GoBi Posted January 22, 2022 Share Posted January 22, 2022 We played together for several hours, after which the game hung and closed in one of the locations. My friend got kicked from the server. Next, I turned on the game, but a friend can no longer connect due to the fact that the game itself closes. I looked in the log and found a possible cause, but I don’t know how to fix it. INF [NET] PlayerDisconnected EntityID=-1, PltfmId='Steam_76561198294422485', CrossId='EOS_000292bc300e493595728b97f8f79d8a', OwnerID='Steam_76561198294422485', PlayerName='кусочек листочка' WRN DynamicMusic: -1 was not in Bloodmoon state cache on disconnect WRN Client disconnected from dy mesh: Id: -1 Total: 0 WRN Client disconnect complete for -1 Total: 0 INF Player disconnected: EntityID=-1, PltfmId='Steam_76561198294422485', CrossId='EOS_000292bc300e493595728b97f8f79d8a', OwnerID='Steam_76561198294422485', PlayerName='кусочек листочка' INF Exited thread NCSteam_Reader_Steam_76561198294422485_0 INF Exited thread NCSteam_Writer_Steam_76561198294422485_1 INF Exited thread NCSteam_Writer_Steam_76561198294422485_0 INF Exited thread NCSteam_Reader_Steam_76561198294422485_1 INF [Steamworks.NET] NET: Dropping client: 76561198294422485 Link to comment Share on other sites More sharing options...
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