satasika Posted June 27, 2021 Share Posted June 27, 2021 The use of "CraftingIngredientCount" does not limit the minimum value, which will cause too many mods to use this command, and the result of the material quantity being 0 will occur, which will lead to the failure to make items. ex: <passive_effect name="CraftingIngredientCount" operation="perc_subtract" value="0.8"/> Is there a way to solve? Should we limit the final result of "CraftingIngredientCount" to 1? Link to comment Share on other sites More sharing options...
Cranberry Monster Posted June 27, 2021 Share Posted June 27, 2021 If I remember correctly, the way "CraftingIngredientCount" is usually used is to add additional resources. So, rather than using "perc_subtract", you have crafting recipes for vehicle parts and such that use "perc_add" value "0.5", causing people who don't have the Grease Monkey perk to use 50% more resources to make the same thing (the default recipe would be the "cheaper" version for Grease Monkey users). Link to comment Share on other sites More sharing options...
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