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New UMA Zombies


SanguumRides

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I still got rando's when pulling in the old lady, experimental and vagrant.

 

did you use the entityclasses I had, or your own?

 

When I checked your baby ones you had it extending the spider zombie so it was missing the properties that let it use the archetypes, so there probably something missing from the entities. I'll have a quick look

 

You had pasted the archetypes inside another archetype so the xml had errors.

 

Should be fixed now, just need a reboot (sorry Sanguum, I thought this was guppy's server thread :) )

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[table=width: 788, class: grid, align: center]

[tr]

[td]Zombie Cannibal[/td]

[td]Zombie Frank[/td]

[td]Zombie Evil Granny[/td]

[td]Zombie Freak[/td]

[/tr]

[tr]

[td]HZHnGw6.png[/td]

[td]9q6dhBR.png[/td]

[td]O1JmXEw.png[/td]

[td]fv38zP8.png[/td]

 

[/tr]

 

[/table]

 

That last one is what happens when you accidentally add the leather hat texture in the wrong spot. Perfect place for the stitching!

 

And sorry for the Evil Granny traumatizing you all... I had just watched the season finale of Ash vs Evil Dead...

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[table=width: 788, class: grid, align: center]

[tr]

[td]Zombie Female Rocker[/td]

[td]Zombie Hermit[/td]

[td]Zombie Bandit Juggernaut[/td]

[td]Zombie Biker Chick[/td]

[/tr]

[tr]

[td]hz3X6Xu.png[/td]

[td]IqymG0G.png[/td]

[td]Ll7iLNb.png[/td]

[td]D6WFg81.png[/td]

 

[/tr]

 

[/table]

 

 

These 4 were built on/modified from other UMA creations I had gathered online late one night. Not sure who created the originals now sorry... I guess it means I am running out of ideas...

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*You will want to at least change her loot list on death. I created #88 for my server which includes raw meat of course, among a few other related things.

 

Zombie Cannibal

HZHnGw6.pngarchetypes.xml


<archetype name="ZombieCannibalFemale" male="false" hair_color="60,2,2" eye_color="255,255,255" skin_color="135,176,169" type="Player">
	<base_mesh_parts>
		<part slot="head" layer="base" mesh="female_base_face">
			<texture name="female_head_zombie" color="skin"/>
			<texture name="male_shaggy_eyebrows" color="hair"/>
			<texture name="female_head_wound" color="78,15,15,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="eyes" layer="base" mesh="male_base_eyes">
		</part>
			<part slot="head" layer="middle" mesh="male_mouth_parts">
			<texture name="male_head_zombie" color="255,255,255"/>
			<texture name="female_legs_wound" color="93,39,39,255"/>
		</part>
		<part mesh="male_shaggy_hair_hat">
			<texture name="male_shaggy_hair" color="hair"/>
		</part>
					<part slot="head" layer="outer" mesh="female_armor_hide_hood">
			<texture name="unisex_armor_hide_hood" color="116,97,76,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="hands" layer="base" mesh="female_base_hands">
			<texture name="female_hands" color="skin"/>
			<texture name="female_head_wound" color="78,15,15,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="base" mesh="female_base_chest">
			<texture name="female_torso_nude" color="skin"/>
			<texture name="female_torso_wound" color="100,36,36,255"/>
			<texture name="female_torso_bra" color="76,77,76"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="base" mesh="female_base_legs">
			<texture name="female_legs_nude" color="skin"/>
			<texture name="female_bikini_bottom" color="0,0,0"/>
			<texture name="female_legs_wound" color="93,39,39,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
					<part slot="hands" layer="inner" mesh="male_armor_hide_gloves">
			<texture name="unisex_armor_hide_gloves" color="255,255,255"/>
			<texture name="female_head_wound" color="78,15,15,255"/>
			<texture name="unisex_face_dirt_overlay" color="241,15,15,255"/>
		</part>
		<part slot="legs" layer="inner" mesh="male_armor_hide_legs">
			<texture name="unisex_armor_hide_pants" color="255,255,255"/>
			<texture name="female_head_wound" color="78,15,15,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="feet" layer="inner" mesh="male_armor_hide_boots">
			<texture name="unisex_armor_hide_boots" color="255,255,255"/>
			<texture name="unisex_face_dirt_overlay" color="241,15,15,255"/>
		</part>
	</base_mesh_parts>
	<preview_mesh_parts>
	</preview_mesh_parts>
	<expression blink="true" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="-0.4"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="0"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
		<gene name="jawOpen_Close" value="0.3"/>
		<gene name="jawForward_Back" value="0"/>
		<gene name="jawLeft_Right" value="0"/>
		<gene name="mouthLeft_Right" value="0"/>
		<gene name="mouthUp_Down" value="3"/>
		<gene name="mouthNarrow_Pucker" value="0"/>
		<gene name="tongueOut" value="0"/>
		<gene name="tongueCurl" value="0"/>
		<gene name="tongueUp_Down" value="0"/>
		<gene name="tongueLeft_Right" value="0"/>
		<gene name="tongueWide_Narrow" value="0"/>
		<gene name="leftMouthSmile_Frown" value="1"/>
		<gene name="rightMouthSmile_Frown" value="1"/>
		<gene name="leftLowerLipUp_Down" value="-1.5"/>
		<gene name="rightLowerLipUp_Down" value="-1.5"/>
		<gene name="leftUpperLipUp_Down" value="1.5"/>
		<gene name="rightUpperLipUp_Down" value="-1.5"/>
		<gene name="leftCheekPuff_Squint" value="-1"/>
		<gene name="rightCheekPuff_Squint" value="-1"/>
		<gene name="noseSneer" value="0.5"/>
		<gene name="leftEyeOpen_Close" value="3"/>
		<gene name="rightEyeOpen_Close" value="3"/>
		<gene name="leftEyeUp_Down" value="0"/>
		<gene name="rightEyeUp_Down" value="0"/>
		<gene name="leftEyeIn_Out" value="0"/>
		<gene name="rightEyeIn_Out" value="0"/>
		<gene name="browsIn" value="0"/>
		<gene name="leftBrowUp_Down" value="0.09"/>
		<gene name="rightBrowUp_Down" value="0.09"/>
		<gene name="midBrowUp_Down" value="-2"/>
	</expression>
	<dna>
		<gene name="height" value="1"/>
		<gene name="headSize" value="0.675"/>
		<gene name="headWidth" value="0.31"/>
		<gene name="handsSize" value="0.44"/>
		<gene name="feetSize" value="0.49"/>
		<gene name="muscle" value="0.805"/>
		<gene name="weight" value="0.44"/>
		<gene name="gluteusSize" value="0.41"/>
		<gene name="earsSize" value="0.47"/>
		<gene name="earsPosition" value="0.68"/>
		<gene name="earsRotation" value="0.485"/>
		<gene name="noseSize" value="0.425"/>
		<gene name="noseCurve" value="0.51"/>
		<gene name="noseWidth" value="0.52"/>
		<gene name="noseInclination" value="0.38"/>
		<gene name="nosePosition" value="0.47"/>
		<gene name="nosePronounced" value="0.35"/>
		<gene name="noseFlatten" value="0.4"/>
		<gene name="chinSize" value="0.4"/>
		<gene name="chinPronounced" value="0.36"/>
		<gene name="chinPosition" value="0.315"/>
		<gene name="mandibleSize" value="0.27"/>
		<gene name="jawsSize" value="0.305"/>
		<gene name="jawsPosition" value="0.43"/>
		<gene name="cheekSize" value="0.165"/>
		<gene name="cheekPosition" value="0.24"/>
		<gene name="lowCheekPronounced" value="0.115"/>
		<gene name="lowCheekPosition" value="0.31"/>
		<gene name="foreheadSize" value="0.33"/>
		<gene name="foreheadPosition" value="0.01"/>
		<gene name="lipsSize" value="0.515"/>
		<gene name="mouthSize" value="0.37"/>
		<gene name="eyeRotation" value="0.275"/>
		<gene name="eyeSize" value="0.495"/>
		<gene name="breastSize" value="0.72"/>
	</dna>
</archetype>

 

entityclasses.xml

<entity_class name="ZombieCannibalFemale" extends="ZombieFemaleUMA">
   <property name="Archetype" value="ZombieCannibalFemale"/>
   <property name="WalkType" value="5" />
<property name="LootListOnDeath" value="88" />
</entity_class>

