Valdren Posted July 1, 2021 Share Posted July 1, 2021 I downloaded windows 11 and when I launch the game it kills windows. I do not no why and just asking if anyone knows what is up? Link to comment Share on other sites More sharing options...
Beelzybub Posted July 1, 2021 Share Posted July 1, 2021 41 minutes ago, Valdren said: I downloaded windows 11 and when I launch the game it kills windows. I do not no why and just asking if anyone knows what is up? Check the event log. And game log. Link to comment Share on other sites More sharing options...
Valdren Posted July 1, 2021 Author Share Posted July 1, 2021 ok where do i find that? Link to comment Share on other sites More sharing options...
SylenThunder Posted July 1, 2021 Share Posted July 1, 2021 21 minutes ago, Valdren said: ok where do i find that? Instructions for the game log are in the Pinned thread that tells you to read it before you start a thread. As for the Windows Event log, learn how to use Google. As for Windows 11, it's not even in Beta yet. As such it is not supported, and may have a lot of issues. Good luck. Link to comment Share on other sites More sharing options...
Valdren Posted July 1, 2021 Author Share Posted July 1, 2021 (edited) You can get it as a Dev in the insider program Mono path[0] = 'E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed' Mono config path = 'E:/Program/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1650 with Max-Q Design (ID=0x1f91) Vendor: VRAM: 3962 MB Driver: 30.0.14.7111 Begin MonoManager ReloadAssembly - Completed reload, in 0.450 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.450300 ms 2021-06-30T05:29:27 0.055 INF [Steamworks.NET] SteamAPI_Init() ok 2021-06-30T05:29:28 0.348 INF Localization language: english 2021-06-30T05:29:28 0.372 INF Texture quality is set to 1 2021-06-30T05:29:28 0.373 INF Precaching... 2021-06-30T05:29:28 0.415 INF Precaching file: 7DaysToDie_Data/resources.assets 2021-06-30T05:29:28 0.598 INF [EAC] Not loading, not started from launcher 2021-06-30T05:29:33 5.592 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets 2021-06-30T05:29:33 5.628 INF Precaching file: Data/Bundles/blocktextureatlases 2021-06-30T05:29:43 15.669 INF Precaching file: Data/Bundles/terraintextures 2021-06-30T05:29:56 28.737 INF Precaching done 2021-06-30T05:29:56 28.739 INF Loading main scene Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.914000 ms 2021-06-30T05:29:57 29.206 INF [GSM] Singleton Initialized... 2021-06-30T05:29:57 29.212 INF Awake IsFocused: True 2021-06-30T05:29:57 29.212 INF Awake 2021-06-30T05:29:57 29.232 INF Version: Alpha 19.5 (b60) Compatibility Version: Alpha 19.5, Build: Windows 64 Bit 2021-06-30T05:29:57 29.233 INF System information: 2021-06-30T05:29:57 29.233 INF OS: Windows 10 (10.0.0) 64bit 2021-06-30T05:29:57 29.234 INF CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (cores: 12) 2021-06-30T05:29:57 29.234 INF RAM: 32613 MB 2021-06-30T05:29:57 29.234 INF GPU: NVIDIA GeForce GTX 1650 with Max-Q Design (3962 MB) 2021-06-30T05:29:57 29.235 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0) 2021-06-30T05:29:57 29.235 INF Last played version: Alpha 19.2 2021-06-30T05:29:57 29.236 INF Local UTC offset: -4 hours 2021-06-30T05:29:57 29.241 INF Command line arguments: E:\Program\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -show-screen-selector -force-d3d11 -logfile E:\Program\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-06-30__05-29-11.txt 2021-06-30T05:29:57 29.242 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-06-30T05:29:57 29.243 INF Starting PlayerInputManager... Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32 Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32 2021-06-30T05:29:57 29.601 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True) 2021-06-30T05:29:57 29.616 INF Starting UserProfileManager... 