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Just as unfinished as it was 4 years ago


HammerDano

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Console vs PC is getting to be too toxic... PC think this game is great because they have been updated  so many times over the years...but did they really advance it? it is just as unfinished as it was 4 years ago. Sure you got to see new things, but, New skins and progression reworks are not progress from my point of view. But being told by PC bros that 1.0 Console Edition was not aimed at console players is wild. Being told we should just be happy because it is basically a new game to us is wild. The Fun Pimps teased that crossplay would be happening sooner than we think...I joined their discord to ask about it...go to the source I foolishly thought, but, it is just a wasteland...ask a console question get treated like an @%$#.

 

Edit: As proposed by this user, this is now split off into its own topic. -CC

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On 9/27/2024 at 7:05 PM, HammerDano said:

Console vs PC is getting to be too toxic...personally I wish the threads were separate, and that they had even one mod who can see a console players point of view, but, even when you clearly state you are talking about console, you get a gaggle of PC fixated people chiming in with unconstructive comments. PC think this game is great because they have been updated  so many times over the years...but did they really advance it? it is just as unfinished as it was 4 years ago. Sure you got to see new things, but, New skins and progression reworks are not progress from my point of view. But being told by PC bros that 1.0 Console Edition was not aimed at console players is wild. Being told we should just be happy because it is basically a new game to us is wild. The Fun Pimps teased that crossplay would be happening sooner than we think...I joined their discord to ask about it...go to the source I foolishly thought, but, it is just a wasteland of hardcore Stans...ask a console question get treated like an @%$#.

There's literally a roadmap that says when crossplay is coming. Console users usually get a cold reception because PC players have had to deal with years of them crying about the game not being updated and TFP abandoning the game, etc. And people asking questions that have already been answered.(see: roadmap).

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Did you read the part where TFP teased it was coming sooner than later? I can't ask about that?Apparently that is a Nope. YES we have seen the roadmap...it also says all dates are subject to change. Both systems have their benefits and drawbacks...is it asking too much to not be treated like we are feeble minded idiots for playing on console? You guys are great at being casually condescending...do you even notice you doing it? From my point of view the gaming industry at large has been set back...we have to put up with games being unfinished or optimized...and we are supposed to wait years for the dev team to fix it after launch. I personally feel like that is because, Industry wide, they have seen from the PC base that they can do that...you guys don't care who fixes the game...so you let them slide and depend on modders to do it. 

Lastly, TFP could have updated the game after they got the rights back in 2019. They CHOSE to re-release it as a "new" product because they saw how much money they left on the table the first time. 7 DTD sold the second most amount of copies of any Telltale release ever.

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Just now, HammerDano said:

Lastly, TFP could have updated the game after they got the rights back in 2019.

This shows your ignorance.  No they couldn't have updated the game. All they got the rights back to was the ability to use their own assets on the consoles.  They didn't get access to the console port, or its code. And there is no way in hell the TellTale Games release could have been update much further in either case.

 

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On 9/27/2024 at 8:00 PM, SylenThunder said:

This shows your ignorance.  No they couldn't have updated the game. All they got the rights back to was the ability to use their own assets on the consoles.  They didn't get access to the console port, or its code. And there is no way in hell the TellTale Games release could have been update much further in either case.

 

 

Hey thanks for ignoring the rest of it.

 

Are you actually in the know? or is that the version TFP have put out so you believe it? Because their estimates have been wrong about the timeline of events before.  That has been the TFP way. I dared to respectfully ask about console during the devs streams and got silenced and blocked. People regularly have comments deleted off their social media.

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On 9/27/2024 at 8:14 PM, HammerDano said:

 

Hey thanks for ignoring the rest of it.

 

Are you actually in the know? or is that the version TFP have put out so you believe it? Because their estimates have been wrong about the timeline of events before.  That has been the TFP way. I dared to respectfully ask about console during the devs streams and got silenced and blocked. People regularly have comments deleted off their social media.

That information is available here in this forum, I had contacts in TellTale, and I am familiar with the rules of Sony and Microsoft's stores. If you bothered to do a little bit of research into actual facts, and apply common sense, you could be aware of this as well.

 

Fact 1. TellTale Games released their port as a finished product.

Fact 2. Sony and Microsoft have hard set rules about breaking existing saves with game updates. Basically, if you release a game as something other than Alpha/Beta/Preview, then updates must be compatible with the saves from before the update.

