7d2dMP Posted April 6, 2021 Share Posted April 6, 2021 Hi, I have read that the first trader given to you is always in forest biome. Is it true ? What happens if there is no forest biome on the map ? Thanks. Link to comment Share on other sites More sharing options...
Beelzybub Posted April 6, 2021 Share Posted April 6, 2021 18 minutes ago, 7d2dMP said: What happens if there is no forest biome on the map ? In vanilla the opening quest wouldl fail to complete with a "No Trader" message. There will still be traders on the map, you'd just have to find them or cheat to locate one. Link to comment Share on other sites More sharing options...
Liesel Weppen Posted April 6, 2021 Share Posted April 6, 2021 36 minutes ago, Beelzybub said: In vanilla the opening quest wouldl fail to complete with a "No Trader" message. If there is no trader in the forest biome or what? Link to comment Share on other sites More sharing options...
Beelzybub Posted April 7, 2021 Share Posted April 7, 2021 11 hours ago, Liesel Weppen said: If there is no trader in the forest biome or what? Yes, I think also if there is no trader in the forest, the opening quest will fail. (if that's what you're asking, not sure. Feel free to clarify) Link to comment Share on other sites More sharing options...
Liesel Weppen Posted April 7, 2021 Share Posted April 7, 2021 (edited) 22 minutes ago, Beelzybub said: Yes, I think also if there is no trader in the forest, the opening quest will fail. (if that's what you're asking, not sure. Feel free to clarify) Yes, i only had the "no trader" fail on the starter quest once when trying a nitrogen map and wondered, because i found traders anyway. I didn't know that the trader for the starterquest has to be in a forest biome. I hadn't payed attention to this, but from memory all games where i (for almost sure) remember the initial trader was not in forest biome, have been modded games.... Edited April 7, 2021 by Liesel Weppen (see edit history) Link to comment Share on other sites More sharing options...
7d2dMP Posted April 7, 2021 Author Share Posted April 7, 2021 Thanks for your answers, guys. Link to comment Share on other sites More sharing options...
Boidster Posted April 7, 2021 Share Posted April 7, 2021 (edited) I don't have any no-forest maps ready to use, so I haven't done any testing, but it seems to me if you just deleted/commented out the two highlighted lines (manually or via a mod), the quest would work for a trader in any biome. In fact, you can see that apparently this was set to "exclude Wasteland", but they changed it to "only Forest". This is in quests.xml. <!-- White River Citizen 1 - Journey to Settlement --> <quest id="quest_whiteRiverCitizen1"> ...some other stuff... <objective type="Goto" id="trader" value="5" phase="1"> <property name="biome_filter_type" value="OnlyBiome" /> <property name="biome_filter" value="pine_forest" /> <!-- <property name="biome_filter_type" value="ExcludeBiome" /> --> <!-- <property name="biome_filter" value="wasteland" /> --> <property name="nav_object" value="go_to_trader" /> </objective> Edited April 7, 2021 by Boidster (see edit history) 1 Link to comment Share on other sites More sharing options...
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