Pra3t0r 0f R0m3 Posted August 31, 2022 Share Posted August 31, 2022 How does one get this to play well with UL? I've got both izayo_weapons_firearms_556 and izayo_weapons_firearms_v2 mod folders in "K:\7d2d\Alpha20\undead_legacy\Undead_Legacy_Stable\Mods, however they don't appear in game, I've even checked the debug mode. Am I missing a modlet? Link to comment Share on other sites More sharing options...
BFT2020 Posted August 31, 2022 Share Posted August 31, 2022 1 hour ago, Pra3t0r 0f R0m3 said: How does one get this to play well with UL? I've got both izayo_weapons_firearms_556 and izayo_weapons_firearms_v2 mod folders in "K:\7d2d\Alpha20\undead_legacy\Undead_Legacy_Stable\Mods, however they don't appear in game, I've even checked the debug mode. Am I missing a modlet? UL is a large overhaul of the game. Those types of mods (Darkness Falls is another one) tend to make large changes to the game files that other modlets would have issues during loading. You can try changing the location. The two mods you listed above should be in the Mod folder, not inside the undead legacy mod folder (as they are separate from UL). In addition, you should rename the folder so these mods load after UL (mods are loaded in Alphabetical order so izayo would be loaded first). If that doesn't work, you would then need to mod Izayo's mod to work specifically with UL. Link to comment Share on other sites More sharing options...
Pra3t0r 0f R0m3 Posted August 31, 2022 Share Posted August 31, 2022 (edited) I'm on 20.5, I thought that mod folder location was for 20.6? At any rate I'll try that out, plus the renaming. Edit: Found the issue... Edited August 31, 2022 by Pra3t0r 0f R0m3 Addition of photos. (see edit history) Link to comment Share on other sites More sharing options...
Pra3t0r 0f R0m3 Posted August 31, 2022 Share Posted August 31, 2022 Fixed the bottom 4 wrn's by removing the T's, and now the weapons show up...still have to figure out the "groupammoAdvancedGunslinger" one. Maybe it'll be as simple as removing the "Advanced" part. Link to comment Share on other sites More sharing options...
BFT2020 Posted September 1, 2022 Share Posted September 1, 2022 16 hours ago, Pra3t0r 0f R0m3 said: Fixed the bottom 4 wrn's by removing the T's, and now the weapons show up...still have to figure out the "groupammoAdvancedGunslinger" one. Maybe it'll be as simple as removing the "Advanced" part. Give me some time and I might be able to point you in the right direction. Link to comment Share on other sites More sharing options...
Pra3t0r 0f R0m3 Posted September 1, 2022 Share Posted September 1, 2022 40 minutes ago, BFT2020 said: Give me some time and I might be able to point you in the right direction. That would be great ty. I also noticed that the ammunition is shown as "5.56mm", as opposed to "5.56mm Round" which UL uses. So maybe I'll try changing it to the latter, so as to chamber the UL ammunition. So that leaves the 30.06 to fiddle with. Well that and find a workbench solution for upgrading...it shows the correct UL tier levels, but upgrading isn't available. Link to comment Share on other sites More sharing options...
BFT2020 Posted September 1, 2022 Share Posted September 1, 2022 4 hours ago, Pra3t0r 0f R0m3 said: That would be great ty. Ignore it. UL mod removes the groupammoAdvancedGunslinger so there is nothing to append to. Since it is just a warning letting you know it didn't execute, it should not affect your game Link to comment Share on other sites More sharing options...
Pra3t0r 0f R0m3 Posted September 1, 2022 Share Posted September 1, 2022 17 minutes ago, BFT2020 said: Ignore it. UL mod removes the groupammoAdvancedGunslinger so there is nothing to append to. Since it is just a warning letting you know it didn't execute, it should not affect your game Good, thank you for the help. Link to comment Share on other sites More sharing options...
UseDaForce Posted September 3, 2022 Share Posted September 3, 2022 Very good job on this mod! Models look great! I'm gonna use this and the 30-30 mod with some friends at our next 7dtd-session this month. Can you give any indication when the .45 acp weapons will be ready? Would love to have more weapons at our next playthrough. But no rush. If your next bundle will have the same quality, I certainly can wait for it Link to comment Share on other sites More sharing options...
Izayo Posted September 4, 2022 Author Share Posted September 4, 2022 17 hours ago, UseDaForce said: Very good job on this mod! Models look great! I'm gonna use this and the 30-30 mod with some friends at our next 7dtd-session this month. Can you give any indication when the .45 acp weapons will be ready? Would love to have more weapons at our next playthrough. But no rush. If your next bundle will have the same quality, I certainly can wait for it October. I'll enjoy the game for a month. Link to comment Share on other sites More sharing options...
AndrewT Posted September 6, 2022 Share Posted September 6, 2022 hey i know its been a while I've been busy but the next caliber i'd like to see is 7.92 which should include both 7.92x57mm mauser and 7.92x33mm kurz for the STG44. the soviet pack mod was fun but i miss the STG the most. Link to comment Share on other sites More sharing options...