2021-06-30T05:29:57 29.702 INF Occlusion: Awake 2021-06-30T05:29:57 29.718 INF Persistent GamePrefs saved 2021-06-30T05:29:57 29.722 INF Controls Reset 2021-06-30T05:29:57 29.724 INF ApplyAllOptions streaming budget 3565.8 MB 2021-06-30T05:29:57 29.736 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True ExclusiveFullScreen 2021-06-30T05:29:57 29.736 INF Texture quality is set to 1 2021-06-30T05:29:57 29.736 INF ApplyTextureFilter 1, AF Enable 2021-06-30T05:29:57 29.738 INF ApplyTerrainOptions 2 2021-06-30T05:30:03 36.044 INF [MODS] No mods folder found 2021-06-30T05:30:03 36.103 INF Loading permissions file at 'C:\Users\njasa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-06-30T05:30:04 36.281 INF Loading permissions file done. 2021-06-30T05:30:04 36.394 INF GameSense server not found (no props file), disabling 2021-06-30T05:30:04 36.394 INF Awake done in 7182 ms Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll Fallback handler could not load library E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4425. Total: 19.580900 ms (FindLiveObjects: 0.227300 ms CreateObjectMapping: 0.051800 ms MarkObjects: 19.229100 ms DeleteObjects: 0.071700 ms) 2021-06-30T05:30:04 37.001 INF Reloading serveradmin.xml 2021-06-30T05:30:04 37.001 INF Loading permissions file at 'C:\Users\njasa\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-06-30T05:30:04 37.002 INF Loading permissions file done. 2021-06-30T05:30:04 37.003 INF User joined: GrandMasterRyuX 2021-06-30T05:30:05 37.486 INF Updated culture for display texts 2021-06-30T05:30:07 39.347 INF [GSM] GameSparks Connected 2021-06-30T05:30:18 50.346 INF UMA Overlay loading took 10996 ms 2021-06-30T05:30:18 50.348 INF UMA Slot loading took 1 ms 2021-06-30T05:30:24 56.619 INF LoadTextureArraysForQuality quality -1 to 1, reload False 2021-06-30T05:30:25 57.210 INF [GSM] Skipping me 2021-06-30T05:30:26 59.141 INF WorldStaticData.Init() needed 8.548s 2021-06-30T05:30:27 59.530 INF [Steamworks.NET] Login ok. 2021-06-30T05:30:27 59.750 INF AchievementManager: Received stats and achievements from Steam 2021-06-30T05:30:36 68.964 INF NET: Starting server protocols 2021-06-30T05:30:36 68.975 INF NET: LiteNetLib server started 2021-06-30T05:30:36 68.976 INF [Steamworks.NET] NET: Server started 2021-06-30T05:30:36 68.977 INF Started thread SteamNetworkingServer 2021-06-30T05:30:36 68.979 INF StartGame 2021-06-30T05:30:36 68.980 INF NetPackageManager Init 2021-06-30T05:30:36 69.051 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 60 GamePref.BlockDamageAI = 50 GamePref.BlockDamageAIBM = 50 GamePref.BlockDamagePlayer = 300 GamePref.BloodMoonEnemyCount = 4 GamePref.BloodMoonFrequency = 30 GamePref.BloodMoonRange = 20 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 120 GamePref.DebugMenuEnabled = True GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = True GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 1 GamePref.GameGuidClient = GamePref.GameMode = GameModeEditWorld GamePref.GameName = PrefabEditor GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.5 GamePref.GameWorld = Empty GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 5 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 3 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 71 GamePref.LastGameResetRevision = 13 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = 3 GamePref.LootAbundance = 200 GamePref.LootRespawnDays = 5 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 60 GamePref.MaxSpawnedZombies = 60 GamePref.MaxUncoveredMapChunksPerPlayer = 524288 GamePref.NoGraphicsMode = False GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 5 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.3 GamePref.OptionsDynamicMusicEnabled = False GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxBloom = False GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 1 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 2 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 2 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 2 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 1 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 0 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = False GamePref.OptionsGfxTerrainQuality = 2 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.2974138 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.5 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = True GamePref.PlayerAutologin = False GamePref.PlayerId = 76561198815741454 GamePref.PlayerKillingMode = 2 GamePref.PlayerName = GrandMasterRyuX GamePref.PlayerSafeZoneHours = 7 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\njasa\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = False GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 12 GamePref.ServerMaxPlayerCount = 8 GamePref.ServerMaxWorldTransferSpeedKiBs = 512 