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Zombie Frank

9q6dhBR.png


<archetype name="ZombieFrank" male="true" hair_color="50,30,30" eye_color="184,169,166" skin_color="135,205,255" type="Player">
	<base_mesh_parts>
		<part slot="head" layer="base" mesh="male_base_face">
			<texture name="male_head_zombie" color="skin"/>
			<texture name="male_shaggy_eyebrows" color="hair"/>
			<texture name="male_head_wound" color="78,15,15,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
					<part slot="head" layer="middle" mesh="male_mouth_parts">
			<texture name="male_head_zombie" color="255,255,255"/>
							<texture name="male_head_wound" color="175,15,15,255"/>
			<texture name="male_torso_wound" color="255,255,255"/>
		</part>
		<part slot="face" layer="base" mesh="male_shaggy_hair_hat">
			<texture name="female_shaggy_hair" color="hair"/>
			<texture name="female_shaggy_hair_highlights" color="71,77,71,255"/>
		</part>
		<part slot="eyes" layer="inner" mesh="male_base_eyes">
			<texture name="unisex_eye_bloodshot" color="50,30,30"/>
		</part>
		<part slot="hands" layer="base" mesh="male_base_hands">
			<texture name="male_hands" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="base" mesh="male_sweatshirt">
			<texture name="male_torso" color="skin"/>
			<texture name="male_torso_wound" color="93,39,39,255"/>
			<texture name="unisex_sweatshirt" color="78,78,78"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="outer" mesh="male_coats_puffer_coat">
			<texture name="unisex_coat_puffer_coat" color="78,78,78"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="base" mesh="male_clothes_denim_pants">
			<texture name="male_legs" color="skin"/>
			<texture name="male_pants_01" color="78,78,78"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="feet" layer="base" mesh="male_base_feet">
			<texture name="male_feet" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="feet" layer="base" mesh="male_running_shoes">
			<texture name="unisex_running_shoes" color="78,78,78"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
	</base_mesh_parts>
	<preview_mesh_parts>
	</preview_mesh_parts>
	<expression blink="false" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="0"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="0"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
		<gene name="jawOpen_Close" value="0.25"/>
		<gene name="jawForward_Back" value="0"/>
		<gene name="jawLeft_Right" value="0"/>
		<gene name="mouthLeft_Right" value="0"/>
		<gene name="mouthUp_Down" value="0"/>
		<gene name="mouthNarrow_Pucker" value="0"/>
		<gene name="tongueOut" value="0"/>
		<gene name="tongueCurl" value="0"/>
		<gene name="tongueUp_Down" value="0"/>
		<gene name="tongueLeft_Right" value="0"/>
		<gene name="tongueWide_Narrow" value="0"/>
		<gene name="leftMouthSmile_Frown" value="0"/>
		<gene name="rightMouthSmile_Frown" value="-1"/>
		<gene name="leftLowerLipUp_Down" value="-1"/>
		<gene name="rightLowerLipUp_Down" value="0"/>
		<gene name="leftUpperLipUp_Down" value="1"/>
		<gene name="rightUpperLipUp_Down" value="0"/>
		<gene name="leftCheekPuff_Squint" value="0"/>
		<gene name="rightCheekPuff_Squint" value="-1"/>
		<gene name="noseSneer" value="0"/>
		<gene name="leftEyeOpen_Close" value="0"/>
		<gene name="rightEyeOpen_Close" value="0"/>
		<gene name="leftEyeUp_Down" value="0"/>
		<gene name="rightEyeUp_Down" value="0"/>
		<gene name="leftEyeIn_Out" value="0"/>
		<gene name="rightEyeIn_Out" value="0"/>
		<gene name="browsIn" value="0"/>
		<gene name="leftBrowUp_Down" value="0.09"/>
		<gene name="rightBrowUp_Down" value="0.09"/>
		<gene name="midBrowUp_Down" value="-1"/>
	</expression>
	<dna>
		<gene name="height" value="1"/>
		<gene name="headSize" value="0.675"/>
		<gene name="headWidth" value="0.31"/>
		<gene name="handsSize" value="0.44"/>
		<gene name="feetSize" value="0.49"/>
		<gene name="muscle" value="0.805"/>
		<gene name="weight" value="0.44"/>
		<gene name="gluteusSize" value="0.41"/>
		<gene name="earsSize" value="0.47"/>
		<gene name="earsPosition" value="0.68"/>
		<gene name="earsRotation" value="0.485"/>
		<gene name="noseSize" value="0.425"/>
		<gene name="noseCurve" value="0.51"/>
		<gene name="noseWidth" value="0.52"/>
		<gene name="noseInclination" value="0.38"/>
		<gene name="nosePosition" value="0.47"/>
		<gene name="nosePronounced" value="0.35"/>
		<gene name="noseFlatten" value="0.4"/>
		<gene name="chinSize" value="0.4"/>
		<gene name="chinPronounced" value="0.36"/>
		<gene name="chinPosition" value="0.315"/>
		<gene name="mandibleSize" value="0.27"/>
		<gene name="jawsSize" value="0.305"/>
		<gene name="jawsPosition" value="0.43"/>
		<gene name="cheekSize" value="0.165"/>
		<gene name="cheekPosition" value="0.24"/>
		<gene name="lowCheekPronounced" value="0.115"/>
		<gene name="lowCheekPosition" value="0.31"/>
		<gene name="foreheadSize" value="0.33"/>
		<gene name="foreheadPosition" value="0.01"/>
		<gene name="lipsSize" value="0.515"/>
		<gene name="mouthSize" value="0.37"/>
		<gene name="eyeRotation" value="0.275"/>
		<gene name="eyeSize" value="0.495"/>
		<gene name="breastSize" value="0.72"/>
	</dna>
</archetype>

 

entityclasses.xml

 <entity_class name="ZombieFrank" extends="zombieUMA">
   <property name="Archetype" value="ZombieFrank"/>
 </entity_class>

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Zombie Evil Granny

O1JmXEw.png


<archetype name="ZombieEvilGranny" male="false" hair_color="100,100,100" eye_color="40,30,24" skin_color="135,205,255" type="Player">
	<base_mesh_parts>
		<part slot="head" layer="base" mesh="female_base_face">
			<texture name="female_head_zombie" color="skin"/>
			<texture name="male_balding_overlay" color="hair"/>
			<texture name="female_eyebrow_round" color="hair"/>
							<texture name="male_head_wound" color="175,15,15,255"/>
			<texture name="male_torso_wound" color="255,255,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="head" layer="inner" mesh="male_shaggy_hair_hat">
			<texture name="male_shaggy_hair" color="hair"/>
		</part>
		<part slot="eyes" layer="inner" mesh="female_base_eyelashes">
			<texture name="female_eyelashes" color="hair"/>
		</part>
		<part slot="head" layer="middle" mesh="male_mouth_parts">
			<texture name="male_head_zombie" color="255,255,255"/>
			<texture name="male_head_wound" color="175,15,15,255"/>
			<texture name="male_torso_wound" color="255,255,255"/>
		</part>
		<part slot="eyes" layer="base" mesh="male_base_eyes">
			<texture name="unisex_eye_shaded" color="185,154,154,255"/>
		</part>
		<part slot="hands" layer="base" mesh="female_base_hands">
			<texture name="female_hands" color="skin"/>
							<texture name="male_head_wound" color="175,15,15,255"/>
			<texture name="male_torso_wound" color="255,255,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="base" mesh="female_base_chest">
			<texture name="female_torso_nude" color="skin"/>
							<texture name="male_head_wound" color="175,15,15,255"/>
			<texture name="male_torso_wound" color="255,255,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="base" mesh="female_base_legs">
			<texture name="female_legs_nude" color="skin"/>
			<texture name="female_bikini_bottom" color="white"/>
							<texture name="male_head_wound" color="175,15,15,255"/>
			<texture name="male_torso_wound" color="255,255,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="feet" layer="base" mesh="female_base_feet">
			<texture name="female_feet" color="skin"/>
							<texture name="male_head_wound" color="175,15,15,255"/>
			<texture name="male_torso_wound" color="255,255,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
	</base_mesh_parts>
	<preview_mesh_parts>
	</preview_mesh_parts>
	<expression blink="false" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="0"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="0"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
		<gene name="jawOpen_Close" value="0.5"/>
		<gene name="jawForward_Back" value="0"/>
		<gene name="jawLeft_Right" value="0"/>
		<gene name="mouthLeft_Right" value="1"/>
		<gene name="mouthUp_Down" value="0"/>
		<gene name="mouthNarrow_Pucker" value="0"/>
		<gene name="tongueOut" value="0"/>
		<gene name="tongueCurl" value="0"/>
		<gene name="tongueUp_Down" value="0"/>
		<gene name="tongueLeft_Right" value="0"/>
		<gene name="tongueWide_Narrow" value="0"/>
		<gene name="leftMouthSmile_Frown" value="-4"/>
		<gene name="rightMouthSmile_Frown" value="-4"/>
		<gene name="leftLowerLipUp_Down" value="0"/>
		<gene name="rightLowerLipUp_Down" value="0"/>
		<gene name="leftUpperLipUp_Down" value="0"/>
		<gene name="rightUpperLipUp_Down" value="0"/>
		<gene name="leftCheekPuff_Squint" value="0"/>
		<gene name="rightCheekPuff_Squint" value="0"/>
		<gene name="noseSneer" value="0"/>
		<gene name="leftEyeOpen_Close" value="0"/>
		<gene name="rightEyeOpen_Close" value="0"/>
		<gene name="leftEyeUp_Down" value="0"/>
		<gene name="rightEyeUp_Down" value="0"/>
		<gene name="leftEyeIn_Out" value="0"/>
		<gene name="rightEyeIn_Out" value="0"/>
		<gene name="browsIn" value="0"/>
		<gene name="leftBrowUp_Down" value="2"/>
		<gene name="rightBrowUp_Down" value="2"/>
		<gene name="midBrowUp_Down" value="-5"/>
	</expression>
	<dna>
		<gene name="height" value="0.75"/>
		<gene name="headSize" value="0.82"/>
		<gene name="headWidth" value="1"/>
		<gene name="handsSize" value="1"/>
		<gene name="feetSize" value="1"/>
		<gene name="muscle" value="1.2"/>
		<gene name="weight" value="1.2"/>
		<gene name="gluteusSize" value="1"/>
		<gene name="earsSize" value="0.61"/>
		<gene name="earsPosition" value="0.62"/>
		<gene name="earsRotation" value="0.5"/>
		<gene name="noseSize" value="1"/>
		<gene name="noseCurve" value="1"/>
		<gene name="noseWidth" value="0.735"/>
		<gene name="noseInclination" value="0.615"/>
		<gene name="nosePosition" value="0.41"/>
		<gene name="nosePronounced" value="1"/>
		<gene name="noseFlatten" value="1"/>
		<gene name="chinSize" value="1"/>
		<gene name="chinPronounced" value="1"/>
		<gene name="chinPosition" value="0"/>
		<gene name="mandibleSize" value="0.95"/>
		<gene name="jawsSize" value="0.975"/>
		<gene name="jawsPosition" value="0.01"/>
		<gene name="cheekSize" value="0.77"/>
		<gene name="cheekPosition" value="0.495"/>
		<gene name="lowCheekPronounced" value="0.5"/>
		<gene name="lowCheekPosition" value="0.57"/>
		<gene name="foreheadSize" value="0.5"/>
		<gene name="foreheadPosition" value="0.455"/>
		<gene name="lipsSize" value="1"/>
		<gene name="mouthSize" value="1"/>
		<gene name="eyeRotation" value="0.505"/>
		<gene name="eyeSize" value="0.995"/>
		<gene name="breastSize" value="6"/>
	</dna>
</archetype>

