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Bug or did I mess something up? Character transfer


GencFenerli
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I transfered my character from an other save to a new one, because the old one was in Navezgane and I wanted to keep playing with my character, but this time in Random Gen. I've transfered characters to another maps before in the previous versions, and never had issues with that. And actually, 99% seems just fine this time again. I got my inventory, my level, my skills, even my statistics, everything's cool, BUT - my character now jumps insanely high. And with that I mean that I can jump on rooftops with just one jump now. Anyone got an idea what may have gone wrong with this character transfer? I break my legs everytime I jump lol

Edited by GencFenerli (see edit history)
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Update: Okay appearantly, the character transfer did mess some things up. After the transfer, my helmet had the mod "Jump Jets Mod" installed (a mod I didn't even know exists), which caused my character to jump insanely high. The weird thing is, once I put it out of my helmet, it is no longer compatible with it (its only compatible with chest armor).

Another strange thing: My steel axe now has the metal chains mod installed, which, normally, is not compatible with an axe, and additionally it has this mod "Liquid Nitrogen Mod" installed, which I, again, wasn't even aware of his existence. Probably some things which are only accessible via the creative menu? Idk, but yeah I figured out why my character jumped so crazy - problem solved, I guess

 

I uploaded some pics if anyone is curios:

https://bilderupload.org/bild/d1ac81231-20220603202404-1

https://bilderupload.org/bild/946e81279-20220603202459-1

https://bilderupload.org/bild/313f81293-20220603202506-1

https://bilderupload.org/bild/247481308-20220603202528-1

 

 

 

4 minutes ago, Beelzybub said:

What is the seed and size of your new RWG world? Are you using any mods?

Pregen6k, only mod I use is a no-crosshair mod (no crosshair when aiming with firearms)

Edited by GencFenerli (see edit history)
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8 hours ago, BFT2020 said:

Liquid Nitrogen mod is a Darkness Falls mod.  Probably the jump jets also (or you were playing a mod similar to DF that has the same elements).

I've never had DF installed, at least not in A20. Only mod I have installed currently is the anti-crosshair mod, like I mentioned. As you can see in my screenshots, my HUD is vanilla - the one in DF looks significantly different.

I found out that the Liquid Nitrogen mod is actually in the vanilla game, though it is not craftable and not lootable: 

https://7daystodie.fandom.com/wiki/Mods#Unused_mods   ( under unused mods )

I think that the character transfer messed some things up, because all the mods from my tools, weapons and armors got replaced. This also lead my steel axe to have the metal chains mod, which normally is not compatible with a steel axe (clubs only). Btw, the Liquid Nitrogen mod does not seem to work - according to the description, it should freeze enimies when they're hit, but nothing happens when I hit a zed with the axe. I couldn't find anything about the jump jets, though. (did I accidentially discover a new upcoming mod for A21? 🤫

 

My helmet also has a dye called "fluid" now lol, which does not seem to change the color of the model.

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3 hours ago, GencFenerli said:

I've never had DF installed, at least not in A20. Only mod I have installed currently is the anti-crosshair mod, like I mentioned. As you can see in my screenshots, my HUD is vanilla - the one in DF looks significantly different.

I found out that the Liquid Nitrogen mod is actually in the vanilla game, though it is not craftable and not lootable: 

https://7daystodie.fandom.com/wiki/Mods#Unused_mods   ( under unused mods )

I think that the character transfer messed some things up, because all the mods from my tools, weapons and armors got replaced. This also lead my steel axe to have the metal chains mod, which normally is not compatible with a steel axe (clubs only). Btw, the Liquid Nitrogen mod does not seem to work - according to the description, it should freeze enimies when they're hit, but nothing happens when I hit a zed with the axe. I couldn't find anything about the jump jets, though. (did I accidentially discover a new upcoming mod for A21? 🤫

 

My helmet also has a dye called "fluid" now lol, which does not seem to change the color of the model.

 

Yeah I noticed that the vanilla game even has the jump jet in the data files.   You can't even give yourself those items from the Creative Menu.

 

Those have been in the files for awhile now, I recall seeing them in A19 when I started modding

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