Darelius Posted December 26, 2021 Share Posted December 26, 2021 Hello, i have some problems with the new A20 RWG settings. In Single Player - no probllem, butr for a dedicated server, how can i change the RWG settings? I found the rwgmixer.xml but dont get a clue, how to "set" values somehow, so where i can set the RWG optionsm, when starting a dedicated server? ...DX Link to comment Share on other sites More sharing options...
Arlack Posted December 27, 2021 Share Posted December 27, 2021 I would love to know this too. 😄 Link to comment Share on other sites More sharing options...
SylenThunder Posted December 30, 2021 Share Posted December 30, 2021 Make the map on the client, then copy it to the server. Then simply replace "RWG" with the name of the folder for the map. Link to comment Share on other sites More sharing options...
Sorwen Posted January 1, 2022 Share Posted January 1, 2022 Same here I would really like to know what file(s) to change. Client settings don't allow for all the same changes(map size ranges just one of those), so you can't just do it on your computer first. Link to comment Share on other sites More sharing options...
FTMagic Posted April 8, 2022 Share Posted April 8, 2022 (edited) Change the size setting in your serverconfig.xml file, delete the save game you first created and the world file, then restart the server and it will create the map again using the settings you saved in the config file... Edited April 8, 2022 by FTMagic (see edit history) Link to comment Share on other sites More sharing options...
Darelius Posted March 16 Author Share Posted March 16 This ist still NOT the solution! I dont want to create a map and "copy" it i want a total "unknown" created by the server with some settings. So it seems to NOZ possible, only by creating a map on client and then copy it. Very bad... ...DX Link to comment Share on other sites More sharing options...
SylenThunder Posted March 16 Share Posted March 16 13 hours ago, Darelius said: This ist still NOT the solution! I dont want to create a map and "copy" it i want a total "unknown" created by the server with some settings. So it seems to NOZ possible, only by creating a map on client and then copy it. Very bad... ...DX It's the same difference. The map won't be known until you explore it. Link to comment Share on other sites More sharing options...
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