 

entityclasses.xml

<entity_class name="ZombieEvilGranny" extends="ZombieFemaleUMA">
   <property name="Archetype" value="ZombieEvilGranny"/>
   <property name="WalkType" value="1" />
</entity_class>

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*His health may be too high for some servers.

 

Zombie Freak

fv38zP8.png


    <archetype name="ZombieFreak" male="true" hair_color="248,239,239" eye_color="0,0,0" skin_color="190,190,195" type="Player" stance="Like" voice_set="trader">        <base_mesh_parts>
           <part slot="head" layer="base" mesh="male_base_face">
               <texture name="male_head_zombie" color="skin"/>
               <texture name="male_balding_overlay" color="hair"/>
               <texture name="male_head_beard" color="120,120,120"/>
               <texture name="male_shaggy_eyebrows" color="150,150,150"/>
			<texture name="unisex_armor_leather_hood" color="138,118,159"/>
               <texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
           </part>
           <part slot="eyes" layer="base" mesh="male_base_eyes">
			<texture name="unisex_armor_leather_hood" color="5,5,5"/>
           </part>
           <part slot="hands" layer="base" mesh="male_base_hands">
               <texture name="male_hands" color="skin"/>
			<texture name="unisex_armor_leather_hood" color="138,118,159"/>
               <texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
           </part>
            <part slot="chest" layer="base" mesh="male_shirt">
               <texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
           </part>
		<part slot="chest" layer="base" mesh="male_hoody">
			<texture name="unisex_hoody" color="11,11,11"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="outer" mesh="male_armor_cloth_chest">
			<texture name="unisex_armor_cloth_chest" color="40,40,40"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
           <part slot="legs" layer="base" mesh="male_clothes_army_pants">
               <texture name="unisex_clothes_army_pants" color="15,10,15"/>
               <texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
           </part>
		<part slot="feet" layer="base" mesh="worn_boots">
			<texture name="worn_boots" color="80,80,80"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
			<texture name="male_head_wound" color="0,0,0,255"/>
		</part>
					<part slot="back" layer="base" mesh="unisex_gear_backpack01">
			<texture name="unisex_gear_backpack01" color="5,5,5"/>
		</part>
       </base_mesh_parts>
       <preview_mesh_parts>
       </preview_mesh_parts>
       <expression blink="true" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
           <gene name="neckUp_Down" value="0"/>
           <gene name="neckLeft_Right" value="0"/>
           <gene name="neckTiltLeft_Right" value="0"/>
           <gene name="headUp_Down" value="0"/>
           <gene name="headLeft_Right" value="0"/>
           <gene name="headTiltLeft_Right" value="0"/>
           <gene name="jawOpen_Close" value="0"/>
           <gene name="jawForward_Back" value="0"/>
           <gene name="jawLeft_Right" value="0"/>
           <gene name="mouthLeft_Right" value="0"/>
           <gene name="mouthUp_Down" value="0"/>
           <gene name="mouthNarrow_Pucker" value="0"/>
           <gene name="tongueOut" value="0"/>
           <gene name="tongueCurl" value="0"/>
           <gene name="tongueUp_Down" value="0"/>
           <gene name="tongueLeft_Right" value="0"/>
           <gene name="tongueWide_Narrow" value="0"/>
           <gene name="leftMouthSmile_Frown" value="-2"/>
           <gene name="rightMouthSmile_Frown" value="0"/>
           <gene name="leftLowerLipUp_Down" value="0"/>
           <gene name="rightLowerLipUp_Down" value="0"/>
           <gene name="leftUpperLipUp_Down" value="0"/>
           <gene name="rightUpperLipUp_Down" value="0"/>
           <gene name="leftCheekPuff_Squint" value="0"/>
           <gene name="rightCheekPuff_Squint" value="0"/>
           <gene name="noseSneer" value="0"/>
           <gene name="leftEyeOpen_Close" value="8"/>
           <gene name="rightEyeOpen_Close" value="8"/>
           <gene name="leftEyeUp_Down" value="0"/>
           <gene name="rightEyeUp_Down" value="0"/>
           <gene name="leftEyeIn_Out" value="8"/>
           <gene name="rightEyeIn_Out" value="0"/>
           <gene name="browsIn" value="0"/>
           <gene name="leftBrowUp_Down" value="1"/>
           <gene name="rightBrowUp_Down" value="1"/>
           <gene name="midBrowUp_Down" value="-3"/>
       </expression>
       <dna>
		<gene name="height" value="1.5"/>
		<gene name="headSize" value="1.2"/>
		<gene name="headWidth" value="1.2"/>
		<gene name="handsSize" value="0.995"/>
		<gene name="feetSize" value="1"/>
		<gene name="muscle" value="1"/>
		<gene name="weight" value="0.985"/>
		<gene name="gluteusSize" value="0.7"/>
		<gene name="earsSize" value="0.61"/>
		<gene name="earsPosition" value="0.62"/>
		<gene name="earsRotation" value="0.5"/>
		<gene name="noseSize" value="0.995"/>
		<gene name="noseCurve" value="1"/>
		<gene name="noseWidth" value="0.85"/>
		<gene name="noseInclination" value="0.665"/>
		<gene name="nosePosition" value="0.68"/>
		<gene name="nosePronounced" value="0.58"/>
		<gene name="noseFlatten" value="0.5"/>
		<gene name="chinSize" value="1"/>
		<gene name="chinPronounced" value="1"/>
		<gene name="chinPosition" value="0.725"/>
		<gene name="mandibleSize" value="0.95"/>
		<gene name="jawsSize" value="1"/>
		<gene name="jawsPosition" value="0.5"/>
		<gene name="cheekSize" value="0.995"/>
		<gene name="cheekPosition" value="0"/>
		<gene name="lowCheekPronounced" value="0.5"/>
		<gene name="lowCheekPosition" value="0.22"/>
		<gene name="foreheadSize" value="0.5"/>
		<gene name="foreheadPosition" value="0.455"/>
		<gene name="lipsSize" value="0.5"/>
		<gene name="mouthSize" value="1"/>
		<gene name="eyeRotation" value="0.505"/>
		<gene name="eyeSize" value="0.995"/>
		<gene name="breastSize" value="0.5"/>
       </dna>
   </archetype>

 

entityclasses.xml

 <entity_class name="ZombieFreak" extends="zombieUMA">
   <property name="Archetype" value="ZombieFreak"/>
<property name="MaxHealth" value="5000" />
<property name="Weight" value="70" />
<property name="PushFactor" value="20" />
<property name="WalkType" value="1" />
<property name="ExperienceGain" value="1300"/>
<property name="HandItem" value="handStrongZombie" />
 </entity_class>