Fact 3. TellTale Games' port was based off of Alpha 14.7. Since it was released as a finished title, that meant that it could never get any of the progression, skill, or world updates from future versions.

 

Because of this, at best, the old TellTale Games release could only get some tidbits and features of any future PC builds and maybe some optimization. The update that was in final testing and roughly three weeks from release when TellTale went bankrupt would have brought some small amount of content from Alpha 16, and was going to have a good number of bug fixes and optimization. Namely a final end to the MD5 issue on Xbox consoles.  I was very disappointed that TellTale could not even pay Iron Galaxy enough to finish and release that before they fell to pieces. However the writing was apparently on the wall long before their collapse, they just kept painting over it so no one saw the graffiti.

 

And honestly, everything I just typed out, ALREADY EXISTS right here in this forum. You can also read a good bit of it in the developer information pages for each console store, and from a large number of news and information sites. You just refuse to see it.

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I asked if you were actually in the know, or if you were just regurgitating...you came back with regurgitation...

You accidentally admitted they could have given console a little more, one last update or two, but, it would not have been much...that is what we have been saying about abandoning console. AND YES  The Fun Pimps still would have had a legitimate reason to put out a second version to Next Generation consoles, because of hardware necessity. Only without the bother of console players being @%$#ed off. They could have been open with console, but they were not. Communication with console players is STILL in the toilet. That's why we are still mad.

 

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As a 2016 player and poster we use to have Clair who would understand the console version, she would reply back with console info and allow discussions. 2024 we now only have mods who play on PC who have no idea what this game is on consoles unless it's spec related. 

 

I get that PC has more features even though it's been said it's the same game or going to be. A few mods or QA come in from time to time with useful info but for the most part console players have NO mod support repersention or understanding for this game on consoles. If you don't play on Xbox or PS why do you run a community dedicated to it? It's like a Ford salesperson who owns a Harley and has never driven a Ford. 

 

Yes some posts are just rants some are just the same question repeated and mods are sick of them after 8 years, but how much of that is that you don't play what we are talking about so you don't understand us or the pain of broken parts of the game you don't see instead you see a snot nosed kid crying.

 

Even with my drone breaking and burying itself, lag like crazy, and getting studk on spawn screen needing to jump through hoops justto play its still a fun game

 

I would just like to say to mods please be polite and try to have a little understanding even if you think we play on junk consoles as we have twice supported this game with cash and have a inferior product.

 

 

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On 9/29/2024 at 9:51 AM, HammerDano said:

I asked if you were actually in the know, or if you were just regurgitating...you came back with regurgitation...

You accidentally admitted they could have given console a little more, one last update or two, but, it would not have been much...that is what we have been saying about abandoning console. AND YES  The Fun Pimps still would have had a legitimate reason to put out a second version to Next Generation consoles, because of hardware necessity. Only without the bother of console players being @%$#ed off. They could have been open with console, but they were not. Communication with console players is STILL in the toilet. That's why we are still mad.

 

 

No, ST didn't accidently admit that the previous console version had an update that was going through the process to be released, that information has been out there for years.  TFP was working with Iron Giants for a release to the console that would bring it closer to Alpha 16, though not fully like the PC version was at the time.

 

TFP were neither the publisher nor the software developers for the PS4 7D2D version, that was TellTale Games (publisher) and Iron Giants (developers).  They (TTG) did not release the update and after they went bankrupt, it couldn't get released (ST already listed the reasons).  Iron Giants could not release the update as that was handled by the publishers (TTG).  TFP had no business contracts with IG, they provided support in terms of sharing PC code with IG and discussions of what items to bring to the console version of the game.

 

I didn't know about IG not being paid by TTG there at the end, but that makes sense seeing how TTG was going bankrupt which meant they were in the mode to generate as much cash as possible which means trying to get more out their sales.

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5 hours ago, HammerDano said:

Communication with console players is STILL in the toilet. That's why we are still mad.

What communication do you want, exactly? Console is now equal to PC, so we are all getting the same info. What else do you want? Console users get a lot of flack for being a broken record, yapping about the same crap over and over while being ignorant to most of the facts. The old version of the game is dead, let it go. And it had nothing to do with TFP, so why bother coming here to cry about it? And you wonder why you get so much hate?

