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Auto-turret target-selection...

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Like in Ark. Currently, turrets are fairly useless since they keep changing targets. I'd love to set a list of what to shoot at and have them only attack THOSE targets. You know, like demolishers and cops. Nothing else. I don't currently use turrets due to how they shoot for a moment and stop, then choose a different target and repeat. Would love a few on each side of my base to help with the troublesome ones.

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I could be wrong, but I think that starting and stopping is due to the original target getting out of range. I've never paid that much attention, but I doubt the turrets are programmed to randomly change targets. I suppose they could be programmed to target the closest entity which might explain the randomness.


On the subject of targeting only specific entities, I would totally be onboard with that. It's something I've wanted for a while.

Edited by Syphon583 (see edit history)
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