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Zombie Female Rocker

hz3X6Xu.png


  <archetype name="ZombieFemaleRocker" male="false" hair_color="60,2,2" eye_color="255,255,255" skin_color="175,206,167" type="Player">
   <base_mesh_parts>
     <part slot="head" layer="base" mesh="female_base_face">
       <texture name="female_head_zombie" color="skin"/>
       <texture name="female_eyebrow_round" color="hair"/>
       <texture name="unisex_face_dirt_overlay" color="172,33,50"/>
     </part>
     <part slot="eyes" layer="inner" mesh="female_base_eyelashes">
       <texture name="female_eyelashes" color="hair"/>
     </part>
     <part slot="head" layer="inner" mesh="female_hair_ponytail03">
       <texture name="female_shaggy_hair" color="hair"/>
       <texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
	      </part>
     <part slot="eyes" layer="base" mesh="female_base_eyes">
       <texture name="unisex_eye_shaded" color="105,55,55"/>
     </part>
     <part slot="hands" layer="base" mesh="female_base_hands">
       <texture name="female_hands" color="skin"/>
		<texture name="unisex_tattoo_tribal" color="0,0,0"/>
       <texture name="unisex_face_dirt_overlay" color="172,33,50"/>
     </part>
     <part slot="chest" layer="base" mesh="female_base_chest">
       <texture name="female_torso" color="skin"/>
       <texture name="female_tanktop" color="white"/>
       <texture name="unisex_face_dirt_overlay" color="172,33,50"/>
       <texture name="female_legs_wound" color="93,39,39,255"/>
       <texture name="male_head_wound" color="172,33,50"/>
     </part>
		<part slot="legs" layer="base" mesh="female_clothes_goth_pants">
			<texture name="female_legs" color="skin"/>
			<texture name="unisex_clothes_goth_pants" color="0,0,0"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="feet" layer="outer" mesh="female_goth_boots">
			<texture name="unisex_goth_boots" color="146,225,220,255"/>
		</part>
   </base_mesh_parts>
   <preview_mesh_parts/>
   <expression blink="false" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="0"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="-0.4"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
		<gene name="jawOpen_Close" value="0.4"/>
		<gene name="jawForward_Back" value="0"/>
		<gene name="jawLeft_Right" value="0"/>
		<gene name="mouthLeft_Right" value="0"/>
		<gene name="mouthUp_Down" value="0"/>
		<gene name="mouthNarrow_Pucker" value="0"/>
		<gene name="tongueOut" value="0"/>
		<gene name="tongueCurl" value="0"/>
		<gene name="tongueUp_Down" value="0"/>
		<gene name="tongueLeft_Right" value="0"/>
		<gene name="tongueWide_Narrow" value="0"/>
		<gene name="leftMouthSmile_Frown" value="-1"/>
		<gene name="rightMouthSmile_Frown" value="-1"/>
		<gene name="leftLowerLipUp_Down" value="0"/>
		<gene name="rightLowerLipUp_Down" value="0"/>
		<gene name="leftUpperLipUp_Down" value="0"/>
		<gene name="rightUpperLipUp_Down" value="0"/>
		<gene name="leftCheekPuff_Squint" value="0"/>
		<gene name="rightCheekPuff_Squint" value="0"/>
		<gene name="noseSneer" value="0"/>
		<gene name="leftEyeOpen_Close" value="0"/>
		<gene name="rightEyeOpen_Close" value="0"/>
		<gene name="leftEyeUp_Down" value="0"/>
		<gene name="rightEyeUp_Down" value="0"/>
		<gene name="leftEyeIn_Out" value="0"/>
		<gene name="rightEyeIn_Out" value="0"/>
		<gene name="browsIn" value="0"/>
		<gene name="leftBrowUp_Down" value="0"/>
		<gene name="rightBrowUp_Down" value="0"/>
		<gene name="midBrowUp_Down" value="0"/>
	</expression>
	<dna>
		<gene name="height" value="0.35"/>
		<gene name="headSize" value="0.33"/>
		<gene name="headWidth" value="0.25"/>
		<gene name="handsSize" value="0.25"/>
		<gene name="feetSize" value="0.25"/>
		<gene name="muscle" value="0.65"/>
		<gene name="weight" value="0.13"/>
		<gene name="gluteusSize" value="0"/>
		<gene name="earsSize" value="0.35"/>
		<gene name="earsPosition" value="0.9"/>
		<gene name="earsRotation" value="0.5"/>
		<gene name="noseSize" value="0.5"/>
		<gene name="noseCurve" value="0.5"/>
		<gene name="noseWidth" value="0.18"/>
		<gene name="noseInclination" value="0.12"/>
		<gene name="nosePosition" value="0"/>
		<gene name="nosePronounced" value="0"/>
		<gene name="noseFlatten" value="0.1"/>
		<gene name="chinSize" value="0.5"/>
		<gene name="chinPronounced" value="0.8"/>
		<gene name="chinPosition" value="0.11"/>
		<gene name="mandibleSize" value="0.42"/>
		<gene name="jawsSize" value="0.25"/>
		<gene name="jawsPosition" value="0.9"/>
		<gene name="cheekSize" value="0.2"/>
		<gene name="cheekPosition" value="0.2"/>
		<gene name="lowCheekPronounced" value="0"/>
		<gene name="lowCheekPosition" value="0.8"/>
		<gene name="foreheadSize" value="0.1"/>
		<gene name="foreheadPosition" value="0.1"/>
		<gene name="lipsSize" value="0.1"/>
		<gene name="mouthSize" value="0.8"/>
		<gene name="eyeRotation" value="0.625"/>
		<gene name="eyeSize" value="2.5"/>
		<gene name="breastSize" value="0.6"/>
   </dna>
 </archetype>

 

entityclasses.xml

<entity_class name="ZombieFemaleRocker" extends="ZombieFemaleUMA" >
<property name="Archetype" value="ZombieFemaleRocker"/>
<property name="LootListOnDeath" value="80" />
</entity_class>

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Zombie Hermit

IqymG0G.png


	<archetype name="ZombieHermit" male="true" hair_color="100,100,100" eye_color="255,255,255" skin_color="135,205,255" type="Player">
	<base_mesh_parts>
		<part slot="head" layer="base" mesh="male_base_face">
			<texture name="male_head_zombie" color="skin"/>
			<texture name="male_shaggy_eyebrows" color="hair"/>
			<texture name="male_head_wound" color="78,15,15,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="head" layer="inner" mesh="male_hair_short_shaggy_hat">
			<texture name="male_shaggy_hair" color="hair"/>
			<texture name="female_shaggy_hair_highlights" color="71,77,71,255"/>
		</part>
		<part slot="head" layer="middle" mesh="male_mouth_parts">
			<texture name="male_head_zombie" color="255,255,255"/>
			<texture name="male_torso_wound" color="255,255,255"/>
		</part>
		<part slot="head" layer="outer" mesh="female_armor_leather_hood">
			<texture name="unisex_armor_leather_hood" color="75,75,75"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="face" layer="base" mesh="male_shaggy_goatee">
			<texture name="female_shaggy_hair" color="hair"/>
			<texture name="female_shaggy_hair_highlights" color="71,77,71,255"/>
		</part>
		<part slot="eyes" layer="base" mesh="male_base_eyes">
			<texture name="unisex_eye_bloodshot" color="255,255,255"/>
		</part>
		<part slot="hands" layer="base" mesh="male_base_hands">
			<texture name="male_hands" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="hands" layer="outer" mesh="male_armor_cloth_hands">
			<texture name="unisex_armor_cloth_hands" color="75,75,75"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="base" mesh="male_base_chest">
			<texture name="male_torso" color="skin"/>
			<texture name="male_tshirt" color="116,97,76,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="outer" mesh="male_armor_cloth_chest">
			<texture name="unisex_armor_cloth_chest" color="75,75,75"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="base" mesh="male_base_legs">
			<texture name="male_legs" color="skin"/>
			<texture name="male_pants_01" color="15,15,15"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="outer" mesh="male_armor_cloth_legs">
			<texture name="unisex_armor_cloth_legs" color="75,75,75"/>
			<texture name="female_legs_wound" color="93,39,39,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
   		</part>
		<part slot="feet" layer="base" mesh="male_base_feet">
			<texture name="male_feet" color="skin"/>
		</part>
		<part slot="feet" layer="outer" mesh="male_armor_hide_boots">
			<texture name="unisex_armor_hide_boots" color="78,78,78"/>
		</part>
	</base_mesh_parts>
	<preview_mesh_parts>
	</preview_mesh_parts>
	<expression blink="true" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="0"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="0"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
		<gene name="jawOpen_Close" value="0"/>
		<gene name="jawForward_Back" value="0"/>
		<gene name="jawLeft_Right" value="0"/>
		<gene name="mouthLeft_Right" value="0"/>
		<gene name="mouthUp_Down" value="0"/>
		<gene name="mouthNarrow_Pucker" value="0"/>
		<gene name="tongueOut" value="0"/>
		<gene name="tongueCurl" value="0"/>
		<gene name="tongueUp_Down" value="0"/>
		<gene name="tongueLeft_Right" value="0"/>
		<gene name="tongueWide_Narrow" value="0"/>
		<gene name="leftMouthSmile_Frown" value="-1"/>
		<gene name="rightMouthSmile_Frown" value="-1"/>
		<gene name="leftLowerLipUp_Down" value="-1"/>
		<gene name="rightLowerLipUp_Down" value="-1"/>
		<gene name="leftUpperLipUp_Down" value="1"/>
		<gene name="rightUpperLipUp_Down" value="-1"/>
		<gene name="leftCheekPuff_Squint" value="-1"/>
		<gene name="rightCheekPuff_Squint" value="-1"/>
		<gene name="noseSneer" value="0"/>
		<gene name="leftEyeOpen_Close" value="0"/>
		<gene name="rightEyeOpen_Close" value="0"/>
		<gene name="leftEyeUp_Down" value="0"/>
		<gene name="rightEyeUp_Down" value="0"/>
		<gene name="leftEyeIn_Out" value="0"/>
		<gene name="rightEyeIn_Out" value="0"/>
		<gene name="browsIn" value="0"/>
		<gene name="leftBrowUp_Down" value="0.09"/>
		<gene name="rightBrowUp_Down" value="0.09"/>
		<gene name="midBrowUp_Down" value="-1"/>
	</expression>
	<dna>
		<gene name="height" value="0.9"/>
		<gene name="headSize" value="1"/>
		<gene name="headWidth" value="0.01"/>
		<gene name="handsSize" value="0.6"/>
		<gene name="feetSize" value="0.6"/>
		<gene name="muscle" value="0.6"/>
		<gene name="weight" value="0.8"/>
		<gene name="gluteusSize" value="0.4"/>
		<gene name="earsSize" value="0.735"/>
		<gene name="earsPosition" value="1"/>
		<gene name="earsRotation" value="1"/>
		<gene name="noseSize" value="0"/>
		<gene name="noseCurve" value="0.5"/>
		<gene name="noseWidth" value="0.35"/>
		<gene name="noseInclination" value="0.13"/>
		<gene name="nosePosition" value="0.06"/>
		<gene name="nosePronounced" value="0.18"/>
		<gene name="noseFlatten" value="0.34"/>
		<gene name="chinSize" value="0.57"/>
		<gene name="chinPronounced" value="0.495"/>
		<gene name="chinPosition" value="0.245"/>
		<gene name="mandibleSize" value="0.59"/>
		<gene name="jawsSize" value="0.455"/>
		<gene name="jawsPosition" value="0.43"/>
		<gene name="cheekSize" value="0.06"/>
		<gene name="cheekPosition" value="0"/>
		<gene name="lowCheekPronounced" value="0.475"/>
		<gene name="lowCheekPosition" value="0.485"/>
		<gene name="foreheadSize" value="0.01"/>
		<gene name="foreheadPosition" value="0.45"/>
		<gene name="lipsSize" value="0.29"/>
		<gene name="mouthSize" value="0.685"/>
		<gene name="eyeRotation" value="0"/>
		<gene name="eyeSize" value="1"/>
		<gene name="breastSize" value="0.5"/>
	</dna>
</archetype>

