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Is there a wish list for devs?? Here's a couple, Whats yours


DeeJayWon

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  • DeeJayWon changed the title to Is there a wish list for devs?? Here's a couple, Whats yours
14 minutes ago, DeeJayWon said:
  • Leaderboard meaning who has survived the longest or most kills ???   

Ideally, it would be configurable by server managers based on how they want to run their communities. But my preference would be a formula that gives higher weight to zero-or-no death survival while also factoring in kills (or game stage) and how many complete blood moons a player has been online for (because it is easy to go death-free if you log out for horde night).

 

Possibly this type of function is better done using a server manager instead of in the base game itself.

 

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3 minutes ago, Frankencow said:

Ideally, it would be configurable by server managers based on how they want to run their communities. But my preference would be a formula that gives higher weight to zero-or-no death survival while also factoring in kills (or game stage) and how many complete blood moons a player has been online for (because it is easy to go death-free if you log out for horde night).

 

Possibly this type of function is better done using a server manager instead of in the base game itself.

 

Got it.  I've never actually played online.  I'm coming from Console, last year changed to PC.  (Didn't know what I was missing).  Since then I've mostly been into creating POI's.  Back in the old alpha on the console it seemed like most anyone I'd run into was a @%$# and Pop off on a level 5 while they like a million.  Kinda lost interest online after that for a while.

But I see where that would be good for online users.

Id like to see a cooperative mission, something like you both have to press the button at (Nearly) the same time or something.

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Better firearm systems :

    - Visible aim sway

    - No more diappearing bullets at a specific range (probably the thing I hate the most) and bullet speed (optional to me)

    - No more crosshair on ADS (It's really not needed, the bullets should go where your sights are pointing, the only things that should be RNGed/Scaled on stats is the weapon sway, as per point 1, and your weapons accuracy as per its quality level)

    - Better animations overall (reloading, firing)

 

And I liked gathering Iron ore and smelting it, but that's a detail 😁

 

And that's pretty much it for me.

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