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War of the Walkers Mod


dwallorde

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So whats the deal with the survivor NPC's? Is there any way to interact and why don't they drop loot if killed?

 

Survivor AI code isn't complete, so they are only available through mods. Some mods will allow a survivor to follow you for a bit, but thats about all they can do for interaction. As to loot, because they are incomplete, you cannot loot their bodies, though they do drop loot. Currently in this mod, their body stays for much longer than normal (I believe this will change in the next patch). Once their body despawns (naturally, or by breaking it) their loot will be available.

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Did something change in the mod? Since today I can't access the game... keeps putting in messages in server log with

 

"NullReferenceException: Object reference not set to an instance of an object"

 

And tons of these lines now...

 

I think it's an awesome mod...

we start through Launcher... do we need to reinstall completely? (hope not... )

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Did something change in the mod? Since today I can't access the game... keeps putting in messages in server log with

 

"NullReferenceException: Object reference not set to an instance of an object"

 

And tons of these lines now...

 

I think it's an awesome mod...

we start through Launcher... do we need to reinstall completely? (hope not... )

 

Try this fix

https://7daystodie.com/forums/showthread.php?53190-War-of-the-Walkers-Mod-(Overhaul)&p=739930&viewfull=1#post739930

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V5.1.2 B54 Released!

 

Change Log:

 

-Changed Animals have higher hitpoints

-Fixed Brass Door Knob Dupe

-Fixed Iron Light Fixture Dropping Brass

-Fixed Survivor and Bandit Corpse Staying Time

-Fixed HD Nailgun Not Readable

-Changed Increased Ammo for Survivors and Bandits

-Changed Increased Delay for Bandit Rocket Launcher

-Fixed Caitlyn RED error when launching game

-Changed Nerfed HD Wrench

-Changed Buffed Wrench

-Fixed Rabbit Trap Meat Drop

-Fixed Soberizing Buff Missing Localization

-Fixed Air Drop Supply Wrong Lootcontainer id

-Fixed Upgrade Tools now can use Corn (For Rabbit Trap)

-Changed Removed Several Meat Recipes that were basically Duplicates (Grilled Bear, Venison, Rabbit, etc for eg)

-Fixed Survivor Emma Wrong Ammo Causing Nul Refs

-Fixed Pistol Not allowing 9mm Hollow Point Rounds

-Added Chance for Protection Class Papers in Night Stand

-Added Chance for Tradesman Class Paper in Car Parts Loot

-Changed Several Drop rates for Class Papers

-Changed Player Backpack Stay Time after Death to 24 Hours

-Changed Blood Moon Hordes should now be constant until dawn.

 

End Of Notes

 

Enjoy

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Why do you need kevlar to build the steel and tungsten minibikes?

 

the steel and tungsten bikes require builder class, but you can't make kevlar without protection class.

 

A class specific item not being able to be crafted by that class is just utterly ridiculous.

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In loot.xml

cannedfood_ultrarare is empty

You could give an example:

example:

<lootgroup name="cannedfood_ultrarare">

<item name="meatStew"/>

<item name="baconAndEggs"/>

<item name="vegetableStew"/>

<item name="bakedPotato"/>

<item name="eggboiled"/>

<item name="grilledMeat"/>

<item name="cornOnTheCob"/>

<item name="cornBread"/>

<item name="boiledMeat"/>

</lootgroup>

 

Proteus forever

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in mod actualizatio solo?

 

V5.1.2 B54 Released!

 

Change Log:

 

-Changed Animals have higher hitpoints

-Fixed Brass Door Knob Dupe

-Fixed Iron Light Fixture Dropping Brass

-Fixed Survivor and Bandit Corpse Staying Time

-Fixed HD Nailgun Not Readable

-Changed Increased Ammo for Survivors and Bandits

-Changed Increased Delay for Bandit Rocket Launcher

-Fixed Caitlyn RED error when launching game

-Changed Nerfed HD Wrench

-Changed Buffed Wrench

-Fixed Rabbit Trap Meat Drop

-Fixed Soberizing Buff Missing Localization

-Fixed Air Drop Supply Wrong Lootcontainer id

-Fixed Upgrade Tools now can use Corn (For Rabbit Trap)

-Changed Removed Several Meat Recipes that were basically Duplicates (Grilled Bear, Venison, Rabbit, etc for eg)

-Fixed Survivor Emma Wrong Ammo Causing Nul Refs

-Fixed Pistol Not allowing 9mm Hollow Point Rounds

-Added Chance for Protection Class Papers in Night Stand

-Added Chance for Tradesman Class Paper in Car Parts Loot

-Changed Several Drop rates for Class Papers

-Changed Player Backpack Stay Time after Death to 24 Hours

-Changed Blood Moon Hordes should now be constant until dawn.

 

End Of Notes

 

Enjoy

 

 

 

 

i play 1 server whit ur mod and i never get class paper and onli get survivalist, and scolar how can get tradesman or class paper and mod actualizate alone or need download? thx man

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Great mod. Scrapping rabbit meat?

 

This is a great mod. I am really enjoying it. I have been playing it for a few days and made some rabbit traps. I caught a couple rabbits, but can't find what to do with the meat. It says scrap it to get new meat, but don't see that option. Other than that, It has been pretty much perfect.

 

 

I think the new update fixes that. I grabbed it at the github link

Edited by woogiedaddy (see edit history)
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  • dwallorde changed the title to War of the Walkers Mod

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