Izayo Posted September 6, 2022 Author Share Posted September 6, 2022 8 minutes ago, AndrewT said: hey i know its been a while I've been busy but the next caliber i'd like to see is 7.92 which should include both 7.92x57mm mauser and 7.92x33mm kurz for the STG44. the soviet pack mod was fun but i miss the STG the most. I already made the STG look at 5:29 The original gun was too slim and it doesn't fit the hand position properly , so I added a wooden grip. please wait a month . I'll release it after .45acp pack Link to comment Share on other sites More sharing options...
Izayo Posted September 7, 2022 Author Share Posted September 7, 2022 ***Update v3 guns and ammo are now craftable , fixed items name*** Link to comment Share on other sites More sharing options...
AndrewT Posted September 7, 2022 Share Posted September 7, 2022 21 hours ago, Izayo said: I already made the STG look at 5:29 The original gun was too slim and it doesn't fit the hand position properly , so I added a wooden grip. please wait a month . I'll release it after .45acp pack Awesome and i see the new grip you mentioned excellent improvising and awesome job on the rifle overall Link to comment Share on other sites More sharing options...
SilverveinsGaming Posted September 16, 2022 Share Posted September 16, 2022 (edited) When you click on any of the guns for your 5.56 weapons mod while in a crafting window it gets errors saying search for object or something like that. Im runing darkness falls so not sure if it is a compatibility issue...Thanks I'm finding the 556 ammo in loot, but havent seen a gun in loot or trader yet...will update in a bit Errors are: EXC Object reference not set to an instance of an object and ERR [XUi] error while updating window group 'crafting' Edited September 16, 2022 by SilverveinsGaming (see edit history) Link to comment Share on other sites More sharing options...
Izayo Posted September 17, 2022 Author Share Posted September 17, 2022 16 hours ago, SilverveinsGaming said: When you click on any of the guns for your 5.56 weapons mod while in a crafting window it gets errors saying search for object or something like that. Im runing darkness falls so not sure if it is a compatibility issue...Thanks I'm finding the 556 ammo in loot, but havent seen a gun in loot or trader yet...will update in a bit Errors are: EXC Object reference not set to an instance of an object and ERR [XUi] error while updating window group 'crafting' recommended to play with vanilla game Link to comment Share on other sites More sharing options...
Shooter_5081 Posted September 17, 2022 Share Posted September 17, 2022 Hallo bekomme immer diese Fehlermeldung : ERR (XUI) Error while updating window group workstation_workbench exc object reference not set to an instance of an object Link to comment Share on other sites More sharing options...
Izayo Posted December 4, 2022 Author Share Posted December 4, 2022 *Update ver.final : Added 3 new guns* Link to comment Share on other sites More sharing options...
ahugehit Posted December 4, 2022 Share Posted December 4, 2022 relativley new to modding..proabably a noob question, but how does one go about installing this? i download the file and it doesnt contain a folder. just a .rar file. Link to comment Share on other sites More sharing options...
Izayo Posted December 4, 2022 Author Share Posted December 4, 2022 1 hour ago, ahugehit said: relativley new to modding..proabably a noob question, but how does one go about installing this? i download the file and it doesnt contain a folder. just a .rar file. download and install "winrar" it's free (😏). then rightclick at the .rar file , click extract here then you will get the mod folder Link to comment Share on other sites More sharing options...
ahugehit Posted December 4, 2022 Share Posted December 4, 2022 14 minutes ago, Izayo said: download and install "winrar" it's free (😏). then rightclick at the .rar file , click extract here then you will get the mod folder you're a legend! thank you. Link to comment Share on other sites More sharing options...
GoldenDecoder Posted December 12, 2022 Share Posted December 12, 2022 (edited) Hey there, I can see that the weapons are lootable and craftable. I was wondering if you made it so that progression changes the values on the weapons... i.e. putting a skill points into machine gunner increase damage by x% for machine gun related weapons? Edited December 12, 2022 by GoldenDecoder (see edit history) Link to comment Share on other sites More sharing options...
Izayo Posted December 13, 2022 Author Share Posted December 13, 2022 2 hours ago, GoldenDecoder said: Hey there, I can see that the weapons are lootable and craftable. I was wondering if you made it so that progression changes the values on the weapons... i.e. putting a skill points into machine gunner increase damage by x% for machine gun related weapons? yes mostly . some of the gun will not get perk bonus due to the balance light machine gun and assault rifle are considered as Machinegun (Machine Gunner perk) Link to comment Share on other sites More sharing options...
biosdestruction Posted January 7 Share Posted January 7 I see problem when use right click for scoping you see 0.5 sec scope very nerby in face Link to comment Share on other sites More sharing options...
biosdestruction Posted January 7 Share Posted January 7 On 12/4/2022 at 2:10 AM, Izayo said: *Update ver.final : Added 3 new guns* Do you know how to fix when you aim for a millisecond you can see a mechanical sight close to the face Link to comment Share on other sites More sharing options...
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