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Working lights


SoulChaserJ

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Pimps, We know that electricity is planned for later and I for one am cool with that. That being said, we can spawn/craft every light in the game and would like to be able to turn them on. So if you wouldn't mind, could you please add a property to either allow the light to be turned on or simply flip the bit in the code so all non-broken lights are on by default? It would be much appreciated. SoulChaserJ
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