21 hours ago, Liesel Weppen said:
Haha, yeah, Fallout is a nice one in this point. That was not a gameplay decission. The engine of fallout doesn't know the concept of stacks. If you have 500 bullets in your inventory, from a data viewpoint there are literally 500 single bullets in your inventory, not one stack of 500 bullets. That also applied to the bottle caps.
The performence hit came, because for weight they'd had to evaluate the weight of 500 single items then.
Only the UI made them visually look like stacks, but from the data itself, they were not.
Wow, where'd you get your "Information" is interesting, but wrong, at least with ammo in FO4.