7daysOfFun Posted July 24, 2023 Share Posted July 24, 2023 perhaps someone has an idea? (i read some changes in last update, but i cant create any map since a21) and all downloadable maps are boring (the pregen 2) or something is missing Link to comment Share on other sites More sharing options...
SylenThunder Posted July 24, 2023 Share Posted July 24, 2023 Don't touch it. It isn't crashing. You just need to wait. If you touch it, then Windows will get involved and assume it isn't reponding because it's busy doing something else. This is also in the KI list, and in the Bug Reports. Link to comment Share on other sites More sharing options...
7daysOfFun Posted July 25, 2023 Author Share Posted July 25, 2023 8 hours ago, SylenThunder said: Don't touch it. It isn't crashing. You just need to wait. If you touch it, then Windows will get involved and assume it isn't reponding because it's busy doing something else. This is also in the KI list, and in the Bug Reports. yeahhhh IT WORKED iv waited 2+18+1 minutes after "plannings highways" (highway take 18min at 10k) now its done ...thx a lot 1 Link to comment Share on other sites More sharing options...
GreenDragonSA Posted September 9, 2023 Share Posted September 9, 2023 Hello Got the same stuck at highway path. But get an error when town is selected as none. 2023-09-09T10:10:05 161.990 INF generateMountains start at 35.054 2023-09-09T10:10:05 162.011 INF writeStampsToMaps start at 35.075 2023-09-09T10:10:07 163.793 INF WaterMap took 2s 2023-09-09T10:10:18 174.981 INF writeStampsToMaps end at 48.045 2023-09-09T10:12:02 278.975 INF terrainGenerationUsingStreetTileData took 40.4 2023-09-09T10:12:03 279.944 INF POISmoother SmoothStreetTiles took 0.952 ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <03bd9b261dff4c2b8b568aca27f561b2>:0 at WorldGenerationEngineFinal.HighwayPlanner+<Plan>d__3.MoveNext () [0x00124] in <d7dcfa4979674f179c13273f8b30b551>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0 2023-09-09T10:12:30 307.103 INF Preparing quit 2023-09-09T10:12:30 307.187 INF Persistent GamePrefs saved 2023-09-09T10:12:30 307.188 INF Cleanup 2023-09-09T10:12:32 308.801 INF AchievementManager.Cleanup 2023-09-09T10:12:32 309.308 INF Terminating threads 2023-09-09T10:12:32 309.309 INF OnApplicationQuit 2023-09-09T10:12:32 309.311 INF Terminating threads 2023-09-09T10:12:32 309.311 INF OnApplicationQuit Setting up 4 worker threads for Enlighten. Regards, GreenDragonSA Link to comment Share on other sites More sharing options...
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