 

entityclasses.xml

 <entity_class name="ZombieHermit" extends="zombieUMA">
   <property name="Archetype" value="ZombieHermit"/>
 </entity_class>

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*You will have to change his loot list on death, or delete it. He has tons of hit points, which works well with head shots only, but you may also want to change.

 

Zombie Bandit Juggernaut

Ll7iLNb.png


<archetype name="ZombieBanditJuggernaut" male="true" hair_color="214,177,117" eye_color="184,169,166" skin_color="15,32,14" type="Player">
	<base_mesh_parts>
		<part slot="head" layer="base" mesh="male_base_face">
			<texture name="male_head_zombie" color="skin"/>
			<texture name="male_shaggy_eyebrows" color="hair"/>
			<texture name="male_head_wound" color="78,15,15,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="head" layer="outer" mesh="unisex_armor_iron_helmet">
			<texture name="unisex_armor_iron_helmet" color="78,78,78"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="face" layer="base" mesh="male_spaniard_goatee">
			<texture name="female_shaggy_hair" color="hair"/>
			<texture name="female_shaggy_hair_highlights" color="71,77,71,255"/>
		</part>
		<part slot="eyes" layer="inner" mesh="male_base_eyes">
			<texture name="unisex_eye_bloodshot" color="240,12,12,255"/>
		</part>
		<part slot="hands" layer="base" mesh="male_base_hands">
			<texture name="male_hands" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="hands" layer="outer" mesh="male_armor_iron_gloves">
			<texture name="male_armor_iron_gloves" color="78,78,78"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="base" mesh="male_shirt">
			<texture name="male_torso" color="skin"/>
			<texture name="unisex_shirt" color="51,51,0"/>
			<texture name="male_torso_wound" color="93,39,39,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="outer" mesh="male_armor_iron_chest">
			<texture name="male_armor_iron_chest" color="78,78,78"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="base" mesh="male_clothes_denim_pants">
			<texture name="male_legs" color="skin"/>
			<texture name="male_pants_01" color="51,51,0"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="outer" mesh="male_armor_iron_pants">
			<texture name="male_armor_iron_pants" color="78,78,78"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="feet" layer="base" mesh="male_base_feet">
			<texture name="male_feet" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="feet" layer="outer" mesh="male_armor_iron_boots">
			<texture name="male_armor_iron_boots" color="78,78,78"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
	</base_mesh_parts>
	<preview_mesh_parts>
	</preview_mesh_parts>
	<expression blink="true" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="0"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="0"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
		<gene name="jawOpen_Close" value="0.25"/>
		<gene name="jawForward_Back" value="0"/>
		<gene name="jawLeft_Right" value="0"/>
		<gene name="mouthLeft_Right" value="0"/>
		<gene name="mouthUp_Down" value="0"/>
		<gene name="mouthNarrow_Pucker" value="0"/>
		<gene name="tongueOut" value="0"/>
		<gene name="tongueCurl" value="0"/>
		<gene name="tongueUp_Down" value="0"/>
		<gene name="tongueLeft_Right" value="0"/>
		<gene name="tongueWide_Narrow" value="0"/>
		<gene name="leftMouthSmile_Frown" value="-1"/>
		<gene name="rightMouthSmile_Frown" value="-1"/>
		<gene name="leftLowerLipUp_Down" value="-1"/>
		<gene name="rightLowerLipUp_Down" value="-1"/>
		<gene name="leftUpperLipUp_Down" value="1"/>
		<gene name="rightUpperLipUp_Down" value="-1"/>
		<gene name="leftCheekPuff_Squint" value="-1"/>
		<gene name="rightCheekPuff_Squint" value="-1"/>
		<gene name="noseSneer" value="0"/>
		<gene name="leftEyeOpen_Close" value="0"/>
		<gene name="rightEyeOpen_Close" value="0"/>
		<gene name="leftEyeUp_Down" value="0"/>
		<gene name="rightEyeUp_Down" value="0"/>
		<gene name="leftEyeIn_Out" value="0"/>
		<gene name="rightEyeIn_Out" value="0"/>
		<gene name="browsIn" value="0"/>
		<gene name="leftBrowUp_Down" value="0.09"/>
		<gene name="rightBrowUp_Down" value="0.09"/>
		<gene name="midBrowUp_Down" value="-1"/>
	</expression>
	<dna>
		<gene name="height" value="1"/>
		<gene name="headSize" value="0.675"/>
		<gene name="headWidth" value="0.31"/>
		<gene name="handsSize" value="0.44"/>
		<gene name="feetSize" value="0.49"/>
		<gene name="muscle" value="0.805"/>
		<gene name="weight" value="0.44"/>
		<gene name="gluteusSize" value="0.41"/>
		<gene name="earsSize" value="0.47"/>
		<gene name="earsPosition" value="0.68"/>
		<gene name="earsRotation" value="0.485"/>
		<gene name="noseSize" value="0.425"/>
		<gene name="noseCurve" value="0.51"/>
		<gene name="noseWidth" value="0.52"/>
		<gene name="noseInclination" value="0.38"/>
		<gene name="nosePosition" value="0.47"/>
		<gene name="nosePronounced" value="0.35"/>
		<gene name="noseFlatten" value="0.4"/>
		<gene name="chinSize" value="0.4"/>
		<gene name="chinPronounced" value="0.36"/>
		<gene name="chinPosition" value="0.315"/>
		<gene name="mandibleSize" value="0.27"/>
		<gene name="jawsSize" value="0.305"/>
		<gene name="jawsPosition" value="0.43"/>
		<gene name="cheekSize" value="0.165"/>
		<gene name="cheekPosition" value="0.24"/>
		<gene name="lowCheekPronounced" value="0.115"/>
		<gene name="lowCheekPosition" value="0.31"/>
		<gene name="foreheadSize" value="0.33"/>
		<gene name="foreheadPosition" value="0.01"/>
		<gene name="lipsSize" value="0.515"/>
		<gene name="mouthSize" value="0.37"/>
		<gene name="eyeRotation" value="0.275"/>
		<gene name="eyeSize" value="0.495"/>
		<gene name="breastSize" value="0.72"/>
	</dna>
</archetype>

 

entityclasses.xml

<entity_class name="ZombieBanditJuggernaut" extends="zombieUMA" >
<property name="Archetype" value="ZombieBanditJuggernaut"/>
<property name="MaxHealth" value="20000" />
<property name="WalkType" value="2" />
<property name="LootListOnDeath" value="87" />
<property name="HandItem" value="handStrongZombie" />
<property name="ExperienceGain" value="1150"/>
</entity_class>

