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Error message at dedicated server start up


pasystems

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I get error messages at the start up of my server. The server appears to finish starting fine, however, it isn't listed on the servers page ingame.

here are the error messages:

 

2021-03-27T14:41:44 55.648 ERR Could not get country code: Error: NameResolutionFailure
2021-03-27T14:41:44 55.653 ERR   at System.Net.HttpWebRequest.EndGetResponse (System.IAsyncResult asyncResult) [0x00058] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  at System.Net.WebClient.GetWebResponse (System.Net.WebRequest request, System.IAsyncResult result) [0x00000] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  at System.Net.WebClient.DownloadBitsResponseCallback (System.IAsyncResult result) [0x00015] in <ae22a4e8f83c41d69684ae7f557133d9>:0

 

Its a fresh install of windows 10 and i have ran a server on the system before.

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21 minutes ago, pasystems said:

however, it isn't listed on the servers page ingame.

To get the server listed in the ingame server browser you need to have it configured correctly and also set neccessary portforwardings if you are behind a router.

 

Here is a detailed description: https://developer.valvesoftware.com/wiki/7_Days_to_Die_Dedicated_Server

 

For further "debugging", post the FULL logfile, your server config and tell what ports you have forwarded.

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Here is the log file output.



Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in  0.143 seconds
UnloadTime: 0.737200 ms
2021-03-27T15:21:07 0.001 INF [GSM] Singleton Initialized...
2021-03-27T15:21:07 0.093 INF Awake IsFocused: True
2021-03-27T15:21:07 0.093 INF Awake
2021-03-27T15:21:08 0.290 INF Version: Alpha 19.4 (b7) Compatibility Version: Alpha 19.4, Build: Windows 64 Bit
2021-03-27T15:21:08 0.291 INF System information:
2021-03-27T15:21:08 0.291 INF    OS: Windows 10  (10.0.0) 64bit
2021-03-27T15:21:08 0.291 INF    CPU: Intel(R) Core(TM) i7-3537U CPU @ 2.00GHz (cores: 4)
2021-03-27T15:21:08 0.291 INF    RAM: 8077 MB
2021-03-27T15:21:08 0.292 INF    GPU: Null Device (128 MB)
2021-03-27T15:21:08 0.293 INF    Graphics API: NULL 1.0 [1.0] (shader level 3.0)
2021-03-27T15:21:08 0.320 INF Last played version: Alpha 19.4
2021-03-27T15:21:08 0.320 INF Local UTC offset: 0 hours
2021-03-27T15:21:08 0.331 INF Command line arguments: 7DaysToDieServer -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2021-03-27__15-21-06.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
2021-03-27T15:21:08 0.347 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml
2021-03-27T15:21:08 0.433 INF Parsing server configfile successfully completed
2021-03-27T15:21:08 0.434 INF Starting dedicated server level=Navezgane game name=My Game
2021-03-27T15:21:08 0.434 INF Maximum allowed players: 16
2021-03-27T15:21:08 0.434 INF Game mode: GameModeSurvival
2021-03-27T15:21:08 0.434 INF Dedicated server only build
2021-03-27T15:21:08 0.435 INF Not running in Big Picture Mode, no on-screen keyboard available
2021-03-27T15:21:08 0.436 INF Starting PlayerInputManager...
2021-03-27T15:21:08 0.741 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
2021-03-27T15:21:08 0.769 INF Starting UserProfileManager...
2021-03-27T15:21:08 0.944 INF Occlusion: Awake
2021-03-27T15:21:08 0.948 INF Texture quality is set to 3
2021-03-27T15:21:08 1.016 INF [MODS] No mods folder found
2021-03-27T15:21:08 1.034 INF Loading permissions file at 'C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-03-27T15:21:08 1.055 INF Loading permissions file done.
2021-03-27T15:21:09 1.798 INF Reloading serveradmin.xml
2021-03-27T15:21:09 1.798 INF Loading permissions file at 'C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2021-03-27T15:21:09 1.799 INF Loading permissions file done.
2021-03-27T15:21:10 3.180 INF UMA Overlay loading took 1298 ms
2021-03-27T15:21:10 3.183 INF UMA Slot loading took 2 ms
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2021-03-27T15:21:11 3.978 INF WorldStaticData.Init() needed 0.791s
2021-03-27T15:21:11 3.993 INF Started Telnet on 8081
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
2021-03-27T15:21:11 4.096 INF Started Terminal Window
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11
2021-03-27T15:21:11 4.114 INF Awake done in 4020 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
2021-03-27T15:21:11 4.202 INF WinThread started
2021-03-27T15:21:14 6.830 INF [GSM] GameSparks Connected
2021-03-27T15:21:14 6.932 INF NET: Starting server protocols
2021-03-27T15:21:14 6.945 INF NET: LiteNetLib server started
