul UI right now but i have modded alot of Stuff of my own into the windows.xml and XUI.xml file I basically took what Guppy had and applied it as i thought was right.instead of overwriting my windows.xml and XUI.xml i just grabbed what i needed. thought maybe i missed something ok so vals modded version of smx. If you open styles.xml and add those names, you could technically leave the values blank if you wanted to and the errors will go away. I believe val is using stompy's colours for the biomes, if that helps. here is the code for styles.xml <!-- RWG Previewer Mod --> <style_entry name="biome_burnt_forest" value="186,0,255"/> <style_entry name="biome_desert" value="255,225,119"/> <style_entry name="biome_forest" value="0,141,0"/> <style_entry name="biome_pine_forest" value="0,64,0"/> <style_entry name="biome_plains" value="0,255,0"/> <style_entry name="biome_radiated" value="255,0,0"/> <style_entry name="biome_snow" value="255,255,255"/> <style_entry name="biome_wasteland" value="255,168,0"/> <style_entry name="biome_wasteland_hub" value="160,160,160"/> <style_entry name="biome_water" value="0,99,255"/> <!-- End RWG Previewer Mod --> Link to comment Share on other sites More sharing options...
xXC.H.U.DXx Posted January 25, 2017 Share Posted January 25, 2017 ok so vals modded version of smx. If you open styles.xml and add those names, you could technically leave the values blank if you wanted to and the errors will go away. I believe val is using stompy's colours for the biomes, if that helps. here is the code for styles.xml <!-- RWG Previewer Mod --> <style_entry name="biome_burnt_forest" value="186,0,255"/> <style_entry name="biome_desert" value="255,225,119"/> <style_entry name="biome_forest" value="0,141,0"/> <style_entry name="biome_pine_forest" value="0,64,0"/> <style_entry name="biome_plains" value="0,255,0"/> <style_entry name="biome_radiated" value="255,0,0"/> <style_entry name="biome_snow" value="255,255,255"/> <style_entry name="biome_wasteland" value="255,168,0"/> <style_entry name="biome_wasteland_hub" value="160,160,160"/> <style_entry name="biome_water" value="0,99,255"/> <!-- End RWG Previewer Mod --> right on thanks... "SNIP" I figured it out..i just dropped them in between a Global bracket Link to comment Share on other sites More sharing options...
Spider Posted January 26, 2017 Share Posted January 26, 2017 DUST2DEATH whats your steam name and I'll message you. Link to comment Share on other sites More sharing options...
xXC.H.U.DXx Posted January 26, 2017 Share Posted January 26, 2017 Guppy's Wasteland UI 1.0a Fixes: Negative Value on Collected Items Second Request: (detoured) As this was a request and not part of the original design, you will need to enable the window via xui.xml (uncomment windowXP - in compass group) Adds: Player XP bar Player Level Player Position Configuration: Player XP bar colour can be changed via styles.xml entry <style_entry name="xpcolor" value="255,255,0,255"/> Known Issues: Like any UI mod with player positions on hud. If a waypoint bugs out, remove it. "snip" You know what nvm...i Nuked that line as per another post..wasn't paying attention Link to comment Share on other sites More sharing options...
DUST2DEATH Posted January 26, 2017 Author Share Posted January 26, 2017 "snip" You know what nvm...i Nuked that line as per another post..wasn't paying attention I'll make a new window without the pos so it doesnt look eh in the dead space. Will update when I can. Link to comment Share on other sites More sharing options...
xXC.H.U.DXx Posted January 27, 2017 Share Posted January 27, 2017 I'll make a new window without the pos so it doesnt look eh in the dead space. Will update when I can. no its ok...i dont mind it at all..i wanted it back..... But i do have a Question about the Combine Window...... So basicly i want to move it down from where it is now in the workbench to line up with the bottom of the UI Inventory block..you know what i mean? if you need a screenshot i can do that move the combine box down to line up with bottom http://images.akamai.steamusercontent.com/ugc/100604131790664554/17E7690C28911082AE117BFDD6AF9B2ACB6911AA/ EDIT: YEah my first Edit!!! http://images.akamai.steamusercontent.com/ugc/92723206587367213/A168624124F1DE83AA892309BD530883521D0403/ Link to comment Share on other sites More sharing options...
DUST2DEATH Posted January 27, 2017 Author Share Posted January 27, 2017 This may be of some help later on. https://7daystodie.com/forums/showthread.php?57277-DUST-s-UI-HUD-Collection-REQUESTS&p=561078&viewfull=1#post561078 Link to comment Share on other sites More sharing options...
xXC.H.U.DXx Posted January 27, 2017 Share Posted January 27, 2017 This may be of some help later on. https://7daystodie.com/forums/showthread.php?57277-DUST-s-UI-HUD-Collection-REQUESTS&p=561078&viewfull=1#post561078 YES!!! i saw after i made my post to ask for your help then i sat and stared at it for a while ans then siad...OH I GET IT!!!! it was very helpful thank you Link to comment Share on other sites More sharing options...
