Jump to content

Prefabs by Rukminesh


Rukminesh
 Share

Recommended Posts

Hello,

 

I'm making prefabs for the game and as I know myself there could be a few more in the future. Well, maybe a lot more. To keep it simple I'm will update the links on this fist page, time to time.

 

Here you find the latest prefabs:

https://ufile.io/jpf8zy90

 

The zip file containing the following:

Pylons 1-6

House At The Lake

House of the Forest

Oil Well

Unknown Ruin

 

If you find any issues please let me know.

Edited by Rukminesh (see edit history)
  • Like 1
  • Thanks 1
Link to comment
Share on other sites

Posted (edited)

My fist attempts with the editor is 6 type of pylons, to enrich the landscape. I'm maybe new to the editor in this game but experienced enough in other similar game. So if you find anny isues please let me know and I try to fix it, if I can.

 

My second attempt was to build a small house and this is how it ended up. I even built a cryp under the building.

 

 

Edited by Rukminesh (see edit history)
  • Like 2
Link to comment
Share on other sites

4 hours ago, Rukminesh said:

My fist attempts with the editor is 6 type of pylons, to enrich the landscape. I'm maybe new to the editor in this game but experienced enough in other similar game. So if you find anny isues please let me know and I try to fix it, if I can.

 

spacer.png

 

My second attempt was to build a small house and this is how it ended up. I even built a cryp under the building.

 

spacer.png

 

spacer.png

 

spacer.png

Hi @Rukminesh

Liking the House at the Lake. 

great detail and work. Would it be ok to add to the CompoPack. 

Link to comment
Share on other sites

Posted (edited)

I'm glad if you do that. Somehow the properties of the prefab was not saved. Sorry for that. I thought I can edit the first post on the forum but I can not.

 

I wanted this spawn in the wilderness, but you probably check a lot of things before you add to the pack anyway.

Edited by Rukminesh (see edit history)
  • Thanks 1
Link to comment
Share on other sites

51 minutes ago, Rukminesh said:

I'm glad if you do that. Somehow the properties of the prefab was not saved. Sorry for that. I thought I can edit the first post on the forum but I can not.

 

This is the updated:

https://gofile.io/d/hOOh1C

 

I wanted this spawn in the wilderness, but you probably check a lot of thing before you add to the pack anyway.

Have taken a look very nice.

 

Only problem I found were  a few of your volumes called more zs then actually were in the volume.  So fixed them in the house on the lake. 

 

Otherwise great detail and going to be a great poi to go thru.

Link to comment
Share on other sites

Posted (edited)

This is my latest prefab, the House of the Forest. Grown bigger than planned, and this is clearly not a place for day one visitors to kick the zombies out and move in. I placed a Zbear behind the gate as a warning for unsuspecting visitors.

 

If you find any issues, please let me know, I will fix it in the next time.

 

Cheers

Edited by Rukminesh (see edit history)
  • Like 1
  • Thanks 1
Link to comment
Share on other sites

54 minutes ago, Rukminesh said:

This is my latest prefab, the House of the Forest. Grown bigger than planned, and this is clearly not a place for day one visitors to kick the zombies out and move in. I placed a Zbear behind the gate as a warning for unsuspecting visitors.

 

spacer.png

 

https://i.ibb.co/BVnCRc1/The-House-of-the-Forest-6.jpg

https://i.ibb.co/mXysFJ8/The-House-of-the-Forest-3.jpg

https://i.ibb.co/tpNNP6P/The-House-of-the-Forest-5.jpg

https://i.ibb.co/kKTyWH3/The-House-of-the-Forest-4.jpg

https://i.ibb.co/ScBH2Gz/The-House-of-the-Forest-7.jpg

https://i.ibb.co/FKPmNTm/The-House-of-the-Forest-8.jpg

https://i.ibb.co/gMnWsDp/The-House-of-the-Forest-9.jpg

 

Link to the prefabs:

https://gofile.io/d/clp4wn

 

The ZIP file contain the other up to date versions of previous prefabs. My experience slowly grow with the editor and I checked my previous prefabs and found some smaller issues. Stallionsden pointed out some of the sleeper volumes was not properly set, and reading trough the compopack thread I realized the window sills I used on the previous house are wood blocks and textured to concrete. I fixed that, and done some small changes on all the prefabs, mostly rerrain level fixing. (I'm not a WASD guy and when I move arround with the arrow keys the terrain filler blocks get messed up regulary, if an area is selected above.)

