ocbMaurice Posted May 24, 2022 Author Share Posted May 24, 2022 Please always include a complete log, otherwise it is only guesswork. My guess is you tried to load an existing map and didn't turn on the needed flag? Link to comment Share on other sites More sharing options...
DarkAoRaidenX Posted May 24, 2022 Share Posted May 24, 2022 (edited) 11 hours ago, ocbMaurice said: Please always include a complete log, otherwise it is only guesswork. My guess is you tried to load an existing map and didn't turn on the needed flag? Yes its an existing world . What flag? Sorry i didn't see a thing that said How to Install in the README. I kind of just guessed with that Bepex thing. And sorry again which logs do you need? Also I CRTL+F couldn't find anything about Flag or Existing/New World(s). Let me where i should of looked. Edited May 24, 2022 by DarkAoRaidenX Couldn't find info (see edit history) Link to comment Share on other sites More sharing options...
ocbMaurice Posted May 25, 2022 Author Share Posted May 25, 2022 (edited) https://github.com/OCB7D2D/ElectricityOverhaul#vanilla-map-loading Edited May 25, 2022 by ocbMaurice (see edit history) 1 Link to comment Share on other sites More sharing options...
vedrit Posted July 12, 2022 Share Posted July 12, 2022 I've tried putting this into an existing dedicated server, but when I add in the XML options, it won't start because "ChargePerBattery" is an unknown config option Link to comment Share on other sites More sharing options...
ocbMaurice Posted July 18, 2022 Author Share Posted July 18, 2022 (edited) Some configs have changed due to UL and DF compatibility. And you don't really need to add any of them to your xml config if you just want to stick to the defaults. Anyway, I've update the readme in the main git repo: Quote - <property name="PowerPerEngine" value="50" /> + <property name="PowerPerEngine" value="100" /> - <property name="ChargePerBattery" value="35" /> + <property name="PreferFuelOverBattery" value="false" /> + <property name="BatteryChargePercentFull" value="60" /> + <property name="BatteryChargePercentEmpty" value="130" /> Edited July 18, 2022 by ocbMaurice (see edit history) Link to comment Share on other sites More sharing options...
Magnus33john Posted August 30, 2022 Share Posted August 30, 2022 The only thing i add to this is a version of the junction/fuse boxes. Relays on the outside of a building were fine but relays on the inside of buildings made no sense and felt like fun pimps just wanted it to work and went for one block does it all. Junction boxes or fuses boxes on the inside make more sense and cosmetically fit. Merely a cosmetic thing but one that can add a to immersion i think. Link to comment Share on other sites More sharing options...
kmolleson Posted May 2 Share Posted May 2 (edited) disregard.... figured it out. Edited May 2 by kmolleson (see edit history) Link to comment Share on other sites More sharing options...
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