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Zombie Biker Chick

D6WFg81.png


<archetype name="ZombieBikerChick" male="false" hair_color="0,0,0" eye_color="255,255,255" skin_color="135,176,169" type="Player">
	<base_mesh_parts>
		<part slot="head" layer="base" mesh="female_base_face">
			<texture name="female_head_zombie" color="skin"/>
			<texture name="female_hair_overlay" color="hair"/>
			<texture name="female_eyebrow_round" color="hair"/>
			<texture name="unisex_face_dirt_overlay" color="255,15,15,255"/>
			<texture name="female_head_wound" color="55,4,4"/>
		</part>
		<part slot="head" layer="inner" mesh="female_hair_long">
			<texture name="female_shaggy_hair" color="hair"/>
			<texture name="female_shaggy_hair_highlights" color="60,2,2"/>
		</part>
		<part slot="eyes" layer="inner" mesh="unisex_gear_shades">
			<texture name="unisex_gear_shades" color="20,20,20"/>
		</part>
		<part slot="eyes" layer="base" mesh="female_base_eyes">
			<texture name="unisex_eye_shaded" color="255,255,255"/>
		</part>
		<part slot="hands" layer="base" mesh="female_base_hands">
			<texture name="female_hands" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="55,4,4"/>
		</part>
		<part slot="chest" layer="base" mesh="female_base_chest">
			<texture name="female_torso_nude" color="skin"/>
			<texture name="female_torso_bra" color="255,255,255"/>
			<texture name="unisex_dirt_overlay" color="55,4,4"/>
		</part>
		<part slot="chest" layer="outer" mesh="female_jacket">
			<texture name="unisex_jacket" color="20,20,20"/>
			<texture name="unisex_dirt_overlay" color="50,30,30"/>
		</part>
		<part slot="legs" layer="base" mesh="female_clothes_goth_pants">
			<texture name="female_legs" color="skin"/>
			<texture name="unisex_clothes_goth_pants" color="0,0,0"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="feet" layer="base" mesh="female_armor_leather_feet">
			<texture name="armor_leather_boots" color="0,0,0"/>
		</part>
	</base_mesh_parts>
	<preview_mesh_parts>
	</preview_mesh_parts>
	<expression blink="false" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="0"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="0"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
		<gene name="jawOpen_Close" value="0.35"/>
		<gene name="jawForward_Back" value="0"/>
		<gene name="jawLeft_Right" value="0"/>
		<gene name="mouthLeft_Right" value="0"/>
		<gene name="mouthUp_Down" value="0"/>
		<gene name="mouthNarrow_Pucker" value="0"/>
		<gene name="tongueOut" value="0"/>
		<gene name="tongueCurl" value="0"/>
		<gene name="tongueUp_Down" value="0"/>
		<gene name="tongueLeft_Right" value="0"/>
		<gene name="tongueWide_Narrow" value="0"/>
		<gene name="leftMouthSmile_Frown" value="-1"/>
		<gene name="rightMouthSmile_Frown" value="-1"/>
		<gene name="leftLowerLipUp_Down" value="0"/>
		<gene name="rightLowerLipUp_Down" value="0"/>
		<gene name="leftUpperLipUp_Down" value="0"/>
		<gene name="rightUpperLipUp_Down" value="0"/>
		<gene name="leftCheekPuff_Squint" value="0"/>
		<gene name="rightCheekPuff_Squint" value="0"/>
		<gene name="noseSneer" value="0"/>
		<gene name="leftEyeOpen_Close" value="0"/>
		<gene name="rightEyeOpen_Close" value="0"/>
		<gene name="leftEyeUp_Down" value="0"/>
		<gene name="rightEyeUp_Down" value="0"/>
		<gene name="leftEyeIn_Out" value="0"/>
		<gene name="rightEyeIn_Out" value="0"/>
		<gene name="browsIn" value="0"/>
		<gene name="leftBrowUp_Down" value="0"/>
		<gene name="rightBrowUp_Down" value="0"/>
		<gene name="midBrowUp_Down" value="0"/>
	</expression>
	<dna>
		<gene name="height" value="0.65"/>
		<gene name="headSize" value="0.4"/>
		<gene name="headWidth" value="0"/>
		<gene name="handsSize" value="0.32"/>
		<gene name="feetSize" value="0.2"/>
		<gene name="muscle" value="0.55"/>
		<gene name="weight" value="0.2"/>
		<gene name="gluteusSize" value="0.3"/>
		<gene name="earsSize" value="0.35"/>
		<gene name="earsPosition" value="0.9"/>
		<gene name="earsRotation" value="0"/>
		<gene name="noseSize" value="0"/>
		<gene name="noseCurve" value="0.5"/>
		<gene name="noseWidth" value="0.18"/>
		<gene name="noseInclination" value="0.12"/>
		<gene name="nosePosition" value="0.5"/>
		<gene name="nosePronounced" value="0"/>
		<gene name="noseFlatten" value="0"/>
		<gene name="chinSize" value="0.5"/>
		<gene name="chinPronounced" value="0.8"/>
		<gene name="chinPosition" value="0.11"/>
		<gene name="mandibleSize" value="0.42"/>
		<gene name="jawsSize" value="0.25"/>
		<gene name="jawsPosition" value="0.9"/>
		<gene name="cheekSize" value="0"/>
		<gene name="cheekPosition" value="0"/>
		<gene name="lowCheekPronounced" value="0"/>
		<gene name="lowCheekPosition" value="0.8"/>
		<gene name="foreheadSize" value="0"/>
		<gene name="foreheadPosition" value="0"/>
		<gene name="lipsSize" value="0.1"/>
		<gene name="mouthSize" value="0.8"/>
		<gene name="eyeRotation" value="1"/>
		<gene name="eyeSize" value="0.7"/>
		<gene name="breastSize" value="0.21"/>
	</dna>
</archetype>

 

entityclasses.xml

<entity_class name="ZombieBikerChick" extends="ZombieFemaleUMA">
   <property name="Archetype" value="ZombieCannibalFemale"/>
<property name="LootListOnDeath" value="83" />
</entity_class>

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[table=width: 788, class: grid, align: center]

[tr]

[td]Zombie Prisoner[/td]

[td]ZombieNude[/td]

[td]ZombieInfectedLady[/td]

[td]ZombieInfectedSurvivor[/td]

[/tr]

[tr]

[td]jmflMwT.png[/td]

[td]qlmG1EK.png[/td]

[td]V2iw2wI.png[/td]

[td]c3h3JRm.png[/td]

 

[/tr]

 

[/table]

 

 

The first one is just another prisoner/inmate zombie like the ones in Bad Company, couldn't figure out how to get the arm tattoos to appear however...

 

The next 3 are my attempts to recreate the original zombies like n2n1 suggested. I don't think they turned out too well though. As I was making them I realized how plain the original zombies were, and hard to recreate beyond the same clothes and basic body types. I sorta gave up after these 3, as the last one that TFP hadn't already remade themselves was the woman in the blue dress, but she would just look the same as the one in red. They actually already recreated the infected survivor too, but changed his appearance/colour. These might be ok to add to the many others as part of a crowd if you are looking for tons of variety.

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Zombie Prisoner

jmflMwT.png

 

archetypes.xml


<archetype name="ZombiePrisoner" male="true" hair_color="12,12,12" eye_color="184,169,166" skin_color="135,176,169" type="Player">
	<base_mesh_parts>
		<part slot="head" layer="base" mesh="male_base_face">
			<texture name="male_head_zombie" color="skin"/>
			<texture name="male_head_wound" color="135,15,15,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="eyes" layer="base" mesh="male_base_eyes">
			<texture name="unisex_eye_bloodshot" color="255,255,255"/>
		</part>
		<part slot="face" layer="base" mesh="male_lawman_mustache">
			<texture name="male_shaggy_hair" color="hair"/>
		</part>
		<part slot="head" layer="outer" mesh="unisex_viking_braid">
			<texture name="unisex_viking_braid" color="hair"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>				
		</part>
		<part slot="hands" layer="base" mesh="male_base_hands">
			<texture name="male_hands" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="base" mesh="male_base_chest">
			<texture name="male_torso" color="skin"/>
			<texture name="male_tanktop" color="255,255,255"/>
			<texture name="male_torso_wound" color="175,15,15,255"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="base" mesh="male_clothes_army_pants">
			<texture name="unisex_clothes_army_pants" color="255,102,0"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="feet" layer="base" mesh="male_worn_boots">
			<texture name="male_worn_boots" color="60,60,60"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
	</base_mesh_parts>
	<preview_mesh_parts>
	</preview_mesh_parts>
	<expression blink="true" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="0"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="0"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
		<gene name="jawOpen_Close" value="0"/>
		<gene name="jawForward_Back" value="0"/>
		<gene name="jawLeft_Right" value="0"/>
		<gene name="mouthLeft_Right" value="0"/>
		<gene name="mouthUp_Down" value="0"/>
		<gene name="mouthNarrow_Pucker" value="0"/>
		<gene name="tongueOut" value="0"/>
		<gene name="tongueCurl" value="0"/>
		<gene name="tongueUp_Down" value="0"/>
		<gene name="tongueLeft_Right" value="0"/>
		<gene name="tongueWide_Narrow" value="0"/>
		<gene name="leftMouthSmile_Frown" value="0.9"/>
		<gene name="rightMouthSmile_Frown" value="0.9"/>
		<gene name="leftLowerLipUp_Down" value="0"/>
		<gene name="rightLowerLipUp_Down" value="0"/>
		<gene name="leftUpperLipUp_Down" value="0"/>
		<gene name="rightUpperLipUp_Down" value="0"/>
		<gene name="leftCheekPuff_Squint" value="0"/>
		<gene name="rightCheekPuff_Squint" value="0"/>
		<gene name="noseSneer" value="0"/>
		<gene name="leftEyeOpen_Close" value="0"/>
		<gene name="rightEyeOpen_Close" value="0"/>
		<gene name="leftEyeUp_Down" value="0"/>
		<gene name="rightEyeUp_Down" value="0"/>
		<gene name="leftEyeIn_Out" value="0"/>
		<gene name="rightEyeIn_Out" value="0"/>
		<gene name="browsIn" value="0"/>
		<gene name="leftBrowUp_Down" value="0"/>
		<gene name="rightBrowUp_Down" value="0"/>
		<gene name="midBrowUp_Down" value="0"/>
	</expression>
	<dna>
		<gene name="height" value="1.2"/>
		<gene name="headSize" value="0.76"/>
		<gene name="headWidth" value="0.57"/>
		<gene name="handsSize" value="0.275"/>
		<gene name="feetSize" value="0.6"/>
		<gene name="muscle" value="1.1"/>
		<gene name="weight" value="0.6"/>
		<gene name="gluteusSize" value="0.57"/>
		<gene name="earsSize" value="0.76"/>
		<gene name="earsPosition" value="0.545"/>
		<gene name="earsRotation" value="0.5"/>
		<gene name="noseSize" value="0.7"/>
		<gene name="noseCurve" value="0.53"/>
		<gene name="noseWidth" value="0.49"/>
		<gene name="noseInclination" value="0.13"/>
		<gene name="nosePosition" value="0"/>
		<gene name="nosePronounced" value="0.45"/>
		<gene name="noseFlatten" value="0.59"/>
		<gene name="chinSize" value="0.28"/>
		<gene name="chinPronounced" value="0.54"/>
		<gene name="chinPosition" value="0.5"/>
		<gene name="mandibleSize" value="0.46"/>
		<gene name="jawsSize" value="0.625"/>
		<gene name="jawsPosition" value="0.5"/>
		<gene name="cheekSize" value="0.995"/>
		<gene name="cheekPosition" value="1"/>
		<gene name="lowCheekPronounced" value="0.51"/>
		<gene name="lowCheekPosition" value="0.125"/>
		<gene name="foreheadSize" value="0"/>
		<gene name="foreheadPosition" value="0"/>
		<gene name="lipsSize" value="0"/>
		<gene name="mouthSize" value="0.115"/>
		<gene name="eyeRotation" value="0.31"/>
		<gene name="eyeSize" value="1"/>
		<gene name="breastSize" value="0"/>
	</dna>
</archetype>