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1 hour ago, BFT2020 said:

 

No, ST didn't accidently admit that the previous console version had an update that was going through the process to be released, that information has been out there for years.  TFP was working with Iron Giants for a release to the console that would bring it closer to Alpha 16, though not fully like the PC version was at the time.

 

TFP were neither the publisher nor the software developers for the PS4 7D2D version, that was TellTale Games (publisher) and Iron Giants (developers).  They (TTG) did not release the update and after they went bankrupt, it couldn't get released (ST already listed the reasons).  Iron Giants could not release the update as that was handled by the publishers (TTG).  TFP had no business contracts with IG, they provided support in terms of sharing PC code with IG and discussions of what items to bring to the console version of the game.

 

I didn't know about IG not being paid by TTG there at the end, but that makes sense seeing how TTG was going bankrupt which meant they were in the mode to generate as much cash as possible which means trying to get more out their sales.

 

You might find this hard to believe but more than one thing can be true. Also, console players are aware of the timeline. They also know how many times they have been silenced. I don't care what you think about that. They bought back the rights to their game...and people continue to claim they didn't get all their rights back to old version. So what did they buy then? Did you read the conversation I was referencing to? kind of important to know the context. 

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1 hour ago, bdubyah said:

What communication do you want, exactly? Console is now equal to PC, so we are all getting the same info. What else do you want? Console users get a lot of flack for being a broken record, yapping about the same crap over and over while being ignorant to most of the facts. The old version of the game is dead, let it go. And it had nothing to do with TFP, so why bother coming here to cry about it? And you wonder why you get so much hate?

 

How about any. If we try to talk on the discord server we get treated like filth. We were thrown off the dev streams pre launch for asking questions about console...on a re-launch to console. They just didn't seem to want to hear from us at all. Please don't assume we were being rude about it. We are not equal...apparently you are ignorant of what is lacking for console. WE tried to point out you complacent PC bros were accepting yet another batch of skins and progression reworks with out being even a little bit closer to a finished game. BUT...you guys don't seem to care...you wait for the modders to "fix it". WE needed a more complete version BEFORE launch...because we get the base game and that's it. 

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1 hour ago, HammerDano said:

 

How about any. If we try to talk on the discord server we get treated like filth. We were thrown off the dev streams pre launch for asking questions about console...on a re-launch to console. They just didn't seem to want to hear from us at all. Please don't assume we were being rude about it. We are not equal...apparently you are ignorant of what is lacking for console. WE tried to point out you complacent PC bros were accepting yet another batch of skins and progression reworks with out being even a little bit closer to a finished game. BUT...you guys don't seem to care...you wait for the modders to "fix it". WE needed a more complete version BEFORE launch...because we get the base game and that's it. 

You still didn't answer the question. What info are you trying to get through the communication you want so badly? What is it you need to know?

 

And you are about as equal as console can get, other than I guess RWG being added. Which again is on the roadmap. Along with crossplay which will bring dedi servers for consoles. What else is missing?

 

And to be fair to the devs, outside of Rick I guess, the devs featured on all the streams I saw were the PC devs. So they aren't gonna be 100% clued in to the console stuff.

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Thank you for change in tone. I mean that.

 

my answer might not be satisfying to you, but, what we wanted was completely ignored...no good communication...just moderators silencing us. we wanted to be able to ask questions ahead of the relaunch...to console.

 

But, me specifically? what did I want to know? nothing big, what I wanted to know is still in plain sight. I meant what I said in that post, I am waiting til xmas to see if they are keeping their word, I had no intention in getting in BS, but, got triggered and unloaded a little. I asked when we would see crossplay because TFP teased it would be "sooner than later" weeks ago. I have asked here and on the discord...everyone skips past the part where TFP teased it would be sooner than later and skipped straight to the part where the stupid console dink apparently can't read the roadmap. 

 

 

 

 

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Console is now equal to PC 

So you can't fly in creative? Can you also not spawn zomibes use destruct gun?

Do your drones glitch under ground but can't be dug up?

When your drone gets shot do you die but never actually lose HP become incapable of interacting with world so you quit only to find out you died?

Do your loot bags despawn before morning if playing 2 hour days? Oh ya thats a Mod that keeps them for you. We wont get mods..

We still don't have random maps on console but will "sooner"

 

What communication I would like

A respectful reply on when we will get things fixed. Update per road map says we will get it Q4 and that was released in May, other being told "sooner" we have heard nothing since. Monday would be the last time it's sooner than Q4.....

