arramus Posted May 17, 2021 Share Posted May 17, 2021 (edited) Here is a small server side only standalone modlet that allows players to attach a Parachute Hat Mod and Drone Hat Mod to the dye area of headware. Credit to @oakraven for the concept and code used for the Hat Mods in the Snufkin Weapons Xpansion Mod. https://github.com/arramus/Parachute-and-Drone-Hat-Mod-2021May17 Parachute Hat Mod Once attached, it provides the player with 60 seconds of fall damage protection which can be used to launch from a high building. This fall damage protection is courtesy of TFP's 'Oh @%$#z Drops' and the requisite edited buff code. In addition, if you depart a vehicle such as the gyro, it will trigger the buff to reset and players will be given another 60 seconds of fall damage protection. And should you not be wearing the Parachute Hat Mod on your player at the time you depart from an airborne vehicle, you will be able to quickly put it on to avoid an unpleasant landing. The Parachute Hat Mod can also be made on the Workbench using a variety of resources, including Oh @%$#z Drops to give it some context. A few images of it in action. Making Description Attaching Today's tester friend is from The Wasteland Mod by @bdubyah. He is using the machete purely for direction purposes. ^^ Taking Off Put on the helmet with the parachute attached. You can see the countdown has reached 25 seconds remaining. The counter has reset to 60 seconds and it is clearly sufficient time to land. And here comes the gyro. I was unable to remove part of the parachute model using a trigger within the xml. Something to consider for the future. Drone Hat Mod And the second hat mod is for the Drone Hat Mod. This mod is purely cosmetic and has no real functional use beyond providing context to a Server Admin in God Mode performing their Godly duties. This mod cannot be crafted and will only be accessible through Creative Mode. Edited May 18, 2021 by arramus (see edit history) 3 Link to comment Share on other sites More sharing options...
Scarface02 Posted May 24, 2021 Share Posted May 24, 2021 i am new to doing mods in 7 days to die on a hosted server but have edited other games alot. when i download the files for this mod, does the folder and everything just go in the mods folder? or is there specific places that this mods needs to go in? Link to comment Share on other sites More sharing options...
arramus Posted May 24, 2021 Author Share Posted May 24, 2021 This mod is installed in exactly the same way as other mods in the Mods folder in the game's main directory. Github has a habit of creating an extra folder surrounding mods and you may need to take the mod folder outside of that extra folder layer before you place it in the Mods folder. You will know which folder is at the correct top hierarchical level because there will be a ModInfo.xml file within it. Link to comment Share on other sites More sharing options...
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