7daysOfFun Posted June 6, 2023 Share Posted June 6, 2023 Doughs-Buff-Ambiance-WholeLottaFog > makes ther weather foggy (1/2) Weird Weather > makes the weather snow, stormy, foggy, rainy (or 2/2) Flayers_Traders_Always_Open > traders 24h open (only 1mi nute close) Ghost Blade Traps - (the spinning traps are double durability when u upgrade with silver steel 1000>2000) LuemmelZombies > changes 4 zombies things they do BoidsInfiniteHorde > infinity horde 22.00 > 4.00 7DTD-ZombieLootbag_Increase-7DTD-ZombieLoogbag_Increase_A20_1.0a > lootbags in horde night lasts double long RealRad > in destroyed area is radiation, when u reach 100% radiation u die Improved_RWG > for MAP CREATION sizes all cities in double size they work perfect in >20.7 (server and single side, no need to install on client) ...these are my favourite mods thx a lot Link to comment Share on other sites More sharing options...
theFlu Posted June 7, 2023 Share Posted June 7, 2023 I don't think anyone can answer to a bulk question like that atm, you'd have to ask the mod authors if they intend to update their work for A21. They probably will, but I can't promise for them Anyhoo, mod discussion should be on the mods section, thaddaway > https://community.7daystodie.com/forum/27-mods/ 1 Link to comment Share on other sites More sharing options...
zztong Posted June 7, 2023 Share Posted June 7, 2023 The A21 release notes point to a change in the ModInfo.xml file for A21, so I suspect all modlets will at least have to make that change. Each modlet creator won't know the answer to your question until they can get their hands on A21. Link to comment Share on other sites More sharing options...
7daysOfFun Posted June 7, 2023 Author Share Posted June 7, 2023 51 minutes ago, zztong said: The A21 release notes point to a change in the ModInfo.xml file for A21, so I suspect all modlets will at least have to make that change. Each modlet creator won't know the answer to your question until they can get their hands on A21. okay ..that was the information i needed..thx a lot Link to comment Share on other sites More sharing options...
BFT2020 Posted June 8, 2023 Share Posted June 8, 2023 22 hours ago, zztong said: The A21 release notes point to a change in the ModInfo.xml file for A21, so I suspect all modlets will at least have to make that change. Each modlet creator won't know the answer to your question until they can get their hands on A21. Not sure about the change requiring to be done at A21 or further down (based on the notes) Added support for ModInfo format v2. It is recommended to migrate mods to use that format as this will be a requirement later on. Format specification Link to comment Share on other sites More sharing options...
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