GamePref.ServerName = Default Server GamePref.ServerPort = 27020 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 1 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = False GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 25003 GamePref.TerminalWindowEnabled = True GamePref.TwitchBloodMoonAllowed = True GamePref.TwitchServerPermission = 90 GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\njasa\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = GamePref.WorldGenSize = 8192 GamePref.XPMultiplier = 300 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 6 GameStat.AnimalCount = 0 GameStat.AutoParty = True GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 300 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 1 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = True GameStat.IsFlyingEnabled = True GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = False GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = False GameStat.IsSpawnNearOtherPlayer = True GameStat.IsTeleportEnabled = True GameStat.IsVersionCheckDone = True GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 1 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = 2 GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 1 GameStat.TwitchBloodMoonAllowed = True GameStat.XPMultiplier = 300 GameStat.ZombieHordeMeter = False 2021-06-30T05:30:36 69.117 INF StartAsServer 2021-06-30T05:31:26 118.727 INF Block IDs withOUT mapping 2021-06-30T05:31:26 118.727 INF BlockIDs linear 2021-06-30T05:31:39 131.440 INF Item IDs withOUT mapping 2021-06-30T05:31:39 131.441 INF ItemIDs linear WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader 2021-06-30T05:31:50 142.515 INF createWorld: Empty, PrefabEditor, GameModeEditWorld 2021-06-30T05:31:50 142.516 INF Occlusion: Disabled 2021-06-30T05:31:50 142.661 INF Started thread ChunkRegeneration 2021-06-30T05:31:50 142.661 INF Started thread ChunkCalc 2021-06-30T05:31:50 142.798 INF ShapeControllers: 64 2021-06-30T05:31:50 142.876 INF World.Load: Empty 2021-06-30T05:31:50 142.933 WRN Loaded world file from different version: 'Alpha 16(b15)' 2021-06-30T05:31:50 142.939 INF BloodMoon SetDay: day 45, last day 0, freq 30, range 20 2021-06-30T05:31:50 143.121 INF Started thread SaveChunks E:/Program/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Data/Worlds/Empty/Region 2021-06-30T05:31:51 143.763 INF Loading asset at #Sounds/Music?HomeDay.wav... 2021-06-30T05:31:51 143.763 INF Loading asset at #Sounds/Music?HomeNight.wav... 2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderBob.wav... 2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderHugh.wav... 2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderJen.wav... 2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderJoel.wav... 2021-06-30T05:31:51 143.764 INF Loading asset at #Sounds/Music?TraderRekt.wav... Edited July 1, 2021 by Valdren (see edit history) Link to comment Share on other sites More sharing options...
Beelzybub Posted July 2, 2021 Share Posted July 2, 2021 This is probably your problem; 2021-06-30T05:31:50 142.933 WRN Loaded world file from different version: 'Alpha 16(b15) Alpha 16 and Alpha 19 are not compatible with each other. Link to comment Share on other sites More sharing options...
Valdren Posted July 2, 2021 Author Share Posted July 2, 2021 I'll look into it thanks Beelzybub Link to comment Share on other sites More sharing options...
SylenThunder Posted July 2, 2021 Share Posted July 2, 2021 12 minutes ago, Valdren said: You can get it as a Dev in the insider program Which is designed for software developers to use for testing compatibility with the software they design. It's not for the general public to use and expect for things to work 80% of the time. Link to comment Share on other sites More sharing options...
unholyjoe Posted July 2, 2021 Share Posted July 2, 2021 cant very well be supported by game devs if they do not have the official public release version yet and that is if they want it (provided it isnt forced on them by ms). i cant and wont quote numbers but be willing to say there arent a lot of games (if any) out there that have been updated to support a new OS since it isnt in their hands yet. i also cant say how tests will go, but really shouldnt be much of a issue for games.. time will tell tho. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now