2021-03-27T15:21:14 6.947 INF [Steamworks.NET] NET: Server started
2021-03-27T15:21:14 6.948 INF Started thread SteamNetworkingServer
2021-03-27T15:21:14 6.951 INF StartGame
2021-03-27T15:21:14 6.952 INF NetPackageManager Init
2021-03-27T15:21:14 7.193 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 10
GamePref.BloodMoonFrequency = 7
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.ControlPanelEnabled = False
GamePref.ControlPanelPort = 8080
GamePref.CraftTimer =
GamePref.CreateLevelDim = 8
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 0
GamePref.DropOnQuit = 0
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 3
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = My Game
GamePref.GameNameClient = My Game
GamePref.GameVersion = Alpha 19.4
GamePref.GameWorld = Navezgane
GamePref.HideCommandExecutionLog = 0
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 1
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.LastGameResetRevision = 0
GamePref.LastLoadedPrefab =
GamePref.LastLoadedPrefabSize =
GamePref.LastLoadingTipRead = -1
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 7
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 131072
GamePref.NoGraphicsMode = True
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.75
GamePref.OptionsControllerVibration = True
GamePref.OptionsControlsResetRevision = 0
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxBloom = True
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 65
GamePref.OptionsGfxGrassDistance = 1
GamePref.OptionsGfxLODDistance = 0.5
GamePref.OptionsGfxMotionBlur = 1
GamePref.OptionsGfxObjQuality = 3
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 2
GamePref.OptionsGfxReflectQuality = 1
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 0
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 1
GamePref.OptionsGfxSSAO = True
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = True
GamePref.OptionsGfxTerrainQuality = 3
GamePref.OptionsGfxTexFilter = 1
GamePref.OptionsGfxTexQuality = 1
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxUMATexQuality = 1
GamePref.OptionsGfxViewDistance = 6
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.5
GamePref.OptionsGfxWaterQuality = 1
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.75
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsMenuMusicVolumeLevel = 0.7
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMouseSensitivity = 0.5
GamePref.OptionsMusicVolumeLevel = 0.6
GamePref.OptionsOverallAudioVolumeLevel = 1
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceVolumeLevel = 0.75
GamePref.OptionsZoomMouseSensitivity = 0.5
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerId =
GamePref.PlayerKillingMode = 3
GamePref.PlayerName = Player
GamePref.PlayerSafeZoneHours = 12
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.RebuildMap = False
GamePref.SaveGameFolder = C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription = A 7 Days to Die server
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 10
GamePref.ServerMaxPlayerCount = 16
GamePref.ServerMaxWorldTransferSpeedKiBs = 1300
GamePref.ServerName = My Game Host
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 2
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.TelnetEnabled = True
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 8081
GamePref.TerminalWindowEnabled = True
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDeferredLighting =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsImageEffects =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UserDataFolder = C:\Users\pasystems\AppData\Roaming/7DaysToDie
GamePref.WorldGenSeed = asdf
GamePref.WorldGenSize = 4096
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 3
GamePref.ZombieFeralMove = 3
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 3
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = False
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CraftTimer =
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 1
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.ShowZombieCounter = False
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2021-03-27T15:21:15 7.288 INF StartAsServer
2021-03-27T15:21:15 8.107 INF [GSM] Skipping me
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2021-03-27T15:21:21 13.490 INF Block IDs with mapping
2021-03-27T15:21:21 13.490 INF BlockIDs from Mapping
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
2021-03-27T15:21:24 16.994 INF Item IDs with mapping
2021-03-27T15:21:24 16.995 INF ItemIDs from Mapping
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
HDR Render Texture not supported, disabling HDR on reflection probe.
 
(Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)

2021-03-27T15:21:39 32.097 INF createWorld: Navezgane, My Game, GameModeSurvival
2021-03-27T15:21:39 32.098 INF Occlusion: Disabled
2021-03-27T15:21:39 32.156 INF Started thread ChunkRegeneration
2021-03-27T15:21:39 32.157 INF Started thread ChunkCalc
2021-03-27T15:21:40 32.251 INF World.Load: Navezgane
2021-03-27T15:21:40 32.269 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
2021-03-27T15:21:45 37.457 INF Started thread GenerateChunks
2021-03-27T15:21:46 38.820 INF Calculating world hashes took 1265 ms (world size 177 MiB)
2021-03-27T15:21:46 39.146 INF Loading dtm raw file took 1638ms
2021-03-27T15:21:47 39.292 INF Biomes image size w= 3072, h = 3072
2021-03-27T15:21:47 39.565 INF Loading and creating biomes took 419ms
2021-03-27T15:21:48 40.824 INF Loading and creating shader control textures took 1258ms
2021-03-27T15:21:49 41.849 INF Loading and parsing of generator took 1025ms
2021-03-27T15:21:49 41.903 INF Started thread SaveChunks C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2021-03-27T15:21:52 44.419 INF [DECO] read 77258/
2021-03-27T15:21:52 44.535 INF AstarManager Init
2021-03-27T15:21:53 45.386 INF Weather Packages Created FROM BIOMES
2021-03-27T15:21:53 45.386 INF createWorld() done
2021-03-27T15:21:53 45.390 INF Loading players.xml
2021-03-27T15:21:53 45.480 INF Loaded player
2021-03-27T15:21:53 45.531 INF VehicleManager C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 0
2021-03-27T15:21:53 45.641 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
2021-03-27T15:21:53 45.641 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 10, default = 8
2021-03-27T15:21:53 45.641 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
2021-03-27T15:21:53 45.959 ERR Could not get country code: Error: NameResolutionFailure
2021-03-27T15:21:53 45.964 ERR   at System.Net.HttpWebRequest.EndGetResponse (System.IAsyncResult asyncResult) [0x00058] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  at System.Net.WebClient.GetWebResponse (System.Net.WebRequest request, System.IAsyncResult result) [0x00000] in <ae22a4e8f83c41d69684ae7f557133d9>:0
  at System.Net.WebClient.DownloadBitsResponseCallback (System.IAsyncResult result) [0x00015] in <ae22a4e8f83c41d69684ae7f557133d9>:0
2021-03-27T15:21:54 46.447 INF StartGame done
2021-03-27T15:21:54 46.451 INF [Steamworks.NET] GameServer.Init successful
2021-03-27T15:21:54 46.457 INF [Steamworks.NET] Making server public
2021-03-27T15:21:54 46.851 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90144582397777931, public IP=8*.4*.9*.5*
2021-03-27T15:22:44 96.590 INF Shutdown game from Terminal Window
2021-03-27T15:22:44 96.671 INF Preparing quit
2021-03-27T15:22:44 96.671 INF Disconnect
2021-03-27T15:22:44 96.673 INF [NET] ServerShutdown
2021-03-27T15:22:44 96.673 INF NET: Stopping server protocols
2021-03-27T15:22:44 96.688 INF NET: LiteNetLib server stopped
2021-03-27T15:22:44 96.690 INF Exited thread SteamNetworkingServer
2021-03-27T15:22:44 96.691 INF [Steamworks.NET] NET: Server stopped
2021-03-27T15:22:44 96.694 INF SaveAndCleanupWorld
2021-03-27T15:22:44 96.736 INF Saving 0 of chunks took 20ms
2021-03-27T15:22:44 96.772 INF [DECO] written 77258, in 34ms
2021-03-27T15:22:44 96.777 INF [Steamworks.NET] Stopping server
2021-03-27T15:22:44 96.788 INF [DECO] write thread 15ms
2021-03-27T15:22:44 96.828 INF [Steamworks.NET] Exiting Lobby
2021-03-27T15:22:44 97.090 INF AstarManager Cleanup
2021-03-27T15:22:44 97.100 INF World.Unload
2021-03-27T15:22:44 97.110 INF Exited thread GenerateChunks
2021-03-27T15:22:44 97.114 INF Exited thread SaveChunks C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region
2021-03-27T15:22:44 97.126 INF World.Cleanup
2021-03-27T15:22:44 97.131 INF Exited thread ChunkRegeneration
2021-03-27T15:22:44 97.137 INF Exited thread ChunkCalc
2021-03-27T15:22:44 97.141 INF VehicleManager saving 0 (0 / 0)
2021-03-27T15:22:44 97.169 INF Persistent GamePrefs saved
2021-03-27T15:22:44 97.185 INF Persistent GamePrefs saved
2021-03-27T15:22:44 97.186 INF Cleanup
2021-03-27T15:22:44 97.187 INF Closing Terminal Window
2021-03-27T15:22:44 97.218 INF WinThread ended
2021-03-27T15:22:45 97.229 INF Ended Terminal Window
2021-03-27T15:22:45 97.333 INF Terminating threads
2021-03-27T15:22:45 97.333 INF OnApplicationQuit
2021-03-27T15:22:45 97.334 INF Terminating threads
2021-03-27T15:22:45 97.334 INF OnApplicationQuit
2021-03-27T15:22:45 97.432 INF [GSM] GameSparks Disconnected
2021-03-27T15:22:45 97.932 INF Terminating threads
2021-03-27T15:22:45 97.932 INF OnApplicationQuit
2021-03-27T15:22:45 97.933 INF Terminating threads
2021-03-27T15:22:45 97.933 INF OnApplicationQuit
Setting up 2 worker threads for Enlighten.
  Thread -> id: 251c -> priority: 1
  Thread -> id: 11d0 -> priority: 1
GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

