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MMO system using a wave theory for base raiding by zombies on horde day.


deathincarnate

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The idea is to make the horde day a running horde from the burn or all around. You could make it so they break up a place to the inside then move on after killing the occupants and they do the largest last in an area or they concentrate on the one building. this gives the other times to get ready but most bases would have a minimum of two players and that makes 100 bases plus the offliners. they could amount to even thousands but they are skipped during the horde if you are not online so the idea is to use a 500 server and have two hundred players and 300 zombies moving in waves around the map destroying stuff. the waves could be quite large and the horde has to regenerate at the edge of the map when it dies but is a running horde. you could also use the tornado like it battlefield 2042. I use it to take a short cut. the zombie could use multiple ones to transfer themselves from the edge into the map center but winner would be passed over if a wave is defeated. when a new one is due to spawn a tornado shows up outside your base and they fall in from the burn or radiation zone with a city or wasteland of bodies like a huge mass grave that will deplete also. you can make types of them too with water spouts. tidal wave zombies and tornado zombies like the movies. the center might hold a holy relic that is causing it. gg. the relic might be a redemption zone or place of second chances at judgement.

 

 

Edited by deathincarnate (see edit history)
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