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On 9/29/2024 at 5:28 PM, HammerDano said:

 

You might find this hard to believe but more than one thing can be true. Also, console players are aware of the timeline. They also know how many times they have been silenced. I don't care what you think about that. They bought back the rights to their game...and people continue to claim they didn't get all their rights back to old version. So what did they buy then? Did you read the conversation I was referencing to? kind of important to know the context. 

 

They got their IP back and publisher rights for the old game. They didn't get anything else - so no code created by Iron Giants which is who created the patch.

 

At that point, TFP had to make a business decision.  First, they had to take into consideration the amount of money it cost to purchase those rights back.  After that, they had to figure out what they were going to do with the console version - were they going to spend a lot of money hiring talent to continue the work with the old version?  Would another publisher pick up the game where TTG stopped - if that was even possible legally - not sure if they got the rights to the old TTG code which if they did not, would mean they would need to start over with 7D2D console version.

 

Remember, when TTG was selling the game, they paid TFP licensing fees, but everything else after that went to TTG.  TFP made some additional money from console games, but I doubt it was enough to cover getting their property back after the TTG bankruptcy and continue to support the old version.

 

And yes, I did read the entire conversation so context was already taking into consideration...but my response was to your previous post where you made the comment:

 

Quote

You accidentally admitted they could have given console a little more

 

 

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On 9/29/2024 at 7:46 PM, BFT2020 said:

 

They got their IP back and publisher rights for the old game. They didn't get anything else - so no code created by Iron Giants which is who created the patch.

 

At that point, TFP had to make a business decision.  First, they had to take into consideration the amount of money it cost to purchase those rights back.  After that, they had to figure out what they were going to do with the console version - were they going to spend a lot of money hiring talent to continue the work with the old version?  Would another publisher pick up the game where TTG stopped - if that was even possible legally - not sure if they got the rights to the old TTG code which if they did not, would mean they would need to start over with 7D2D console version.

 

Remember, when TTG was selling the game, they paid TFP licensing fees, but everything else after that went to TTG.  TFP made some additional money from console games, but I doubt it was enough to cover getting their property back after the TTG bankruptcy and continue to support the old version.

 

And yes, I did read the entire conversation so context was already taking into consideration...but my response was to your previous post where you made the comment:

 

 

 

You don't know what their deal with TTG was and neither do I. TTG was well known at that time for overpaying for IP, we don't know if they got a flat amount or if they got a percentage of sales.

 

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As new people play and come here looking for help, ideas, knowledge or just to talk strategy a lot have been driven off by lack of any official news, posts closed, moved or ignored. Most console posters have less than 50 posts

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5 hours ago, jyd85224 said:

Console is now equal to PC 

So you can't fly in creative? Can you also not spawn zomibes use destruct gun?

Do your drones glitch under ground but can't be dug up?

When your drone gets shot do you die but never actually lose HP become incapable of interacting with world so you quit only to find out you died?

Do your loot bags despawn before morning if playing 2 hour days? Oh ya thats a Mod that keeps them for you. We wont get mods..

We still don't have random maps on console but will "sooner"

Jugginator already answered your issues with creative here. Not sure what else you want there. Again, ignoring info given to you and repeating the same stuff is exactly why console users get so much hate.

 

Drones have been a glitch fest since they were added. You guys are just now beginning to suffer from the same issues PC players have had for a few years now. Welcome to the club. ;)

 

Not sure about that drone/death issue. Have you reported it properly?

 

I couldn't ever play 2 hour days as that just feels like cheating to me, but I get your point. They used to despawn even quicker than they do now. I will admit it would be nice if their time alive would scale with day length or something but I don't expect that to happen. I don't mod that timer though as it's either risk it to go get them or lose them. You can also design your base in a way you can loot them without fully exposing yourself to danger.

 

Again...roadmap. Yes, it isn't in your game yet as it wasn't ready. But they had a deadline to hit so it was pushed till after release. If they delayed the game release for it you would be crying still that the game isn't out. Have some patience.

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On 9/29/2024 at 8:07 PM, jyd85224 said:

[A user] was silenced here and I don't think he broke any rules, but that was a long time ago but I remember it. By silencing him I suspect some sales was lost on this version.

 

How do you know? When someone breaks the rules, the problematic post is usually removed or edited. So [that user] could have gone totally overboard and you wouldn't know it if the moderator at that time had reacted fast.