 

entityclasses.xml

 <entity_class name="ZombiePrisoner" extends="zombieUMA">
   <property name="Archetype" value="ZombiePrisoner"/>
 </entity_class>

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ZombieNude

qlmG1EK.png

 

archetypes.xml


	<archetype name="ZombieNude" male="true" hair_color="100,100,100" eye_color="40,20,20" skin_color="145,176,169" type="Player">
	<base_mesh_parts>
		<part slot="head" layer="base" mesh="male_asian_face">
			<texture name="male_head_zombie" color="skin"/>
							<texture name="male_head_wound" color="122,33,50"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="eyes" layer="base" mesh="male_asian_eyes">
			<texture name="unisex_eye_shaded" color="255,255,255"/>
		</part>
		<part slot="hands" layer="base" mesh="male_base_hands">
			<texture name="male_hands" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="base" mesh="male_base_chest">
			<texture name="male_torso" color="skin"/>
			<texture name="male_torso_wound" color="72,33,50"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="base" mesh="male_base_legs">
			<texture name="male_legs" color="skin"/>
			<texture name="male_shorts" color="195,185,185"/>
			<texture name="unisex_face_dirt_overlay" color="172,33,50"/>
			<texture name="female_legs_wound" color="93,39,39,255"/>
			<texture name="male_head_wound" color="172,33,50"/>
		</part>
		<part slot="feet" layer="base" mesh="male_base_feet">
			<texture name="male_feet" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
	</base_mesh_parts>
	<preview_mesh_parts>
	</preview_mesh_parts>
	<expression blink="false" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="0"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="0"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
		<gene name="jawOpen_Close" value="0"/>
		<gene name="jawForward_Back" value="0"/>
		<gene name="jawLeft_Right" value="0"/>
		<gene name="mouthLeft_Right" value="0"/>
		<gene name="mouthUp_Down" value="0"/>
		<gene name="mouthNarrow_Pucker" value="0"/>
		<gene name="tongueOut" value="0"/>
		<gene name="tongueCurl" value="0"/>
		<gene name="tongueUp_Down" value="0"/>
		<gene name="tongueLeft_Right" value="0"/>
		<gene name="tongueWide_Narrow" value="0"/>
		<gene name="leftMouthSmile_Frown" value="-1"/>
		<gene name="rightMouthSmile_Frown" value="-1"/>
		<gene name="leftLowerLipUp_Down" value="-1"/>
		<gene name="rightLowerLipUp_Down" value="-1"/>
		<gene name="leftUpperLipUp_Down" value="1"/>
		<gene name="rightUpperLipUp_Down" value="-1"/>
		<gene name="leftCheekPuff_Squint" value="-1"/>
		<gene name="rightCheekPuff_Squint" value="-1"/>
		<gene name="noseSneer" value="0"/>
		<gene name="leftEyeOpen_Close" value="0"/>
		<gene name="rightEyeOpen_Close" value="0"/>
		<gene name="leftEyeUp_Down" value="0"/>
		<gene name="rightEyeUp_Down" value="0"/>
		<gene name="leftEyeIn_Out" value="0"/>
		<gene name="rightEyeIn_Out" value="0"/>
		<gene name="browsIn" value="0"/>
		<gene name="leftBrowUp_Down" value="0.09"/>
		<gene name="rightBrowUp_Down" value="0.09"/>
		<gene name="midBrowUp_Down" value="-1"/>
	</expression>
	<dna>
		<gene name="height" value="0.9"/>
		<gene name="headSize" value="1"/>
		<gene name="headWidth" value="0.01"/>
		<gene name="handsSize" value="0.6"/>
		<gene name="feetSize" value="0.6"/>
		<gene name="muscle" value="0"/>
		<gene name="weight" value="0"/>
		<gene name="gluteusSize" value="0.4"/>
		<gene name="earsSize" value="0.735"/>
		<gene name="earsPosition" value="1"/>
		<gene name="earsRotation" value="1"/>
		<gene name="noseSize" value="0"/>
		<gene name="noseCurve" value="0.5"/>
		<gene name="noseWidth" value="0.35"/>
		<gene name="noseInclination" value="0.13"/>
		<gene name="nosePosition" value="0.06"/>
		<gene name="nosePronounced" value="0.18"/>
		<gene name="noseFlatten" value="0.34"/>
		<gene name="chinSize" value="0.57"/>
		<gene name="chinPronounced" value="0.495"/>
		<gene name="chinPosition" value="0.245"/>
		<gene name="mandibleSize" value="0.59"/>
		<gene name="jawsSize" value="0.455"/>
		<gene name="jawsPosition" value="0.43"/>
		<gene name="cheekSize" value="0.06"/>
		<gene name="cheekPosition" value="0"/>
		<gene name="lowCheekPronounced" value="0.475"/>
		<gene name="lowCheekPosition" value="0.485"/>
		<gene name="foreheadSize" value="0.01"/>
		<gene name="foreheadPosition" value="0.45"/>
		<gene name="lipsSize" value="0.29"/>
		<gene name="mouthSize" value="0.685"/>
		<gene name="eyeRotation" value="0"/>
		<gene name="eyeSize" value="1"/>
		<gene name="breastSize" value="0.5"/>
	</dna>
</archetype>

 

entityclasses.xml

 <entity_class name="ZombieNude" extends="zombieUMA">
   <property name="Archetype" value="ZombieNude"/>
   <property name="WalkType" value="3"/>
 </entity_class>

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ZombieInfectedLady

V2iw2wI.png

 