Guppycur Posted January 27, 2017 Share Posted January 27, 2017 Yo D, saw a few people say they're getting red question marks on the UI; I assume that's a file hosting issue? One rebooted and it returned to normal, so I don't think anything is actually wrong, but wanted to get your thoughts. Link to comment Share on other sites More sharing options...
DUST2DEATH Posted January 27, 2017 Author Share Posted January 27, 2017 Yo D, saw a few people say they're getting red question marks on the UI; I assume that's a file hosting issue? One rebooted and it returned to normal, so I don't think anything is actually wrong, but wanted to get your thoughts. Most likely a DNS issue on their end, or a routing issue. Images are all hosted on imgur, and also provided on github if you wish to rehost elsewhere. or use that as host instead. so unless imgur goes down, it wont be a hosting issue. Album on Imgur here https://github.com/DUST2DEATH/Guppys-Wasteland-UI/tree/master/Images Imgur album contains a couple older images, I'll clean up later. Edit, I'll double check as well, give me a few to make sure imgur hasnt changed anything. Edit 2: nope, all working on my end from my server etc. Link to comment Share on other sites More sharing options...
Guppycur Posted January 30, 2017 Share Posted January 30, 2017 Know that add-on you did for the player coordinates? Could you also that on a 2nd page, like the map page? Got some diggers requesting it. Link to comment Share on other sites More sharing options...
DUST2DEATH Posted January 30, 2017 Author Share Posted January 30, 2017 Know that add-on you did for the player coordinates? Could you also that on a 2nd page, like the map page? Got some diggers requesting it. Im not sure I understand the request entirely. The Player's pos and elevation are already on the map page. Are you asking to have it twice? as in that hud window on map page? (including lvl/xp) or would you like elevation added to the hud? Link to comment Share on other sites More sharing options...
Gamida Posted January 30, 2017 Share Posted January 30, 2017 Know that add-on you did for the player coordinates? Could you also that on a 2nd page, like the map page? Got some diggers requesting it. Im not sure I understand the request entirely. The Player's pos and elevation are already on the map page. Are you asking to have it twice? as in that hud window on map page? (including lvl/xp) or would you like elevation added to the hud? It's always Gamidas fault.... lol, it was me that requested the position be added (or at least one of them) I just asked if he could uncomment the line in xui.xml to have it added. But you know our Guppy Dust, he sees something to improve upon and he won't let go like a dog with a bone. (we need bones btw) Link to comment Share on other sites More sharing options...
sphereii Posted January 30, 2017 Share Posted January 30, 2017 Most likely a DNS issue on their end, or a routing issue. Images are all hosted on imgur, and also provided on github if you wish to rehost elsewhere. or use that as host instead. so unless imgur goes down, it wont be a hosting issue. Sometimes imgur does go down, and it can be quite a bother. However, it usually doesn't stay down long. You can reference github image files directly using a link such as this: https://github.com/DUST2DEATH/Guppys-Wasteland-UI/blob/master/Images/active.png into https://raw.githubusercontent.com/DUST2DEATH/Guppys-Wasteland-UI/master/Images/active.png There's no option on the website to click on Raw, as you would for a text file, but if you add ?raw=true to the URL, it'll convert the path for you. Link to comment Share on other sites More sharing options...
Guppycur Posted January 30, 2017 Share Posted January 30, 2017 It's always Gamidas fault.... lol, it was me that requested the position be added (or at least one of them) I just asked if he could uncomment the line in xui.xml to have it added. But you know our Guppy Dust, he sees something to improve upon and he won't let go like a dog with a bone. (we need bones btw) I'm likely using a version that doesn't even have a line TO uncomment. I know for sure I don't want it on the main hud, I like it minimalistic; but checking the map page would kind of be like simulating having to look at a device to determine coordinates. I always just hit F3, so I don't know what the normal method of checking elevation is. Link to comment Share on other sites More sharing options...
DUST2DEATH Posted January 30, 2017 Author Share Posted January 30, 2017 I'm likely using a version that doesn't even have a line TO uncomment. I know for sure I don't want it on the main hud, I like it minimalistic; but checking the map page would kind of be like simulating having to look at a device to determine coordinates. I always just hit F3, so I don't know what the normal method of checking elevation is. Yea, I dont think you updated when I did changes. Stompy just manually added the fix. Elevation is bottom left on the map. pos is top left. And no, you dont want it on main if you have a lot of people using waypoints (unless they are aware to delete waypoint when it bugs out). If you know where you would like it, I'll make it happen. Link to comment Share on other sites More sharing options...
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