pasystems Posted March 27, 2021 Share Posted March 27, 2021 I get error messages at the start up of my server. The server appears to finish starting fine, however, it isn't listed on the servers page ingame. here are the error messages: 2021-03-27T14:41:44 55.648 ERR Could not get country code: Error: NameResolutionFailure 2021-03-27T14:41:44 55.653 ERR at System.Net.HttpWebRequest.EndGetResponse (System.IAsyncResult asyncResult) [0x00058] in <ae22a4e8f83c41d69684ae7f557133d9>:0 at System.Net.WebClient.GetWebResponse (System.Net.WebRequest request, System.IAsyncResult result) [0x00000] in <ae22a4e8f83c41d69684ae7f557133d9>:0 at System.Net.WebClient.DownloadBitsResponseCallback (System.IAsyncResult result) [0x00015] in <ae22a4e8f83c41d69684ae7f557133d9>:0 Its a fresh install of windows 10 and i have ran a server on the system before. Link to comment Share on other sites More sharing options...
Liesel Weppen Posted March 27, 2021 Share Posted March 27, 2021 21 minutes ago, pasystems said: however, it isn't listed on the servers page ingame. To get the server listed in the ingame server browser you need to have it configured correctly and also set neccessary portforwardings if you are behind a router. Here is a detailed description: https://developer.valvesoftware.com/wiki/7_Days_to_Die_Dedicated_Server For further "debugging", post the FULL logfile, your server config and tell what ports you have forwarded. 1 Link to comment Share on other sites More sharing options...
pasystems Posted March 27, 2021 Author Share Posted March 27, 2021 (edited) Here is the log file output. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/MonoBleedingEdge/etc' Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 0.143 seconds UnloadTime: 0.737200 ms 2021-03-27T15:21:07 0.001 INF [GSM] Singleton Initialized... 2021-03-27T15:21:07 0.093 INF Awake IsFocused: True 2021-03-27T15:21:07 0.093 INF Awake 2021-03-27T15:21:08 0.290 INF Version: Alpha 19.4 (b7) Compatibility Version: Alpha 19.4, Build: Windows 64 Bit 2021-03-27T15:21:08 0.291 INF System information: 2021-03-27T15:21:08 0.291 INF OS: Windows 10 (10.0.0) 64bit 2021-03-27T15:21:08 0.291 INF CPU: Intel(R) Core(TM) i7-3537U CPU @ 2.00GHz (cores: 4) 2021-03-27T15:21:08 0.291 INF RAM: 8077 MB 2021-03-27T15:21:08 0.292 INF GPU: Null Device (128 MB) 2021-03-27T15:21:08 0.293 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0) 2021-03-27T15:21:08 0.320 INF Last played version: Alpha 19.4 2021-03-27T15:21:08 0.320 INF Local UTC offset: 0 hours 2021-03-27T15:21:08 0.331 INF Command line arguments: 7DaysToDieServer -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days to Die Dedicated Server\\7DaysToDieServer_Data\output_log_dedi__2021-03-27__15-21-06.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated 2021-03-27T15:21:08 0.347 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../serverconfig.xml 2021-03-27T15:21:08 0.433 INF Parsing server configfile successfully completed 2021-03-27T15:21:08 0.434 INF Starting dedicated server level=Navezgane game name=My Game 2021-03-27T15:21:08 0.434 INF Maximum allowed players: 16 2021-03-27T15:21:08 0.434 INF Game mode: GameModeSurvival 2021-03-27T15:21:08 0.434 INF Dedicated server only build 2021-03-27T15:21:08 0.435 INF Not running in Big Picture Mode, no on-screen keyboard available 2021-03-27T15:21:08 0.436 INF Starting PlayerInputManager... 