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Terra 3d 3d Terrain A20 Map


4sheetzngeegles

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I like 3d terraforming to make my maps. But I wanted one that used A20 POIs.
I manually drew the base terrain and Biomes to match for elevation. Basically
its a Wip map idea. The tools used were Nitrogen, Photoshop, Krita, Notepad++,
and Excel.

 

The base quantity of prefabs is 5780. After Biomes.xml  its above 6k. That's  
more than enough for the average play through. The elevation may prove fun for
PVP vs flat terrain. The Roads are relatively smooth, the paths are uneven like
real paths, and offroad is just that. Some may like it others not so much, but
here it is for the fun of it. until 21 comes.

 

Just unzip into the 7dtd Worlds folder and load as a new game. If i missed any
of the Z height elevations, let me know and the difference - or + .

My average FPS in a city mid 90s to 120. 1920 X 1080 High and Ultra, low shadows
amd ryzen   gtx 1080.

 

Some poi clusters are direct and easy to reach, others you must find the path that leads to different elvevation.

 

I just re-uploaded the map. I had to adjust some of the pois that dont have
a y offset, in the xml. I also included my biomes.xml.

 

It has subtle changes to match the map layout. Biomes.xml is more stormy
and foggy. Singular spectrum so that light does not keep changing as you
cross biomes.

 

In my default config, It is set to 120 min days, and the lowest amount of day time.
If you use these settings, the stealth mechanism may work better.

 

To try the biomes.xml simply rename biomes.xml in your 7dtd config folder to
orig_biomes.xml and copy the biomes.xml from the included world folder into the config
folder and load game.

 

New download link

*****https://mega.nz/file/tH5mGRTY#a1MuprqG57hV0FuVDoXw6j3KKglPS4s8CHUgAfk1PY0*****

Enjoy
4SHEETZNGEEGLES

 

Valley shot

A20.6_2023-03-25_22-55-29.jpg.e03940075545e425b142ee47e80ef294.jpg

Overlook

A20.6_2023-03-25_22-57-17.jpg.0f114806857edf2745290e35bbf03389.jpg

Elevated city

A20.6_2023-03-25_22-58-19.jpg.7e3a2a6b8ee39da43ba3ba4ebc2b7c24.jpg

Edited by 4sheetzngeegles
Updated link, Added biomes.xml corrected elevations (see edit history)
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