Metsalknight Posted November 25, 2016 Share Posted November 25, 2016 I know I can't be the first person to have thought this. For ages we've been able to grow food; potatoes, coffee, blueberries, corn etc. (There really needs to be more - carrots, cabbages, tomatoes, apples - maybe a greenhouse) Anyway, what about meat and egg farming. Could there be a pigsty and henhouse build. With the henhouse, once built, instead of just killing chickens, you can capture them; pick them up like any free object. Then you can place them in your prebuilt hen house. Say a maximum of 6 per coup. Then on a daily basis you can farm eggs - more chickens, more eggs. This could also be a way of farming feathers, as you'd find them in the coup too. Also, if you decide you need meat, you kill a chicken - instant meat. With a pigsty - once created you then craft a pig lure - maybe some food bait and the pigs will randomly start coming to your pigsty. Max 4 a build. This just means you have an onsite meat supply. Also, you could farm the sty for pig manure, which works like human turds for making fertiliser. The down side is - zombies will be more attracted to a livestock farm, so you'll get more visits from the walking dead. And the zombies will kill the live stock if you don't protect them. Perhaps having 2 of an animal in a structure could have a random chance of breeding more? Deer will obvs still roam free. Going back, I think a greenhouse build would be good too, to grow crops like tomatoes and other things that need to be warm. Whether this was something you can build to any size with smaller blocks, or a prebuilt structure, I don't know. Link to comment Share on other sites More sharing options...
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