2021-03-27T15:21:08 0.741 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False) 2021-03-27T15:21:08 0.769 INF Starting UserProfileManager... 2021-03-27T15:21:08 0.944 INF Occlusion: Awake 2021-03-27T15:21:08 0.948 INF Texture quality is set to 3 2021-03-27T15:21:08 1.016 INF [MODS] No mods folder found 2021-03-27T15:21:08 1.034 INF Loading permissions file at 'C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-03-27T15:21:08 1.055 INF Loading permissions file done. 2021-03-27T15:21:09 1.798 INF Reloading serveradmin.xml 2021-03-27T15:21:09 1.798 INF Loading permissions file at 'C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml' 2021-03-27T15:21:09 1.799 INF Loading permissions file done. 2021-03-27T15:21:10 3.180 INF UMA Overlay loading took 1298 ms 2021-03-27T15:21:10 3.183 INF UMA Slot loading took 2 ms WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? 2021-03-27T15:21:11 3.978 INF WorldStaticData.Init() needed 0.791s 2021-03-27T15:21:11 3.993 INF Started Telnet on 8081 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 2021-03-27T15:21:11 4.096 INF Started Terminal Window Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libX11 2021-03-27T15:21:11 4.114 INF Awake done in 4020 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon 2021-03-27T15:21:11 4.202 INF WinThread started 2021-03-27T15:21:14 6.830 INF [GSM] GameSparks Connected 2021-03-27T15:21:14 6.932 INF NET: Starting server protocols 2021-03-27T15:21:14 6.945 INF NET: LiteNetLib server started 2021-03-27T15:21:14 6.947 INF [Steamworks.NET] NET: Server started 2021-03-27T15:21:14 6.948 INF Started thread SteamNetworkingServer 2021-03-27T15:21:14 6.951 INF StartGame 2021-03-27T15:21:14 6.952 INF NetPackageManager Init 2021-03-27T15:21:14 7.193 INF Persistent GamePrefs saved GamePref.AdminFileName = serveradmin.xml GamePref.AirDropFrequency = 72 GamePref.AirDropMarker = True GamePref.AutopilotMode = 0 GamePref.BedrollDeadZoneSize = 15 GamePref.BedrollExpiryTime = 45 GamePref.BlockDamageAI = 100 GamePref.BlockDamageAIBM = 100 GamePref.BlockDamagePlayer = 100 GamePref.BloodMoonEnemyCount = 10 GamePref.BloodMoonFrequency = 7 GamePref.BloodMoonRange = 0 GamePref.BloodMoonWarning = 8 GamePref.BuildCreate = False GamePref.ConnectToServerIP = 127.0.0.1 GamePref.ConnectToServerPort = 26900 GamePref.ControlPanelEnabled = False GamePref.ControlPanelPort = 8080 GamePref.CraftTimer = GamePref.CreateLevelDim = 8 GamePref.CreateLevelName = My Level GamePref.CreativeMenuEnabled = False GamePref.DayCount = 3 GamePref.DayLightLength = 18 GamePref.DayNightLength = 60 GamePref.DebugMenuEnabled = False GamePref.DebugMenuShowTasks = False GamePref.DebugStopEnemiesMoving = False GamePref.DropOnDeath = 0 GamePref.DropOnQuit = 0 GamePref.DynamicSpawner = GamePref.EACEnabled = False GamePref.EnemyDifficulty = 0 GamePref.EnemySpawnMode = True GamePref.FavoriteServersList = GamePref.FragLimit = 20 GamePref.GameDifficulty = 3 GamePref.GameGuidClient = GamePref.GameMode = GameModeSurvival GamePref.GameName = My Game GamePref.GameNameClient = My Game GamePref.GameVersion = Alpha 19.4 GamePref.GameWorld = Navezgane GamePref.HideCommandExecutionLog = 0 GamePref.JoiningOptions = True GamePref.LandClaimCount = 1 GamePref.LandClaimDeadZone = 30 GamePref.LandClaimDecayMode = 0 GamePref.LandClaimExpiryTime = 7 GamePref.LandClaimOfflineDelay = 0 GamePref.LandClaimOfflineDurabilityModifier = 4 GamePref.LandClaimOnlineDurabilityModifier = 4 GamePref.LandClaimSize = 41 GamePref.LastGameResetRevision = 0 GamePref.LastLoadedPrefab = GamePref.LastLoadedPrefabSize = GamePref.LastLoadingTipRead = -1 GamePref.LootAbundance = 100 GamePref.LootRespawnDays = 7 GamePref.LootTimer = GamePref.MatchLength = 10 GamePref.MaxSpawnedAnimals = 50 GamePref.MaxSpawnedZombies = 64 GamePref.MaxUncoveredMapChunksPerPlayer = 131072 GamePref.NoGraphicsMode = True GamePref.OptionsAllowController = True GamePref.OptionsAmbientVolumeLevel = 1 GamePref.OptionsAudioOcclusion = False GamePref.OptionsBackgroundGlobalOpacity = 0.75 GamePref.OptionsControllerVibration = True GamePref.OptionsControlsResetRevision = 0 GamePref.OptionsDisableChunkLODs = False GamePref.OptionsDynamicMusicDailyTime = 0.45 GamePref.OptionsDynamicMusicEnabled = True GamePref.OptionsForegroundGlobalOpacity = 1 GamePref.OptionsGfxAA = 1 GamePref.OptionsGfxBloom = True GamePref.OptionsGfxBrightness = 0.5 GamePref.OptionsGfxDOF = False GamePref.OptionsGfxDynamicMinFPS = 30 GamePref.OptionsGfxDynamicMode = 0 GamePref.OptionsGfxDynamicScale = 1 GamePref.OptionsGfxFOV = 65 GamePref.OptionsGfxGrassDistance = 1 GamePref.OptionsGfxLODDistance = 0.5 GamePref.OptionsGfxMotionBlur = 1 GamePref.OptionsGfxObjQuality = 3 GamePref.OptionsGfxOcclusion = True GamePref.OptionsGfxQualityPreset = 2 GamePref.OptionsGfxReflectQuality = 1 GamePref.OptionsGfxReflectShadows = False GamePref.OptionsGfxResetRevision = 0 GamePref.OptionsGfxResolution = 0 GamePref.OptionsGfxShadowDistance = 1 GamePref.OptionsGfxSSAO = True GamePref.OptionsGfxSSReflections = 1 GamePref.OptionsGfxStreamMipmaps = True GamePref.OptionsGfxSunShafts = True GamePref.OptionsGfxTerrainQuality = 3 GamePref.OptionsGfxTexFilter = 1 GamePref.OptionsGfxTexQuality = 1 GamePref.OptionsGfxTreeDistance = 4 GamePref.OptionsGfxUMATexQuality = 1 GamePref.OptionsGfxViewDistance = 6 GamePref.OptionsGfxVsync = 1 GamePref.OptionsGfxWaterPtlLimiter = 0.5 GamePref.OptionsGfxWaterQuality = 1 GamePref.OptionsHudOpacity = 1 GamePref.OptionsHudSize = 1 GamePref.OptionsInterfaceSensitivity = 0.75 GamePref.OptionsInvertMouse = False GamePref.OptionsJournalPopup = True GamePref.OptionsMenuMusicVolumeLevel = 0.7 GamePref.OptionsMicVolumeLevel = 0.75 GamePref.OptionsMouseSensitivity = 0.5 GamePref.OptionsMusicVolumeLevel = 0.6 GamePref.OptionsOverallAudioVolumeLevel = 1 GamePref.OptionsPlayChanceFrequency = 3 GamePref.OptionsPlayChanceProbability = 0.983 GamePref.OptionsPlayerModel = playerMale GamePref.OptionsPlayerModelTexture = Player/Male/Player_male GamePref.OptionsPOICulling = 1 GamePref.OptionsScreenBoundsValue = 1 GamePref.OptionsShowCompass = True GamePref.OptionsShowCrosshair = True GamePref.OptionsStabSpawnBlocksOnGround = True GamePref.OptionsTempCelsius = False GamePref.OptionsUiFpsScaling = 1 GamePref.OptionsVoiceChatEnabled = True