euclid Posted January 16 Share Posted January 16 Took me few days to build a turret defense station and thought it would be nice to have that at another location, too. So I've exported it as a prefab, fired up the world editor and placed it at the new spot, saved and went back into the map, found the spot and imported it with cr f. That worked just fine. Of course I has to load the solar generators and battery stations with panels and batteries, load the turrets with ammo and rewire all of them, no problem. However, once loaded and energized my turrets stated shooting at me. Only way to stop them was to set them on attack zombies only., It seems I'm a stranger to them. Is this "normal" or did I miss something else? Cheers Euclid Link to comment Share on other sites More sharing options...
meganoth Posted January 16 Share Posted January 16 If they ever had placed electric traps in POIs (which surely was an idea they were thinking about and I think even were talking about) and a player generates a map it wouldn't work if those turrets then recognized him as an owner. Link to comment Share on other sites More sharing options...
euclid Posted January 16 Author Share Posted January 16 Thanks for the quick reply 🙂 It makes some sense although I had hoped that there's a difference in ownership between POIs generated in the prefab editor and then placed in a world and a structure built by a player and then exported as prefab. But apparently they do not have an owner tag. Shame, have to dismantle and replace all my turrets but maybe it's sufficient to take them in my bag and then place them again. Will try. Cheers Euclid Link to comment Share on other sites More sharing options...
euclid Posted January 16 Author Share Posted January 16 Update: The land claim block did the trick. Just place one and then removed it again (if another needs activation elsewhere). Turrets are now friendly to player. Cheers Euclid 1 Link to comment Share on other sites More sharing options...
warmer Posted January 17 Share Posted January 17 I always assumed this was like rust and land claim worked like a TC authorization Link to comment Share on other sites More sharing options...
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