ComposedDrama Posted December 21, 2021 Share Posted December 21, 2021 I always perk into Healing/ being the Physician in the group. I've noticed a few things; either its a bug or glitch; but also believe there can be some abilities/perks added to it. For example, applying a plaster cast or splint to an injured player{as a physician I can apply it, lose the item, and gain XP but it doesn't help the other player}--perk is it has a shorter recovery time, can be applied by the "Doctor", and gain XP. Another option would be to administer medicine (vitamins, pain killers, antibiotics), again perk is to gain XP and for a shorter recovery time, or less negative effects when it comes to pain killers. Also it would be great to have the ability as a "Doctor" to take blood from other players to help with the crafting of First Aid Kits. Usually the only thing preventing me from crafting them is the Blood Bags. The player having blood drawn or taken from would take a condition or status effect for a short bit that cannot be restored. The condition would focus on either something similar to "Fatigue" or to their Constitution. Link to comment Share on other sites More sharing options...
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