GamePref.OptionsVoiceVolumeLevel = 0.75 GamePref.OptionsZoomMouseSensitivity = 0.5 GamePref.PartySharedKillRange = 100 GamePref.PersistentPlayerProfiles = False GamePref.PlayerAutologin = False GamePref.PlayerId = GamePref.PlayerKillingMode = 3 GamePref.PlayerName = Player GamePref.PlayerSafeZoneHours = 12 GamePref.PlayerSafeZoneLevel = 5 GamePref.PlayerToken = GamePref.RebuildMap = False GamePref.SaveGameFolder = C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves GamePref.SelectionContextMode = 0 GamePref.SelectionOperationMode = 0 GamePref.ServerAdminSlots = 0 GamePref.ServerAdminSlotsPermission = 0 GamePref.ServerDescription = A 7 Days to Die server GamePref.ServerDisabledNetworkProtocols = GamePref.ServerIP = GamePref.ServerIsPublic = True GamePref.ServerLoginConfirmationText = GamePref.ServerMaxAllowedViewDistance = 10 GamePref.ServerMaxPlayerCount = 16 GamePref.ServerMaxWorldTransferSpeedKiBs = 1300 GamePref.ServerName = My Game Host GamePref.ServerPort = 26900 GamePref.ServerReservedSlots = 0 GamePref.ServerReservedSlotsPermission = 100 GamePref.ServerVisibility = 2 GamePref.ServerWebsiteURL = GamePref.ShowFriendPlayerOnMap = True GamePref.TelnetEnabled = True GamePref.TelnetFailedLoginLimit = 10 GamePref.TelnetFailedLoginsBlocktime = 10 GamePref.TelnetPort = 8081 GamePref.TerminalWindowEnabled = True GamePref.UNUSED_OptionsBloom = GamePref.UNUSED_OptionsDeferredLighting = GamePref.UNUSED_OptionsDOF = GamePref.UNUSED_OptionsFieldOfViewNew = GamePref.UNUSED_OptionsGamma = GamePref.UNUSED_OptionsImageEffects = GamePref.UNUSED_OptionsMotionBlur = GamePref.UNUSED_OptionsObjectBlur = GamePref.UNUSED_OptionsReflectionBounces = GamePref.UNUSED_OptionsReflectionCullList = GamePref.UNUSED_OptionsReflectionFarClip = GamePref.UNUSED_OptionsReflectionRefreshMode = GamePref.UNUSED_OptionsReflectionShadowDistance = GamePref.UNUSED_OptionsReflectionTimeSlicingMode = GamePref.UNUSED_OptionsSSAO = GamePref.UNUSED_OptionsStreamingMipmapsBudget = GamePref.UNUSED_OptionsSunShafts = GamePref.UserDataFolder = C:\Users\pasystems\AppData\Roaming/7DaysToDie GamePref.WorldGenSeed = asdf GamePref.WorldGenSize = 4096 GamePref.XPMultiplier = 100 GamePref.ZombieBMMove = 3 GamePref.ZombieFeralMove = 3 GamePref.ZombieMove = 0 GamePref.ZombieMoveNight = 3 GamePref.ZombiePlayers = True GameStat.AirDropFrequency = 0 GameStat.AirDropMarker = False GameStat.AllowedViewDistance = 12 GameStat.AnimalCount = 0 GameStat.AutoParty = False GameStat.BedrollExpiryTime = 45 GameStat.BlockDamagePlayer = 100 GameStat.BloodMoonDay = 0 GameStat.BloodMoonEnemyCount = 8 GameStat.BloodMoonWarning = 8 GameStat.ChunkStabilityEnabled = True GameStat.CraftTimer = GameStat.CurrentRoundIx = 0 GameStat.DayLightLength = 18 GameStat.DayLimitActive = False GameStat.DayLimitThisRound = 0 GameStat.DropOnDeath = 1 GameStat.DropOnQuit = 0 GameStat.EnemyCount = 0 GameStat.EnemyDifficulty = Normal GameStat.EnemySpawnMode = True GameStat.FragLimitActive = False GameStat.FragLimitThisRound = 0 GameStat.GameDifficulty = 2 GameStat.GameDifficultyBonus = 1 GameStat.GameModeId = 0 GameStat.GameState = 0 GameStat.GlobalMessageToShow = GameStat.IsCreativeMenuEnabled = False GameStat.IsFlyingEnabled = False GameStat.IsPlayerCollisionEnabled = True GameStat.IsPlayerDamageEnabled = True GameStat.IsResetMapOnRestart = False GameStat.IsSaveSupplyCrates = True GameStat.IsSpawnEnemies = True GameStat.IsSpawnNearOtherPlayer = False GameStat.IsTeleportEnabled = False GameStat.IsVersionCheckDone = False GameStat.LandClaimCount = 1 GameStat.LandClaimDeadZone = 30 GameStat.LandClaimDecayMode = 0 GameStat.LandClaimExpiryTime = 3 GameStat.LandClaimOfflineDelay = 0 GameStat.LandClaimOfflineDurabilityModifier = 32 GameStat.LandClaimOnlineDurabilityModifier = 32 GameStat.LandClaimSize = 41 GameStat.LoadScene = GameStat.LootTimer = GameStat.OptionsPOICulling = 0 GameStat.PartySharedKillRange = 100 GameStat.PlayerKillingMode = KillStrangersOnly GameStat.ScoreDiedMultiplier = -5 GameStat.ScorePlayerKillMultiplier = 1 GameStat.ScoreZombieKillMultiplier = 1 GameStat.ShowAllPlayersOnMap = False GameStat.ShowFriendPlayerOnMap = True GameStat.ShowSpawnWindow = False GameStat.ShowWindow = GameStat.ShowZombieCounter = False GameStat.TimeLimitActive = False GameStat.TimeLimitThisRound = 0 GameStat.TimeOfDayIncPerSec = 20 GameStat.XPMultiplier = 100 GameStat.ZombieHordeMeter = False 2021-03-27T15:21:15 7.288 INF StartAsServer 2021-03-27T15:21:15 8.107 INF [GSM] Skipping me WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? 2021-03-27T15:21:21 13.490 INF Block IDs with mapping 2021-03-27T15:21:21 13.490 INF BlockIDs from Mapping WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? 2021-03-27T15:21:24 16.994 INF Item IDs with mapping 2021-03-27T15:21:24 16.995 INF ItemIDs from Mapping WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader. HDR Render Texture not supported, disabling HDR on reflection probe. (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276) 2021-03-27T15:21:39 32.097 INF createWorld: Navezgane, My Game, GameModeSurvival 2021-03-27T15:21:39 32.098 INF Occlusion: Disabled 2021-03-27T15:21:39 32.156 INF Started thread ChunkRegeneration 2021-03-27T15:21:39 32.157 INF Started thread ChunkCalc 2021-03-27T15:21:40 32.251 INF World.Load: Navezgane 2021-03-27T15:21:40 32.269 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0 2021-03-27T15:21:45 37.457 INF Started thread GenerateChunks 2021-03-27T15:21:46 38.820 INF Calculating world hashes took 1265 ms (world size 177 MiB) 2021-03-27T15:21:46 39.146 INF Loading dtm raw file took 1638ms 2021-03-27T15:21:47 39.292 INF Biomes image size w= 3072, h = 3072 2021-03-27T15:21:47 39.565 INF Loading and creating biomes took 419ms 2021-03-27T15:21:48 40.824 INF Loading and creating shader control textures took 1258ms 2021-03-27T15:21:49 41.849 INF Loading and parsing of generator took 1025ms 2021-03-27T15:21:49 41.903 INF Started thread SaveChunks C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region 2021-03-27T15:21:52 44.419 INF [DECO] read 77258/ 2021-03-27T15:21:52 44.535 INF AstarManager Init 2021-03-27T15:21:53 45.386 INF Weather Packages Created FROM BIOMES 2021-03-27T15:21:53 45.386 INF createWorld() done 2021-03-27T15:21:53 45.390 INF Loading players.xml 2021-03-27T15:21:53 45.480 INF Loaded player 2021-03-27T15:21:53 45.531 INF VehicleManager C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 0 2021-03-27T15:21:53 45.641 