drkstardragon Posted June 5, 2022 Share Posted June 5, 2022 46 minutes ago, Canute said: You don't understand, the lockpick minigame is working fine. The question is: Why does the minigame start at the hatch when you just try to open it and not at the safe too ? I didn't encounter a locked hatch before, so i don't know if that is a vanilla thing or new to NMM. But all other locked object i found need to unlocked over the radial menu. Collect egg/honey quests, I just test to activate 2 collect eggs, put 13/26 eggs into my inventory and then i needed to talk to the trader. Removed 13 eggs, i got 13 eggs at the inventory and got rewards for both activated quests. Activate another collect egg quest, get 13 eggs, put 13 eggs away. And got quest reward with no eggs at the inventory. I think that need to be overworked. Arramus has investigated the hatch and the safe and they appear to work as intended from the post he made above, no further investigation is required. If it is a base game issue of some kind then it does not need to be reported here, and likewise if it is an issue with the lockpick mod you can report it to the appropriate mod forum page. We have not altered the lockpick mod in any way. Link to comment Share on other sites More sharing options...
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