7 hours ago, Morkilimus said:
So this is my first time using Nitrogen, and I have a couple of questions regarding wasteland/burnland biomes.
I *do* want to include them in my map. However, I *do not* like how Nitrogen handles their generation.
1.) How do I reduce the number of wasteland craters generated? I feel like there are just way too many of these things scattered about.
2.) How do I increase/decrease the size of said craters?
Ultimately, I would like to have it generate one single large crater, or no craters at all, but have the wasteland biome just seamlessly merge with its surrounding biomes.
I've looked in the config file, but I don't see any setting specifically about wasteland biome.
If you don't select add burned/wasteland it won't generate them.
And in the config file I imagine these lines cover craters; try setting them to 0 and see what happens.
GEN_CRATER_BASE = 5 GEN_CRATER_MANY = 18
3 hours ago, Maharin said:
So... why is NitroGen so much faster than the built-in generator? I can generate a 16k x 16k map in NitroGen in 5.5 minutes on my not-the-fastest computer. It takes that long to do a 4k x 4k in the built-in generator. /boggle
On 4/10/2019 at 10:15 AM, Damocles said:
Different approach how the map is generated. The vanilla RWG is probably putting a lot of effort into the noise-map generation, and its also embedded in a larger project, wich tends to slow things down.
(I also have full creative freedom ... if I want a feature, I just implement it. No design-paper to write and standup-meetings to attend to)