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Food skill with a twist


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ok this is just a idea but what would you guys think about this a food system

that depends on learning the recipes 

so you start right every item is unlocked to make but lets say the first thing you try to make is a hobo stew it will burn or get ruined.

as you cook more and more it increases the likelihood that you can successfully cook more advanced meals also if you ''master'' a recipe from crafting it enough 

it gives a small increase in nutrition compared to someone inexperienced cooking it

the normal cook book's would stay but they would automatically increase your skill by a certain percent 


just a idea let me know what you think

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