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1 2021-03-27T15:21:53 45.641 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 10, default = 8 2021-03-27T15:21:53 45.641 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30 2021-03-27T15:21:53 45.959 ERR Could not get country code: Error: NameResolutionFailure 2021-03-27T15:21:53 45.964 ERR at System.Net.HttpWebRequest.EndGetResponse (System.IAsyncResult asyncResult) [0x00058] in <ae22a4e8f83c41d69684ae7f557133d9>:0 at System.Net.WebClient.GetWebResponse (System.Net.WebRequest request, System.IAsyncResult result) [0x00000] in <ae22a4e8f83c41d69684ae7f557133d9>:0 at System.Net.WebClient.DownloadBitsResponseCallback (System.IAsyncResult result) [0x00015] in <ae22a4e8f83c41d69684ae7f557133d9>:0 2021-03-27T15:21:54 46.447 INF StartGame done 2021-03-27T15:21:54 46.451 INF [Steamworks.NET] GameServer.Init successful 2021-03-27T15:21:54 46.457 INF [Steamworks.NET] Making server public 2021-03-27T15:21:54 46.851 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90144582397777931, public IP=8*.4*.9*.5* 2021-03-27T15:22:44 96.590 INF Shutdown game from Terminal Window 2021-03-27T15:22:44 96.671 INF Preparing quit 2021-03-27T15:22:44 96.671 INF Disconnect 2021-03-27T15:22:44 96.673 INF [NET] ServerShutdown 2021-03-27T15:22:44 96.673 INF NET: Stopping server protocols 2021-03-27T15:22:44 96.688 INF NET: LiteNetLib server stopped 2021-03-27T15:22:44 96.690 INF Exited thread SteamNetworkingServer 2021-03-27T15:22:44 96.691 INF [Steamworks.NET] NET: Server stopped 2021-03-27T15:22:44 96.694 INF SaveAndCleanupWorld 2021-03-27T15:22:44 96.736 INF Saving 0 of chunks took 20ms 2021-03-27T15:22:44 96.772 INF [DECO] written 77258, in 34ms 2021-03-27T15:22:44 96.777 INF [Steamworks.NET] Stopping server 2021-03-27T15:22:44 96.788 INF [DECO] write thread 15ms 2021-03-27T15:22:44 96.828 INF [Steamworks.NET] Exiting Lobby 2021-03-27T15:22:44 97.090 INF AstarManager Cleanup 2021-03-27T15:22:44 97.100 INF World.Unload 2021-03-27T15:22:44 97.110 INF Exited thread GenerateChunks 2021-03-27T15:22:44 97.114 INF Exited thread SaveChunks C:\Users\pasystems\AppData\Roaming/7DaysToDie/Saves/Navezgane/My Game\Region 2021-03-27T15:22:44 97.126 INF World.Cleanup 2021-03-27T15:22:44 97.131 INF Exited thread ChunkRegeneration 2021-03-27T15:22:44 97.137 INF Exited thread ChunkCalc 2021-03-27T15:22:44 97.141 INF VehicleManager saving 0 (0 / 0) 2021-03-27T15:22:44 97.169 INF Persistent GamePrefs saved 2021-03-27T15:22:44 97.185 INF Persistent GamePrefs saved 2021-03-27T15:22:44 97.186 INF Cleanup 2021-03-27T15:22:44 97.187 INF Closing Terminal Window 2021-03-27T15:22:44 97.218 INF WinThread ended 2021-03-27T15:22:45 97.229 INF Ended Terminal Window 2021-03-27T15:22:45 97.333 INF Terminating threads 2021-03-27T15:22:45 97.333 INF OnApplicationQuit 2021-03-27T15:22:45 97.334 INF Terminating threads 2021-03-27T15:22:45 97.334 INF OnApplicationQuit 2021-03-27T15:22:45 97.432 INF [GSM] GameSparks Disconnected 2021-03-27T15:22:45 97.932 INF Terminating threads 2021-03-27T15:22:45 97.932 INF OnApplicationQuit 2021-03-27T15:22:45 97.933 INF Terminating threads 2021-03-27T15:22:45 97.933 INF OnApplicationQuit Setting up 2 worker threads for Enlighten. Thread -> id: 251c -> priority: 1 Thread -> id: 11d0 -> priority: 1 GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The ports open on my router are 26900-26903 for both TCP and UDP Edited March 27, 2021 by unholyjoe hid large text block behind a spoiler tag (see edit history) Link to comment Share on other sites More sharing options...
