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More Satisfying Animations/Visible Damage


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I would love to see more detailed and more satisfying damage displayed on the zombies/enemies. I would like to see bullet holes being left behind when shooting a zombie and stab wounds/cuts. It would be a lot more interesting if the damage you were doing to the enemies was more noticeable and realistic. I really hope this is something that can be implemented into the game some day. Is anyone else wanting this?

 

For example: Think about Left 4 Dead 2 or Dying Light. Those games both do a good job of displaying the power and damage of the weapons you are using on the zombies. I would love 7 days to die to eventually have something closer to what those games have. Yes, I know those games are AAA and this is a smaller team, but I am still hopeful that one day the zombies can be more satisfying to shoot/hit.

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13 hours ago, Empyreal_Eagle said:

I would love to see more detailed and more satisfying damage displayed on the zombies/enemies. I would like to see bullet holes being left behind when shooting a zombie and stab wounds/cuts. It would be a lot more interesting if the damage you were doing to the enemies was more noticeable and realistic. I really hope this is something that can be implemented into the game some day. Is anyone else wanting this?

 

For example: Think about Left 4 Dead 2 or Dying Light. Those games both do a good job of displaying the power and damage of the weapons you are using on the zombies. I would love 7 days to die to eventually have something closer to what those games have. Yes, I know those games are AAA and this is a smaller team, but I am still hopeful that one day the zombies can be more satisfying to shoot/hit.

Yeah i support this idea, it will work rly good, well guys who made the forest is small studio too but they have it rly good even good hl 2 had bullet holes

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These are brilliant ideas in fact I even mentioned this idea once. now if you pay close attention zombies already have animated bleeding when cut with a knife or machete but they can really step up their game by adding deep cuts/gashes that blood gushes out of like a fountain. Another interesting idea i got is if the zombies heads (mostly the bigger ones) can have head sections that can be blown off with bullets meaning the flesh on one spot of the head can be blown off along with the skull exposing the brain, now some zombie models already have exposed brains but it would be fun to watch sections of the head being blown off during fights. One final idea i had is adding more types of blows to the head rather than just heads exploding for example lets say your fighting a zombie with an axe it would be cool if that axe can split the zombies head open like when u split wood logs with an axe.

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12 hours ago, AndrewT said:

These are brilliant ideas in fact I even mentioned this idea once. now if you pay close attention zombies already have animated bleeding when cut with a knife or machete but they can really step up their game by adding deep cuts/gashes that blood gushes out of like a fountain. Another interesting idea i got is if the zombies heads (mostly the bigger ones) can have head sections that can be blown off with bullets meaning the flesh on one spot of the head can be blown off along with the skull exposing the brain, now some zombie models already have exposed brains but it would be fun to watch sections of the head being blown off during fights. One final idea i had is adding more types of blows to the head rather than just heads exploding for example lets say your fighting a zombie with an axe it would be cool if that axe can split the zombies head open like when u split wood logs with an axe.

Yep similiar to l4d2 and dying light 

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