SevenDaysToDieModEditor Posted November 21, 2017 Author Share Posted November 21, 2017 7 days to die mod editor version 3.0.3.0. slow down vehicle. fix prefab. fix block durability. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted December 2, 2017 Author Share Posted December 2, 2017 7 days to die mod editor version 3.0.4.0. fix prefab. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted February 19, 2018 Author Share Posted February 19, 2018 7 days to die mod editor version 3.0.5.0. add mine zombie. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted February 26, 2018 Author Share Posted February 26, 2018 7 days to die mod editor version 3.0.5.1. fix plant grow ratio. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted March 11, 2018 Author Share Posted March 11, 2018 7 days to die mod editor version 3.1.0.0. It corresponds to a16 Starvation. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted March 24, 2018 Author Share Posted March 24, 2018 7 days to die mod editor version 3.1.0.2. add animal gore heat setting. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted March 25, 2018 Author Share Posted March 25, 2018 7 days to die mod editor version 3.1.0.3. add shallow under ground and Additional prefab setting. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted August 4, 2018 Author Share Posted August 4, 2018 7 days to die mod editor version 3.1.5.0. it impossible to sell craftable items. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted November 25, 2018 Author Share Posted November 25, 2018 7 days to die mod editor version 3.1.6.0. it possible to increase gamestage according to the type of hub (rural town city ...). Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted February 8, 2019 Author Share Posted February 8, 2019 7 days to die mod editor version 3.2.0.0 Added settings for game over and MinWellness less than 70 and spam craft exp decrease and feral horde escape penalty. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted February 16, 2019 Author Share Posted February 16, 2019 7 days to die mod editor version 3.2.1.0 Added setting of decrease of health value at death. Added mine zombie setting. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted February 26, 2019 Author Share Posted February 26, 2019 7 days to die mod editor version 3.2.2.0 Fixed that dead is dead was not working properly. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted March 8, 2019 Author Share Posted March 8, 2019 Hi, Sorry for posting it here (creating a new thread is not possible, facing the connection error all the time). Where can I find the official source of the 7 days to die mod editor? And I've been also looking for some Mod pack guides. Thanks. because it is a very big program and comments are in Japanese, 7 days to die mod editor official source code is not published. I am publishing a part of the SDX below. https://7daystodie.com/forums/showthread.php?110353-change-the-decrease-of-wellness-at-character-death-(alpha-16-4) https://7daystodie.com/forums/showthread.php?110352-Change-gamestage-calculation(alpha16-4) https://7daystodie.com/forums/showthread.php?109652-SDX-Sample-Make-Minwellness-less-than-70-setting-GameOver-mode-(alpha-16) Do you have anything you would like to know about the program source of 7 days to die mod editor? Please let me know if you have any other questions. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted March 8, 2019 Author Share Posted March 8, 2019 7 days to die mod editor version 3.2.3.0 The following changes were also made to Starvation MOD. Added settings for game over and MinWellness less than 70. Added settings for spam craft exp decrease. Added settings for feral horde escape penalty. Added setting of decrease of health value at death. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted April 4, 2019 Author Share Posted April 4, 2019 7 days to die mod editor version 3.2.5.0 the game stage affect the wilderness zombie. zombie dog and fat zombie cop appear with wilderness in city and town. consume fertilizer at harvest. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted July 20, 2019 Author Share Posted July 20, 2019 7 days to die mod editor version 3.2.9.0 Added settings for night sight range. Added settings for zombie night vision ability. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted December 16, 2019 Author Share Posted December 16, 2019 7 days to die mod editor version 3.3.1.0 Implemented 0,0 ruins. The durability is no longer restored when combining on the workbench. Boss Zombie Time To Die has been extended. A little more accurate city range Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted December 26, 2019 Author Share Posted December 26, 2019 7 days to die mod editor version 3.3.2.0 Added settings for beginners. Added the type of building at the spawn point. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted January 7, 2020 Author Share Posted January 7, 2020 7 days to die mod editor version 3.3.3.0 Fix sleeper silent attack. Link to comment Share on other sites More sharing options...
SevenDaysToDieModEditor Posted February 20, 2020 Author Share Posted February 20, 2020 7 days to die mod editor version 3.3.4.0 Prevent initial spawn from being at the edge of the map. Link to comment Share on other sites More sharing options...
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