Boidster Posted March 27, 2021 Share Posted March 27, 2021 (edited) The error in general means that a DNS lookup failed. Barring a misconfiguration of your DNS, I'd say some sort of ad-blocker, anti-malware software, or DNS black hole (e.g. PiHole) is interfering. You might try following these instructions to enable DNS client logging and see what shows up. I would enable the logging only long enough to start your server, then shut it off again. You'll be able to see all the DNS lookups your Win 10 machine made, and possibly figure out which one is getting borked. Alternatively, someone here might know exactly which domain name is being used for getting the "country code" that 7D2D is looking for. Then you just gotta figure out why that domain lookup is failing. Also, you should read the HOW TO REPORT AN ISSUE thread at the top of the forum, and use Pastebin for large text files. It's free and does not require any logon or registration. These forums aren't great for holding huge text blocks. Your server config file would be helpful, as requested by @Liesel Weppen. Put it into Pastebin and copy the link here. Edited March 27, 2021 by Boidster (see edit history) 2 Link to comment Share on other sites More sharing options...
pasystems Posted March 27, 2021 Author Share Posted March 27, 2021 I done what you said Boidster and i didn't find anything out of the ordinary. However, you gave me the idea of checking my DNS settings on my computer and router. On my router I had DNS addresses setup manually for my WAN interface. After changing it to dynamic and renewing the IP address it has solved my problem. Thanks for the help. 1 Link to comment Share on other sites More sharing options...
Boidster Posted March 27, 2021 Share Posted March 27, 2021 Hey that's good to hear. Just out of curiosity, which DNS service were you using? One of the malware- or ad-blocking ones? Or was it manually set to a stale DNS from your ISP's or something like that? Link to comment Share on other sites More sharing options...
pasystems Posted March 27, 2021 Author Share Posted March 27, 2021 I set them a while back and I've forgot the reason for it if I'm being honest. I think I was trying different services for privacy and forgot about it. But thanks again for your help. Link to comment Share on other sites More sharing options...
SylenThunder Posted March 28, 2021 Share Posted March 28, 2021 4 hours ago, Boidster said: Hey that's good to hear. Just out of curiosity, which DNS service were you using? One of the malware- or ad-blocking ones? Or was it manually set to a stale DNS from your ISP's or something like that? Just making a note, I use Cloudflare's filtered DNS as primary, and OpenDNS as secondary for our servers, and haven't had any issues with them. 1 Link to comment Share on other sites More sharing options...
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