wicketness Posted June 20, 2022 Share Posted June 20, 2022 Just need some help figuring out why i can not start a server up. Been awhile since i done this and i noticed some changes. here is a log to help. I have no idea what i need to make a new server. i have tried 4 systems and teh result is the same. I figure i need to install something, this is on a fresh copy of windows server. VPS specs running windows server 2019 standard. 8Gb ram 4 Vcores ssd ============ Mono path[0] = 'C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed' Mono config path = 'C:/servers/7 Days to Die Dedicated Server/MonoBleedingEdge/etc' Plugins: Failed to load 'C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Plugins\x86_64/XGamingRuntimeThunks.dll' because one or more of its dependencies could not be loaded. Plugins: Failed to load 'C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Plugins\x86_64/Microsoft_Xbox_Services_141_GDK_C_Thunks.dll' because one or more of its dependencies could not be loaded. Initialize engine version: 2020.3.14f1 (d0d1bb862f9d) [Subsystems] Discovering subsystems at path C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies FMOD initialized on nosound output Begin MonoManager ReloadAssembly - Completed reload, in 0.080 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/Cube_UI_Frame shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/Cube_UI_Frame' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Unlit/Transparent Colored shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader 7DTD/Cube_UI_Glow shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: '7DTD/Cube_UI_Glow' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? UnloadTime: 0.663700 ms 2022-06-20T20:37:27 0.001 INF [GSM] Singleton Initialized... 2022-06-20T20:37:27 0.082 INF Version: Alpha 20.5 (b2) Compatibility Version: Alpha 20.5, Build: WindowsPlayer 64 Bit 2022-06-20T20:37:27 0.082 INF System information: 2022-06-20T20:37:27 0.082 INF OS: Windows 10 (10.0.17763) 64bit 2022-06-20T20:37:27 0.083 INF CPU: AMD EPYC-Rome Processor (cores: 4) 2022-06-20T20:37:27 0.083 INF RAM: 8191 MB 2022-06-20T20:37:27 0.083 INF GPU: Null Device (128 MB) 2022-06-20T20:37:27 0.086 INF Graphics API: NULL 1.0 [1.0] (shader level 5.0) 2022-06-20T20:37:27 0.086 INF Last played version: Alpha 20.5 2022-06-20T20:37:27 0.086 INF Local UTC offset: 0 hours 2022-06-20T20:37:27 0.106 INF Command line arguments: 7DaysToDieServer -logfile C:\servers\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2022-06-20__20-37-26.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated 2022-06-20T20:37:27 0.117 INF Parsing server configfile: C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml 2022-06-20T20:37:27 0.158 INF Parsing server configfile successfully completed 2022-06-20T20:37:27 0.161 INF Starting dedicated server level=RWG game name=easypve 2022-06-20T20:37:27 0.161 INF Maximum allowed players: 30 2022-06-20T20:37:27 0.161 INF Game mode: GameModeSurvival 2022-06-20T20:37:27 0.162 INF [Platform] Init 2022-06-20T20:37:27 0.194 INF [Platform] Using native platform: Steam 2022-06-20T20:37:27 0.196 INF [Platform] Using cross platform: EOS 2022-06-20T20:37:27 0.196 INF [Platform] Using server platform: Steam 2022-06-20T20:37:27 0.196 INF [Platform] Using server platform: XBL 2022-06-20T20:37:27 0.198 INF Starting PlayerInputManager... 2022-06-20T20:37:27 0.345 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False) 2022-06-20T20:37:27 0.357 INF [Platform] Initializing Steam 2022-06-20T20:37:27 0.358 INF [Platform] Initializing EOS Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping 2022-06-20T20:37:27 0.374 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022) 2022-06-20T20:37:27 0.381 EXC EOSSDK-Win64-Shipping at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize(intptr) at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions options) [0x0000f] in <273e44c1eaaf428195c48479baddc4e3>:0 at Platform.EOS.Api.initPlatform (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x00024] in <4da54c03fd4c484bb064ddea3d125f0a>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Platform.EOS.Api:initPlatform(EosCreds, Boolean) Platform.EOS.Api:InitClientApis() Platform.EOS.Api:InitServerApis() Platform.AbsPlatform:Init() Platform.PlatformManager:Init() GameManager:Awake() 2022-06-20T20:37:27 0.381 INF [EOS] Initialize: NotFound Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/EOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping.dll Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libEOSSDK-Win64-Shipping 2022-06-20T20:37:27 0.383 ERR [Platform] Error while initializing platform code, shutting down. 2022-06-20T20:37:27 0.384 EXC EOSSDK-Win64-Shipping at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Logging_SetLogLevel(Epic.OnlineServices.Logging.LogCategory,Epic.OnlineServices.Logging.LogLevel) at Epic.OnlineServices.Logging.LoggingInterface.SetLogLevel (Epic.OnlineServices.Logging.LogCategory logCategory, Epic.OnlineServices.Logging.LogLevel logLevel) [0x00000] in <273e44c1eaaf428195c48479baddc4e3>:0 at Platform.EOS.Api.initPlatform (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0008f] in <4da54c03fd4c484bb064ddea3d125f0a>:0 at Platform.EOS.Api.InitClientApis () [0x0001e] in <4da54c03fd4c484bb064ddea3d125f0a>:0 at Platform.EOS.Api.InitServerApis () [0x00000] in <4da54c03fd4c484bb064ddea3d125f0a>:0 at Platform.AbsPlatform.Init () [0x00175] in <4da54c03fd4c484bb064ddea3d125f0a>:0 at Platform.PlatformManager.Init () [0x0014c] in <4da54c03fd4c484bb064ddea3d125f0a>:0 UnityEngine.StackTraceUtility:ExtractStringFromException(Object) Log:Exception(Exception) Platform.PlatformManager:Init() GameManager:Awake() Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll Fallback handler could not load library C:/servers/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc 2022-06-20T20:37:27 0.407 INF Preparing quit 2022-06-20T20:37:27 0.408 INF Persistent GamePrefs saved 2022-06-20T20:37:27 0.408 INF Cleanup NullReferenceException: Object reference not set to an instance of an object at GameManager.Cleanup () [0x00059] in <4da54c03fd4c484bb064ddea3d125f0a>:0 at GameManager+<ApplicationQuitCo>d__154.MoveNext () [0x000c4] in <4da54c03fd4c484bb064ddea3d125f0a>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) GameManager:OnApplicationQuit() Setting up 2 worker threads for Enlighten. Thread -> id: 17d0 -> priority: 1 Thread -> id: 94c -> priority: 1 Link to comment Share on other sites More sharing options...
Beelzybub Posted June 20, 2022 Share Posted June 20, 2022 1 hour ago, wicketness said: 2022-06-20T20:37:27 0.374 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022) You need to install this on the server os. Link to comment Share on other sites More sharing options...
wicketness Posted June 20, 2022 Author Share Posted June 20, 2022 Thank you, i knew i was missing something. working great now. 1 Link to comment Share on other sites More sharing options...
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