 

We moderators can not warn or ban someone without giving the specific reason which forum rule he breaks and our decisions are often reviewed by other moderators. If you find a moderator that banned you without reason you just have to apply to a different moderator (per personal message please!!) and it gets fixed (and possibly the moderator even would lose his privileges). Most forum posters get a warning for flaming,  but they are so used to posting flames that they don't even recognize that they were flaming. Then they go to another forum and post that they were fined for just posting their opinion. So when someone tells you he was banned for posting his opinion, take a step back and look at how he usually posts and whether he can keep his emotions out of posts. If not, he likely wasn't as innocent as he said.

 

On 9/29/2024 at 8:07 PM, jyd85224 said:

I have had my posts moved from a original thread about a update moved to a post that was edited to say fixed when I was talking about new issues.

As new people play and come here looking for help, ideas, knowledge or just to talk strategy a lot have been driven off by lack of any official news, posts closed, moved or ignored. Most console posters have less than 50 posts

 

"lack of official news". Sure. You'll never hear from TFP news about exact release dates except "its done when its done" because they don't know either and don't want to be seen as promising anything when they can't keep that promise later. Old forum users know, because we have not been informed about release dates either. No preferential treatment of PC players here.

 

"posts closed, moved or ignored". TFP itself is not very communicative. I am almost sure they will not post anything in this thread regarding old stuff about TTG and especially not about financial details for example. Post closed or moved is work of moderators who are NOT employees of TFP. If you think it was not right to move or close a thread, report this.

 

"only 50 posts". Is that a surprise when the forum has been reset somewhere around 2021 with lots of old stuff cleaned up and a console version exists for only 2 months now?

 

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On 9/29/2024 at 8:05 PM, HammerDano said:

 

WOW...you had me going there...thought you had decided to be decent.

 

You don't know what their deal with TTG was and neither do I. TTG was well known at that time for overpaying for IP, we don't know if they got a flat amount or if they got a percentage of sales.

 

"if you are being silenced why do I hear you?" yeah...we are done.

 

What he posted is the information we got in this forum, from people inside TFP, from external people with inside knowledge and from public information. It was a hot topic at the time and any information was discussed and disected and discussed again. Almost anything you read on a forum is second hand information.

 

I assume your information that TTG was well known for overpaying is from analysts who were discussing the management errors of TTG and why they folded (if not, please correct me). Now afterwards everyone is smarter. The problem was more about that TTG was overestimating how many people they could draw to play an adventure when that adventure got an expensive IP like star wars behind it (and the analysts were refering to that as overpaying). That worked the first time, but not that well all the other times. They were overpaying for IPs where they were the small fish and the IP was mostly too big to make an adventure out of it. A market too small to refinance such big expensive IPs.

 

This is why adventures are usually not made from big IPs. In fact a german developer of adventure games folded partly because he tried that as well and lost a lot of money by producing adventures that were too expensive, besides being unsuccessful as a publisher.

 

But wasn't it also said that one of TTG's IPs that kept them afloat while all those adventure games were in the red was 72D2? That seems to indicate that in that case they didn't overpay. Probably because 7D2D was not a big IP, TFP was a small indie company and the game was in a much bigger market.

 

 

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23 hours ago, meganoth said:

 

What he posted is the information we got in this forum, from people inside TFP, from external people with inside knowledge and from public information. It was a hot topic at the time and any information was discussed and disected and discussed again. Almost anything you read on a forum is second hand information.

 

I assume your information that TTG was well known for overpaying is from analysts that were discussing the management errors of TTG and why they folded (if not, please correct me). Now afterwards everyone is smarter. The problem was more about that TTG was overestimating how many people they could draw to play an adventure when that adventure got an expensive IP like star wars behind it. That worked the first time, but not that well all the other times. They were overpaying for IPs where they were the small fish and the IP was mostly too big to make an adventure out of it. A market too small to refinance such big expensive IPs. This is why adventures are usually not made from big IPs. In fact a german developer of adventure games folded partly because he tried that as well and lost a lot of money by producing adventures that were too expensive.

But wasn't it also said that one of TTG's IPs that kept them afloat while all those adventure games were in the red was 72D2? That seems to indicate that in that case they didn't overpay. Probably because 7D2D was not a big IP, TFP was a small indie company and the game was in a much bigger market.

