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WRN NET: Requesting rules from TCP (172.XX.XXX.XXX: XXXXX) timed out


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Friend & I are getting this error when trying to play 7D2D with the Rebirth overhaul mod.  We've been playing 7D2D with Rebirth for awhile but now get this error.  Any suggestions would be appreciated.

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Warnings can generally be ignored as long as everything seems to be working.  I don't know anything about Rebirth but don't think that's necessarily related to the error.  Network timeouts are often caused by ports not being forwarded or antivirus blocking connections.  It can also just be a slow network connection causing the timeout.  If there is more than just this warning that is causing you problems, please post the entire log file so people can look and find out what the cause might be.  See the sticky for info on posting logs.

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Posted (edited)

Entire log file:

Mono path[0] = 'C:/Program Files (x86)/Steam/SteamApps/common/7 Days To Die/7 - Pastebin.com

we cannot play the game since the below yellow message just sits there when you hit F1 to reveal messages after I click Connect and it starts Loading Configs before Initializing World...

Edited by SylenThunder
Fixed wall of text because poster cannot follow instructions. (see edit history)
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2023-04-16T21:01:00 1238.241 WRN Spawned entity with wrong pos: [type=EntityPlayer, name=pocket951♥, id=100289] id=100289 pos=(0.0, 0.0, 0.0)


Player profile corrupted. Maybe because of the stupid symbol in the name. Maybe for a number of other reasons. Most common is dying, not respawning, and the server/host shutting down. Second most common is alt-F4 exiting the client because you want to cheat death or something. Non-standard characters in names have been known to cause issues as well in the past. Tell them not to get so creative and just use normal alphabet characters.


When they are joining, but before they are loaded, try teleporting them to valid coordinates. If that doesn't fix it, then nuke the player data and gift them exp/gear. 

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