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Random Generator initialization on game load with constant value


White-Gandalf

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Since at least A19.6 (but maybe earlier without me noticing) the random generator that is responsible for controlling the content of yellow lootbags is initialized an every game load with the exact same value, so that the first lootbag i find after every game load has always the exact same content. I have made a video series from my last solo game on youtube where you can proof it for yourself (

). Since around day 70 or so i always get a lootbag with a chainsaw, a recog and something plus. I'm literally swimming in chainsaws and regocs.

Only around day 100 or so i recognized the penetrance of constancy of the lootbags content and began making jokes about it.

 

The specific content will surely be different depending on other game parameters (name? settings?), but the constancy of the contents of loot bags over game loads is the problem at hand. You should check your code. Maybe some programmer made a mistake?

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