jdifran Posted June 17, 2023 Share Posted June 17, 2023 https://pastebin.com/Z3uBsTu4 Summary: (A short description of the bug) While playing on a multiplayer server, after a random amount of time player and zombie animations seem like they are running at half or quarter speed. It seems as if this happens after I've been in and out of containers (like when putting away loot at our shared base). Running, attacks, reloading, even falling all happen at a fraction of the regular animation speed. Hitting F8 shows that framerate is 30-60 fps, hitting i shows that my ping is very low (I'm on fiber). Task Manager doesn't show memory or CPU close to 100%. Game Version: (A21 b317) OS/Version: Windows 11 CPU Model: Intel(R) Core(TM) i5-10500H CPU @ 2.50GHz 2.50 GHz System Memory: 16GB GPU Model and VRAM: nVidia GeForce RTX 3060 Laptop GPU Screen Resolution: Fullscreen 1920x1090 Video Settings: High Game mode: MP client Did you wipe old saves? Yes Did you start a new game? n/a Did you validate your files? Yes Are you using any mods? No client-side mods. A couple server-side mods. None of the other 2+ players on the server have experienced this issue. EAC on or off? On Status: NEW Bug Description: See Summary Detailed steps to reproduce the bug: 1) Play the game for a while 2) Interact with storage containers 3) Player and zombie animations suddenly seem to be running at half speed. On a couple occasions, when I tried to keep playing, it eventually seemed to drop to 1/4 speed. Actual result: See above Expected result: Player and zombie animations run at normal speed. Link to comment Share on other sites More sharing options...
SylenThunder Posted June 17, 2023 Share Posted June 17, 2023 Bug reports go here. Huge red banner at the top. https://community.7daystodie.com/announcement/11-report-an-alpha-21-bug/ Link to comment Share on other sites More sharing options...
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