If you find any issues, please let me know, I will fix it in the next time.

 

Cheers

Oh look forward to seeing this for sure.. great work once again

  • Like 1
Link to comment
Share on other sites

Very detailed and beautiful the prefab, it reminds me a bit of the prefab of the compopack called Rave Factory (just for the terrain) another one on my list, thanks.
Regards

  • Like 1
Link to comment
Share on other sites

Posted (edited)
52 minutes ago, Gouki said:

Very detailed and beautiful the prefab, it reminds me a bit of the prefab of the compopack called Rave Factory (just for the terrain) another one on my list, thanks.
Regards

Thank you. I will check out that prefab. There is a lot prefab in the compopack what I had never seen in game somehow.

 

I ask my relative to combat test the house today. If necessary I do some refinement.

Edited by Rukminesh (see edit history)
Link to comment
Share on other sites

  • 2 weeks later...

This is my upcoming prefab. Once a flourishing, now fallen trade station built up on top of some unknown ruins. Originally I wanted to make this a desert only prefab, but no settings for that in the properties.

This is not designed for beginner adventurers in mind, it is a late game stage challenge what the game is lack in my opinion. The place is a rich source for loot & trouble.

 

spacer.png

 

spacer.png

 

spacer.png

 

https://i.ibb.co/T8Kbxq2/2.jpg

https://i.ibb.co/3kCtpXm/4.jpg

 

I will combat test it again properly tomorrow, hopefully all goes well then I can release it.

  • Like 1
  • Thanks 1
Link to comment
Share on other sites

4 hours ago, Rukminesh said:

This is my upcoming prefab. Once a flourishing, now fallen trade station built up on top of some unknown ruins. Originally I wanted to make this a desert only prefab, but no settings for that in the properties.

This is not designed for beginner adventurers in mind, it is a late game stage challenge what the game is lack in my opinion. The place is a rich source for loot & trouble.

 

spacer.png

 

spacer.png

 

spacer.png

 

https://i.ibb.co/T8Kbxq2/2.jpg

https://i.ibb.co/3kCtpXm/4.jpg

 

I will combat test it again properly tomorrow, hopefully all goes well then I can release it.

Wow amazing detail mate. Look forward to seeing this 🙂

  • Like 1
Link to comment
Share on other sites

1 hour ago, Rukminesh said:

Testing is done, my relative swiped trough on it in naked with an M60, he died only once. He wanted birds on the top of the Governor's house too, I could not refuse.

 

The link to the prefabs:

https://gofile.io/d/GW4SxH

Awesome 🙂

Just a suggestion could you post all your poi dl links in your first post as it be easier for people to dl them to 🙂

  • Like 1
Link to comment
Share on other sites

2 hours ago, stallionsden said:

Awesome 🙂

Just a suggestion could you post all your poi dl links in your first post as it be easier for people to dl them to 🙂

That is wat I wanted to do in the beginning but I can not edit the first post. Editing old posts was not an issue in the past. I'm I need to contac somebody to be able to do that?

Link to comment
Share on other sites

3 hours ago, Rukminesh said:

That is wat I wanted to do in the beginning but I can not edit the first post. Editing old posts was not an issue in the past. I'm I need to contac somebody to be able to do that?

In your O.P top right corner should be 3 dots click 9n that a drop down shows then a edit.

  • Like 1
Link to comment
Share on other sites

4 hours ago, stallionsden said:

In your O.P top right corner should be 3 dots click 9n that a drop down shows then a edit.

Roland unlocked for me the option to edit. I was able to remove all the old links from my previous posts.

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...