Jump to content

Glitched Gyro refusing to be destroyed


RaiderDawg

Recommended Posts

There's a glitched Gyro on my server that gives anybody that comes with 30 meters of it to experience a  "NullReferenceException: Object reference not set to an instance of an object" error that makes the player stuck.

 

I try to kill the object with command settings through the command box but the no matter how many times I do it the Gyro stays there. I know the "kill" action is working also because I can see the Gyro explode but still stay there. I tried resetting chunks near the Gyro and that didn't work as well.

 

Any ideas on how I can manually get rid of this glitched Gyro off my server?

Link to comment
Share on other sites

38 minutes ago, SylenThunder said:

Exit the game. Go to the game save folder. Delete the vehicles.dat and vehicles.dat.bak files.  It will remove all vehicles from the map.

I'm running the server through Nitrado, if I delete the entire vehicles.dat and vehicles.dat.bak files folders will that cause any problems with the server registering new vehicles?

Link to comment
Share on other sites

1 hour ago, RaiderDawg said:

I'm running the server through Nitrado, if I delete the entire vehicles.dat and vehicles.dat.bak files folders will that cause any problems with the server registering new vehicles?

No. Just be aware that any vehicles out in the world will be removed. You will want to warn your players to stash all vehicles in inventory or chests before you wipe it.

Link to comment
Share on other sites

19 minutes ago, SylenThunder said:

No. Just be aware that any vehicles out in the world will be removed. You will want to warn your players to stash all vehicles in inventory or chests before you wipe it.

Thank you for your help yet again, you're awesome.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...