1 hour ago, meganoth said:
Realism is quite low on the priorities of the devs. The counter-argument most often brought up is that you can have whole cars and concrete that weighs about as much as the titanic in your inventory. And then there are zombies. Realism is already an unreachable goal with such examples in the game.
If you want a job at TFP you should look at their job offerings. I don't think they will just take work from some guy on the internet without some contract, for legal reasons.
Yes, some variation would be ok, but the battle field of a zombie horde night is a chaotic ocean of zombies and variation definitely does make it harder.
1. Yeah i can agee with that but this more mechanic that setting for example : in cod when you choose knife you run faster that with rpg but you still have this same wage . i know there is much stupid things like germans have ppsh etc but they try to be realistic : zombies have proper winter helmets , you can find sdk 222 on die eisendrachen, you can find tigers tank in nza 1 2 or trilogy ( 4 go into much alternative way ) or logical stuff in bunker right?
2. If i good remember L4D2 valve team just "take" charger idea from forum ( it was looking exactly this same) , tf 2 have cominity updates , biding of issac get items from antibirth etc So if they "open" section : put what you want and maybe we will use something it will be legal if they put it in terms and there will be proof this was created by for example "wolo3124gaming" and is not assect bought somewhere or stolen. Ofc Law in USA is diffrent that in UE but probably it it possible.
3 in night there is not enought time to changing ( and you put brightness as you see counturs) ammo types right? ofc there are some diffrents like radioactive ( and you don't know the model only the green colour) , cop ( he is fat and it hard to mistake it antithing exept fat mama zombie) , spider ( but you see him because he is jumping like hunter from l4d) , bird is bird . Soldier , biker survivor etc like almost this same posture almost are this same. some in night i just keep to shot them down . In l4d2 for example we have common and uncommon, unocommon zombies looks enought diffrent that normal zombies but some of them have variants like : hazmats have 3 diffrent of colour of their suit and diffrent faces , workers have diffrent colour vest ( dirty yellow and green) etc . Did you saw new fat cop model ? you can make variants : w/with cap, blue or white thirt , with or without tie and they will be looking diffrent but you can still easy recognise them . i don;t have idea for another versions of feral. But we can now take soldier : winter, desert or woodland camo , with beret helmet or wounded with one shoes or barefoot and it you will know this is a soldier but it will looks diffrent. For new types of special zombies riot zombie can have black armour or blue in prison. Bandit can have scrap or iron armor there will looks diffrent but you know it its a bandit zombie type. i have some idea for "uncommon" zombies and some of them can be rly logical and diffrent enought.
Sorry for gramma mistakes i have some types disturbends , even in my languages i'm making a lot of mistake which is a little bit anoying but i can't do anything with this so sorry 😅