archetypes.xml


<archetype name="ZombieInfectedLady" male="false" hair_color="60,25,23" eye_color="70,80,70" skin_color="75,99,130" type="Player">
	<base_mesh_parts>
		<part slot="head" layer="base" mesh="female_base_face">
			<texture name="female_head" color="skin"/>
			<texture name="female_hair_overlay" color="hair"/>
			<texture name="female_eyebrow_curve" color="hair"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
			<part slot="face" layer="base" mesh="male_shaggy_hair">
			<texture name="male_shaggy_hair" color="hair"/>
		</part>
		<part slot="head" layer="inner" mesh="male_hair_bun">
			<texture name="female_shaggy_hair" color="hair"/>
		</part>
		<part slot="eyes" layer="inner" mesh="female_base_eyelashes">
			<texture name="female_eyelashes" color="hair"/>
		</part>
		<part slot="eyes" layer="base" mesh="female_base_eyes">
			<texture name="unisex_eye_shaded" color="255,255,255"/>
		</part>
		<part slot="hands" layer="base" mesh="female_base_hands">
			<texture name="female_hands" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="base" mesh="female_base_chest">
			<texture name="female_torso_nude" color="skin"/>
	        <texture name="female_tanktop" color="108,30,30"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="base" mesh="female_base_legs">
			<texture name="female_legs" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="inner" mesh="female_skirt">
			<texture name="unisex_skirt" color="108,30,30"/>
			<texture name="unisex_face_dirt_overlay" color="172,33,50"/>
		</part>
		<part slot="feet" layer="base" mesh="female_base_feet">
			<texture name="female_feet" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
	</base_mesh_parts>
	<preview_mesh_parts>
	</preview_mesh_parts>
	<expression blink="false" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="0"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="0"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
		<gene name="jawOpen_Close" value="0"/>
		<gene name="jawForward_Back" value="0"/>
		<gene name="jawLeft_Right" value="0"/>
		<gene name="mouthLeft_Right" value="0"/>
		<gene name="mouthUp_Down" value="0"/>
		<gene name="mouthNarrow_Pucker" value="0"/>
		<gene name="tongueOut" value="0"/>
		<gene name="tongueCurl" value="0"/>
		<gene name="tongueUp_Down" value="0"/>
		<gene name="tongueLeft_Right" value="0"/>
		<gene name="tongueWide_Narrow" value="0"/>
		<gene name="leftMouthSmile_Frown" value="0"/>
		<gene name="rightMouthSmile_Frown" value="0"/>
		<gene name="leftLowerLipUp_Down" value="0"/>
		<gene name="rightLowerLipUp_Down" value="0"/>
		<gene name="leftUpperLipUp_Down" value="0"/>
		<gene name="rightUpperLipUp_Down" value="0"/>
		<gene name="leftCheekPuff_Squint" value="0"/>
		<gene name="rightCheekPuff_Squint" value="0"/>
		<gene name="noseSneer" value="0"/>
		<gene name="leftEyeOpen_Close" value="0"/>
		<gene name="rightEyeOpen_Close" value="0"/>
		<gene name="leftEyeUp_Down" value="0"/>
		<gene name="rightEyeUp_Down" value="0"/>
		<gene name="leftEyeIn_Out" value="0"/>
		<gene name="rightEyeIn_Out" value="0"/>
		<gene name="browsIn" value="0"/>
		<gene name="leftBrowUp_Down" value="0"/>
		<gene name="rightBrowUp_Down" value="0"/>
		<gene name="midBrowUp_Down" value="0"/>
	</expression>
	<dna>
		<gene name="height" value="0.66"/>
		<gene name="headSize" value="0.5"/>
		<gene name="headWidth" value="0.5"/>
		<gene name="handsSize" value="0.395"/>
		<gene name="feetSize" value="0.64"/>
		<gene name="muscle" value="0.24"/>
		<gene name="weight" value="0.16"/>
		<gene name="gluteusSize" value="0.67"/>
		<gene name="earsSize" value="0.49"/>
		<gene name="earsPosition" value="0.5"/>
		<gene name="earsRotation" value="0.5"/>
		<gene name="noseSize" value="0.5"/>
		<gene name="noseCurve" value="0.5"/>
		<gene name="noseWidth" value="0.5"/>
		<gene name="noseInclination" value="0.5"/>
		<gene name="nosePosition" value="0.57"/>
		<gene name="nosePronounced" value="0.76"/>
		<gene name="noseFlatten" value="0.5"/>
		<gene name="chinSize" value="0.22"/>
		<gene name="chinPronounced" value="0.01"/>
		<gene name="chinPosition" value="0.09"/>
		<gene name="mandibleSize" value="0.5"/>
		<gene name="jawsSize" value="0.5"/>
		<gene name="jawsPosition" value="0.52"/>
		<gene name="cheekSize" value="0.44"/>
		<gene name="cheekPosition" value="0.87"/>
		<gene name="lowCheekPronounced" value="0.5"/>
		<gene name="lowCheekPosition" value="0.5"/>
		<gene name="foreheadSize" value="0.5"/>
		<gene name="foreheadPosition" value="0.03"/>
		<gene name="lipsSize" value="0.66"/>
		<gene name="mouthSize" value="0.6"/>
		<gene name="eyeRotation" value="0.5"/>
		<gene name="eyeSize" value="1"/>
		<gene name="breastSize" value="0.265"/>
	</dna>
</archetype>

 

entityclasses.xml

 <entity_class name="ZombieInfectedLady" extends="zombieUMA">
   <property name="Archetype" value="ZombieInfectedLady"/>
 </entity_class>

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ZombieInfectedSurvivor

c3h3JRm.png

 

archetypes.xml


<archetype name="ZombieInfectedSurvivor" male="true" hair_color="20,20,20" eye_color="99,62,14" skin_color="115,139,210" type="Player">
	<base_mesh_parts>
		<part slot="head" layer="base" mesh="male_base_face">
			<texture name="male_head_zombie" color="skin"/>
			<texture name="male_eyebrow_flat" color="hair"/>
			<texture name="female_head_wound" color="55,4,4"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="eyes" layer="base" mesh="male_base_eyes">
			<texture name="unisex_eye_shaded" color="255,255,255"/>
		</part>
					<part slot="head" layer="middle" mesh="male_mouth_parts">
			<texture name="male_head_zombie" color="255,255,255"/>
			<texture name="male_head_wound" color="175,15,15,255"/>
			<texture name="male_torso_wound" color="255,255,255"/>
		</part>
		<part slot="hands" layer="base" mesh="male_base_hands">
			<texture name="male_hands" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="chest" layer="base" mesh="male_shirt">
			<texture name="unisex_shirt" color="2,15,2"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="base" mesh="male_base_legs">
			<texture name="male_legs" color="skin"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="legs" layer="base" mesh="male_clothes_denim_pants">
			<texture name="male_pants_01" color="150,170,170"/>
			<texture name="unisex_face_dirt_overlay" color="78,15,15,255"/>
		</part>
		<part slot="feet" layer="base" mesh="male_worn_boots">
			<texture name="male_worn_boots" color="255,255,255"/>
		</part>
	</base_mesh_parts>
	<preview_mesh_parts>
	</preview_mesh_parts>
	<expression blink="false" blink_duration="0.15" blink_min_delay="5" blink_max_delay="15" saccades="true">
		<gene name="neckUp_Down" value="0"/>
		<gene name="neckLeft_Right" value="0"/>
		<gene name="neckTiltLeft_Right" value="0"/>
		<gene name="headUp_Down" value="0"/>
		<gene name="headLeft_Right" value="0"/>
		<gene name="headTiltLeft_Right" value="0"/>
     <gene name="jawOpen_Close" value="0"/>
     <gene name="jawForward_Back" value="0"/>
     <gene name="jawLeft_Right" value="1"/>
     <gene name="mouthLeft_Right" value="0"/>
     <gene name="mouthUp_Down" value="0"/>
     <gene name="mouthNarrow_Pucker" value="0"/>
     <gene name="tongueOut" value="0"/>
     <gene name="tongueCurl" value="0"/>
     <gene name="tongueUp_Down" value="0"/>
     <gene name="tongueLeft_Right" value="0"/>
     <gene name="tongueWide_Narrow" value="0"/>
     <gene name="leftMouthSmile_Frown" value="-0.53"/>
     <gene name="rightMouthSmile_Frown" value="-0.53"/>
     <gene name="leftLowerLipUp_Down" value="-1"/>
     <gene name="rightLowerLipUp_Down" value="-1"/>
     <gene name="leftUpperLipUp_Down" value="0"/>
     <gene name="rightUpperLipUp_Down" value="0"/>
     <gene name="leftCheekPuff_Squint" value="0"/>
     <gene name="rightCheekPuff_Squint" value="0"/>
     <gene name="noseSneer" value="0"/>
     <gene name="leftEyeOpen_Close" value="0"/>
     <gene name="rightEyeOpen_Close" value="0"/>
     <gene name="leftEyeUp_Down" value="0"/>
     <gene name="rightEyeUp_Down" value="0"/>
     <gene name="leftEyeIn_Out" value="0"/>
     <gene name="rightEyeIn_Out" value="0"/>
     <gene name="browsIn" value="0"/>
     <gene name="leftBrowUp_Down" value="0.23"/>
     <gene name="rightBrowUp_Down" value="0.23"/>
     <gene name="midBrowUp_Down" value="-0.43"/>
	</expression>
	<dna>
		<gene name="height" value="0.75"/>
		<gene name="headSize" value="0.6"/>
		<gene name="headWidth" value="0.5"/>
		<gene name="handsSize" value="0.6"/>
		<gene name="feetSize" value="0.5"/>
		<gene name="muscle" value="0.6"/>
		<gene name="weight" value="0.5"/>
		<gene name="gluteusSize" value="0.4"/>
		<gene name="earsSize" value="0.61"/>
		<gene name="earsPosition" value="0.62"/>
		<gene name="earsRotation" value="0.5"/>
		<gene name="noseSize" value="0.855"/>
		<gene name="noseCurve" value="1"/>
		<gene name="noseWidth" value="0.85"/>
		<gene name="noseInclination" value="0.31"/>
		<gene name="nosePosition" value="0.68"/>
		<gene name="nosePronounced" value="0.58"/>
		<gene name="noseFlatten" value="0.5"/>
		<gene name="chinSize" value="0.5"/>
		<gene name="chinPronounced" value="0.5"/>
		<gene name="chinPosition" value="0.5"/>
		<gene name="mandibleSize" value="0.95"/>
		<gene name="jawsSize" value="0.795"/>
		<gene name="jawsPosition" value="0.5"/>
		<gene name="cheekSize" value="0.355"/>
		<gene name="cheekPosition" value="0.5"/>
		<gene name="lowCheekPronounced" value="0.5"/>
		<gene name="lowCheekPosition" value="0.44"/>
		<gene name="foreheadSize" value="0.5"/>
		<gene name="foreheadPosition" value="0.455"/>
		<gene name="lipsSize" value="0.5"/>
		<gene name="mouthSize" value="1"/>
		<gene name="eyeRotation" value="0.505"/>
		<gene name="eyeSize" value="0.995"/>
		<gene name="breastSize" value="0.5"/>
	</dna>
</archetype>

 

entityclasses.xml

 <entity_class name="ZombieInfectedSurvivor" extends="zombieUMA">
   <property name="Archetype" value="ZombieInfectedSurvivor"/>
 </entity_class>

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