 

The ports open on my router are 26900-26903 for both TCP and UDP

Edited by unholyjoe
hid large text block behind a spoiler tag (see edit history)
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The error in general means that a DNS lookup failed. Barring a misconfiguration of your DNS, I'd say some sort of ad-blocker, anti-malware software, or DNS black hole (e.g. PiHole) is interfering. You might try following these instructions to enable DNS client logging and see what shows up. I would enable the logging only long enough to start your server, then shut it off again. You'll be able to see all the DNS lookups your Win 10 machine made, and possibly figure out which one is getting borked.

 

Alternatively, someone here might know exactly which domain name is being used for getting the "country code" that 7D2D is looking for. Then you just gotta figure out why that domain lookup is failing.

 

Also, you should read the HOW TO REPORT AN ISSUE thread at the top of the forum, and use Pastebin for large text files. It's free and does not require any logon or registration. These forums aren't great for holding huge text blocks.

 

Your server config file would be helpful, as requested by @Liesel Weppen. Put it into Pastebin and copy the link here.

Edited by Boidster (see edit history)
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I done what you said Boidster and i didn't find anything out of the ordinary. However, you gave me the idea of checking my DNS settings on my computer and router. On my router I had DNS addresses setup manually for my WAN interface. After changing it to dynamic and renewing the IP address it has solved my problem.

 

Thanks for the help.

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4 hours ago, Boidster said:

Hey that's good to hear. Just out of curiosity, which DNS service were you using? One of the malware- or ad-blocking ones? Or was it manually set to a stale DNS from your ISP's or something like that?

Just making a note, I use Cloudflare's filtered DNS as primary, and OpenDNS as secondary for our servers, and haven't had any issues with them.

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