 

 

 

I can tell from the edit history that you put a lot of time and thought into your reply, I hope you find this reply has matched that spirit.

 

First you are correct, my statement about TTG overpaying for IP, was from the piles of analysis dissecting their collapse. It was not intended, in itself, as a slam on TFP.

The IP they overpaid for, connected to this situation, was the Walking dead stuff. They intended for 7 DTD to be the vehicle for it. Obviously, outside of a couple of skins packs, this did not get to happen, they collapsed.

 

I'm not here to re-litigate if TFP sold the console version in such a way that it was no longer their vehicle. Many on the console side feel they sold the console version to pay for their passion project...the PC version. They have said many times that they are PC gamers making PC games for PC people. (i apologize if I didn't get that slogan exactly right)

 

I wasn't here to argue about anything...I gave myself until xmas to see what they will do...how much gets fixed...then and only then would I have grounds.

I just wanted to ask about crossplay. THEY DID TEASE IT WOULD BE SOONER THAN LATER. Insinuating it would be done separate from the entire update, sorry to all caps, but, that part keeps getting ignored and still wasn't answered...I apologize if I was wrong assuming that on their own site you guys might be able to find out...it seemed like a reasonable thought. Nope instead it's an instant attack on my intelligence..."it's in the roadmap" like I can't read, and being told console players are just annoying.

 

I am under no obligation to trust TFP's word. My distrust was earned. I hope we can leave that there.

 

The console base was shut out of the re-launch. I am not the only person who was summarily silenced...we did not start out angry, we could not even ask basic question without being told to shut up and then banned. I don't want to create more friction, but, it was moderators who facilitated that.

 

They did Three streams before relaunch and we were not welcome at any of them...for a relaunch to console. Not even one solely for console concerns. Would that not make YOU a little frustrated? TFP appear to refuse to even speak to us.

IMO and mine alone...not speaking for anyone else...now owning it again...this game was not ready to be relaunched to console, and "we" did not get the answers we needed to know it, ahead of launch. It did/does look like TFP needed a cash infusion to finish the game. So we are making the best of it...and we still get treated like ass for supporting this game TWICE.

The game is still as unfinished as it was 4 Alphas ago...that should be concerning to more than the console base. I think it is because PC gamers depend on mostly unpaid  modders to fix every game that gets released. They seem resolved to accept that as being good enough. They say this game gets constant updates, so they see it as TFP are trying to keep them happy...fair enough...but, new skins and another progression rework is not adding the features we are all waiting for. Year after year. So I am at the point where I don't really care what the PC bros say...and that is where the friction can occur. I am not blameless. I admit it. Which is partially how a simple question got blown up into this. The other parts are not on me. I hope this explanation helps.

 

 

 

 

 

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On 9/30/2024 at 6:56 AM, meganoth said:

We moderators can not warn or ban someone without giving the specific reason which forum rule he breaks and our decisions are often reviewed by other moderators. If you find a moderator that banned you without reason you just have to apply to a different moderator (per personal message please!!) and it gets fixed (and possibly the moderator even would lose his privileges). Most forum posters get a warning for flaming

 

 

This is not intended as an attack:

I missed addressing this in my first response. We have been treated as unwelcome... Whether you believe me or not, I know asking a simple question about console performance or features is not flaming anyone. I do understand that there were probably a lot of people asking those questions...that you mods might have felt overwhelmed by the responses, but, that is not an individual persons fault. The volume of console people looking for any clarity should have been a sign TFP needed to at least drop a vid if they could not/would not speak to us directly. It's not like they have not closed comments before. 

They still should find some way to address us in my opinion. I say that because you yourself acknowledged TFP aren't sharing info with PC or anyone else. You guys deal with the debris from that.

 

Edited by Crater Creator
removed discussion of moderation (D1) (see edit history)
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51 minutes ago, HammerDano said:

The console base was shut out of the re-launch. I am not the only person who was summarily silenced...we did not start out angry, we could not even ask basic question without being told to shut up and then banned. I don't want to create more friction, but, it was moderators who facilitated that.

 

They did Three streams before relaunch and we were not welcome at any of them...for a relaunch to console. Not even one solely for console concerns. Would that not make YOU a little frustrated? TFP appear to refuse to even speak to us.

 

This makes me sad you feel this way, we do respond and talk here and I know I do. What clarity are you needing? I'm not following what's going on here, or maybe I missed something. But we care about all of you, no matter the platform.

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