ExtremeLurker Posted December 30, 2021 Share Posted December 30, 2021 (edited) This is an updated version of my mod that disables sleeper respawning. I've never liked the way you can't clear out buildings, as it reduces the effect that you can have on the world. I don't get as much sense of progression if I can't see what I've cleared out, and I find it really fun to slowly clear out entire towns over time. I find it unrealistic how zombies will just entirely fill up a building that you've completely cleared if you leave it alone for some time, as if they're more concerned with finding shelter than they are with finding fresh meat. I've created this image to sum up how it feels to me playing the game without my mod: Notes With A20 comes updates to the way C# mods can be made, and so it was important to me to create a version of this mod that's up to date with the new system. With that being said, DMT is no longer required in order to use this mod. Also new to A20 is that sleeper respawn time is tied to loot respawn time. However, if loot respawn is disabled, sleeper respawn is set to a default of 30 days, meaning this mod is still required to fully disable sleeper respawning. As with all C# mods, EAC must be disabled in order to use the mod. If you wish to restore sleeper respawning after using this mod, just remove the mod and sleepers will start to respawn once again after several days, as they did before. [Github Repo] [Latest Release] Installation To install the mod, simply download the latest version of the mod and unzip it into its own folder within your Mods directory within the game's install directory, then run the game with Easy Anti-Cheat disabled. If you encounter any issues or need any help, please let me know! If you like, support my modding efforts via PayPal or ko-fi (supports credit cards and Apple Pay) . Edited January 4, 2022 by ExtremeLurker (see edit history) 12 Link to comment Share on other sites More sharing options...
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