AnvilFu Posted September 6, 2014 Share Posted September 6, 2014 Rather than have blocks catastrophically (and unexpectedly) fail when they exceed the structural integrity limits, introduce audible and visual indicators that you are reaching failure. i.e When someone walks on the last "safe" block it makes a soft cracking or groaning sound. Even better: When block is added beyond "safe" it takes some damage immediately and more when walked on or anytime an additional block is added past the "failure point" (with sharp audible cracking / snapping effects). When the damage is enough, the block is destroyed and everything depending on it collapses. Link to comment Share on other sites More sharing options...
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